Unite the Murlocs

Unite the Murlocs

Unite the Murlocs is a 1 Mana Cost Legendary Shaman Spell card from the Journey to Un'Goro set!

Card Text

Quest: Summon
8 Murlocs.
Reward: Megafin.

Flavor Text

Form feet and legs! Form arms and body! Oh. Sorry. I was thinking about Mechafin.

Type
Spell
Rarity
Legendary
Set
Journey to Un'Goro
Class
Shaman
Cost
1
Minion Type
Mechanics
Quest
Artist
Steve Prescott
Collectible
Yes
Rating
3.7/5 (1638 votes)

Card Review & Interactions

Megafin:

megafin

Related Cards

Megafin

55 Comments

  1. lol

    yay now its easier to do the 75 murloc quest :)

    1. Peter

      Ok i died
      Glad someone sees the positive side here

  2. Baran613

    This card seems really bad at first but if you think about it, there is that 4 mana spell that summons 4 murlocs, finja, bluegill warrior, that new murloc that discovers another murloc, warleader and corrupting seer. These are all descent murlocs but the problem I have is that the reward sucks dick like why would I want to fill my entire hand, which already forces me to overdraw, with useless murlocs. Maybe this is for an aggro murloc deck but then we still need to see some other cards that can support this deck because now its not powerfull enough but I still will try out this deck for the memes

    1. Lanz

      but because megafin is only 5 mana you can probably play some of the murlocs you get as you will be on turn 8-10 most likely

    2. Grey

      A hand full of Murdock's is insane! Esp if you got the right combos like a tidecaller, stinger, and seer.

  3. Aaron

    Looking around turn 6-7, optimally, I do not know if this card is all that good. Megafins nice and all but by ten murlocs you probably have won. Maybe a good back up against control decks.

    1. Megafin

      It would be used to stop murloc decks from losing momentum when the enemy swings bored control.

  4. gully1824

    SHAMAN: "hmmmmmm jade, elemental or mrglmrgl? which should i play?"

    HUNTER: "can i play too guys?!?!?!"

    1. Fanderay

      Honestly, that's quite sad, but you're totally right!! XD

    2. Random DUDE

      your comment cracked me up >.<

    3. Hen

      Hope that hunter legendary may see some plays in hunter decks and them being finally somewhat played in general...

  5. Leo Skarlupka

    I don't think that this in a deck would be a main win condition. This + water package + 2 call in the finishers = 8 cards that can produce 13 murlocs before megafin. You could still play jade shaman with this in mind.

  6. Grighten

    I knew they would get a more like West I f****** called it now we just have to see if made to get sin Elemental or secret Quest

  7. FlashCam

    Derby of the season : Murloc Paladin vs Murloc Shaman.
    But this means that the mage quest would be very probably "Summon Elementals"

  8. DumbEndumber

    One of the main problem of murloc aggro decks was running out of steam, and this card aims to correct this. But it's not the best card for that - spending your turn 1 in such an agressive deck on a quest and losing a card of your mulligan to this is not a great idea for any aggro deck.

    However, I think it might be just playable in shaman with double bluegill/warleader, finja and call in the finishers. Nevertheless, it would require you to insert the two murloc spells in just for the same reason people ran neptulon - some extra juice in the form of random murlocs.

    Also, I'd say that the 5 mana 8/8 murloc is awesome, but it's Shaman, so I guess it's nothing out of the ordinary.

    1. jeniok

      Don't you think it could be a midrange murloc shaman? I mean not like the jade version, but like the old mid paladin..

      1. DumbEndumber

        I'd really love to see midrange murloc shaman work, though I fear that it won't see any play as long as jade is also an option :(

    2. Anthony L

      My personal fear with this quest, minus the lost temp swing of Everyfin rotating out, is that Finja ruins the quest by pulling murlocs to the board, and not counting for "Summon 10 Murlocs." Surely, Blizzard will have the insight to include that... But Blizzard doesn't always behave correctly.

      1. Trotticus

        Pulling minions with finja counts as summoning, dude.

  9. Were gunna be rich

    .... *hits blunt*

    guys...

    *narrows eyes*

    ...Curator... shaman...

    1. ActualWaterfowl

      Duuuuuude...

  10. Starfinguer

    "Witness the power of pure water"

    1. Kujisaki

      wisdom*

  11. Unknown

    Blizzard was like, "I guess we should let the people know we won't be making this the year of the shaman again, so let's give them the worst quest that requires them playing 10 of the worst minion type in the game"

    1. fmazz

      the brutal true.

    2. wdad

      Well honestly the idea of this quest isnt that bad. The main Problem with murlocs has always been that you have too many low drops, which requiered you to combo them but still if it goes badly you will eventually run out of cards. This card prevents exactly that. You can keep flooding the board with murlocs and eventually refill your hand. Pretty cool idea imo.

    3. Hen

      Honestly I am happy lol

    4. Lomebi

      I Play murlock shaman and have 1-st rank DR
      I LOVE THIS

    5. Ugin

      No, it's "Maybe we should stop pumping good shaman decks into broken shaman decks. So let's pump the worst shaman decks."

    6. dest

      Its not a bad quest and murlocs aren't bad either, mechs are a lot worse.Stop talking trash

      1. Unknown

        ... Or maybe you can't handl the truth

        Making your deck worse by adding bad murlocs to it isn't made better by filling your hand with EVEN WORSE Murlocs.

        This won't be played, although midrange elemental shaman might be played

    7. B-dAWG

      Umm, it says summoned, not played. That means that Call in The Finishers counts towards it.

  12. Sober667

    Hmm intresting so lets teory craft
    U putting all murlocks wich u need Blugill/warleader finishers finja new discover murlock etc
    would be great if not rotating out Everyfin is awesome
    thou i wana see agro Murlock shamans with all posiible murlocks

    1. fat man

      uh. you... you know that anyfin is a.. paladin card. right?
      as in, not shaman?

      1. J K

        man you know that there are 2 cards existing that are 10 mana and deal with murlocs:
        ANYFIN can happen: summon 7 friendly murlocs that died this game
        EVERYFIN can happen: give your minions +2/+2, costs 1 less for every murloc on your board

        so better think about you comment next time,
        have a great day!

        1. Kukumadeda

          the card is "everyfin is awesome" and costs 7 mana XD...
          Going to give you the same advice!
          Have a great day!

          1. Orion Ares

            And they're both going wild

    2. Sneiks

      What about wild tho...? Why doesn't anybody like wild?

  13. neyimad

    i hope a murloc with taunt for we have a viable deck shaman murloc :D

    1. Orion Ares

      Rooolll the Gentle Megasaur!

  14. Pigeon

    I've seen Megafin and he is very similar to Neptulon, but with no Overload cost. Megafin is a 5 mana 8/8 Battlecry: Fill your hand with random Murlocs. Not really impressed and the only good Murloc support that came out in Un'Goro is Primalfin Lookout which allows you to Discover a Murloc if you have an existing one on board. The best Murlocs in the game currently are Bluegill Warrior, Murloc Warleader, and Finja, the Flying Star. Other than that the only other Murloc(s) and support that is worth running is Grimscale Oracle and Gentle Megasaur. If Blizzard didn't rotate Old Murk-Eye, then it'd be option to use. I still think Jade Shaman will be dominant and maybe the possibility of Elemental Shaman.

    1. dest

      Neptuno is a 7/7 for 8 mana which adds three murlocs to your hand and has overload. Giantfin in 5 mana 8/8 and fills your hand with murlocs. Its a big difference to neptulon so you can't say your not impressed just cause neptulon wasn't great. Giantfin is a lot fcking better

      1. Potatokoke

        Not only that, but Giantfun IS actually a murloc.
        Giantfin>Neptulon

    2. The Wizard

      You forgot about coldlight oracle

    3. macrocosm

      your forgot sir finley mrrggleton

      1. Megapajo

        You forgot standard

    4. why

      Don't forget murloc ambush

  15. Melon

    Can you get megafin from megafin? just imagine it :P

    1. Evident

      Nope, you can't get uncollectible cards.

      1. Melon

        Yeah, and probably it would be too owerpowered.

  16. Potatokoke

    Murloc Shaman will finally rise.
    Morgl has been waiting.

    1. Spirit

      MRGLRMGLRGMRLGL

  17. Spirit

    Death will rise, from the tide!!

    I am

    MURLOC!

  18. LukeTata

    There's one GIANT flaw with this Quest. There are many answers to it. Megafin himself can be Shadow Word: Death'd or Siphon Souled, and the murlocs, even with Warleaders, most of them can be destroyed by Twisting Nether, Dragonfire Potion, or even Pyro plus Equality. Good Quest, but if you opponent has an answer, you're screwed.

  19. MarmotMurloc

    For those who do not believe in the capabilities of this card, do you not remember the wise words of hearthstone master Brian Kibler?

    "Don't let your memes be dreams!" -Brian Kibler 2017

    If it was possible for him to become a 40 health Jaraxxus, then it is possible for all hearthstone players to achieve a turn five Megafin into filling your hand with Murdoch bandleader and old murk-eyes. It takes more luck to dirty rat - entomb jaraxxus than it does to get a good hand with an early megafin. If I can fight through the spell check this paragraph is giving me (Somehow jaraxxus = antacids) and Kibler can get a forty health antacids (jaraxxus) then by all means, you can get a good megafin!

    Don't let your memes be dreams!

Comments are closed.