Volcano Card

Volcano is a 5 Mana Cost Rare Shaman Spell card from the Journey to Un'Goro set!

Card Text

Deal 15 damage randomly split among all minions. Overload: (1)

Flavor Text

Many young shaman summon a volcano as their first school project.

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  1. Nathan Ritscherle
    March 23, 2017 at 9:08 pm

    All I can see is a highlight of this managing to avoid killing a frothing berserker on a 16 health board. “That was a mistake”

    • lol
      March 25, 2017 at 1:11 pm

      if ur opponent has a 16 health board and U have nothing. wtf do U expect? a magic button to give U a win?

      • Nathan Ritscherle
        March 25, 2017 at 2:52 pm

        elemental destruction

        • fff
          April 1, 2017 at 12:18 pm

          feel free to play wild

        • fff
          April 1, 2017 at 12:37 pm

          u know what i see. you are so ahead of your opponent when he plays this. it wipes ur entire board leaving only his minions. you “i will crush you” and concede

    • Announomoose
      March 9, 2019 at 10:47 am


  2. DumbEndumber
    March 21, 2017 at 8:04 am

    While it is a great card in many regards, that requires skill to use efficiently, I’m unsure whether Shaman ever wants to have an empty board. Despite that, I think it’s a better replacement for elemental overload, expect against really overcrowded boards (in that case, concede might be a better option anyways).

    • What
      March 23, 2017 at 8:08 pm

      Uhh, I don’t think any class wants to have an empty board.. 90% sure this will be a cancer card

  3. Jon
    March 13, 2017 at 3:51 pm

    Very good card. It’s a fail safe. If you are losing board, you can trade your current minions in and use this for a whopping 15 damage to enemy minions (which in most cases, will clear the board). If you’re winning board, there’s no reason to use it because well you’re winning

  4. J
    March 10, 2017 at 11:47 am

    Hit me with that efficient concede shaman

  5. Safari
    March 6, 2017 at 6:50 am

    Warlock has a similar card (3 mana and 9 damage) and nobody plays it.

    • no
      March 8, 2017 at 11:04 am

      this is a completely different card. say ur opponent has a 7/7 and 8/8 or a full board of 2 health minions, this card will wipe their board completely. this a very good control card, if you know how to use it. you will only use it when u are behind, of course. trade in ur minions and play this for maximum effectiveness, then use ur leftover mana to make a swing. minions only makes all the difference.

    • 8BitBrain
      March 10, 2017 at 2:55 pm

      But that hits face. Plus it’s on a much smaller scale

    March 6, 2017 at 1:36 am

    This card is just gonna piss me off, more rng to this already low skill cap game.

    • no
      March 8, 2017 at 11:08 am

      ironically, only low skill players would think this is a rng card. if you know how to use it, the rngesus is almost nonexistence

    • Aww boo hoo
      March 14, 2017 at 10:02 pm

      aww the pirate warrior is crying RNG BabyRage

    • Darvyk
      March 24, 2017 at 10:52 am

      I like how people complain about this game having a low skill cap. That’s what the game is meant to be. You’re supposed to be able to try out weird fun things and still have a chance of winning. If you want a competitive card game we already have magic the gathering, so don’t be so stuck up on how it has a “low skill cap,” and go play some magic.

  7. JamJack
    February 28, 2017 at 9:15 am

    What about comboing it with Acolyte of Pain? Pretty efficient Clear&Draw, don’t you think? Looking forward to trying it with all minions somehow benefiting from taking dmg.

    • Nathan Ritscherle
      March 23, 2017 at 9:06 pm

      Huh. Cool combo. Some control shamans are already considering running acolyte.

  8. berkowsk
    February 28, 2017 at 1:44 am

    nerf it before it comes out make its overload 5 doesnt shaman already have enough aoe spells and its rare at least make it epic it is basically 5 mana c’thun
    and youcan use it at 10th turn with patron

    • no
      February 28, 2017 at 7:06 pm

      no elemental destruction is going away. that left shaman with maelstrom portal and lightning storm, both of which are only good against small minions.

    • Kurokiba
      March 2, 2017 at 2:17 pm

      Patron is from the Blackrock mountain expansion. It’s getting taken out. This doesn’t require nerf at all. Most of the time as shaman you don’t benefit from damaging your minions. Acolyte of pain is probably one of the few that does.

  9. RNGStone
    February 27, 2017 at 1:10 pm

    More rng, wonderful….Things like this that makes the competitive stage a joke, and makes good players like Lifecoach to leave.

    • Trotticus
      February 27, 2017 at 8:48 pm

      The RNG for this is nowhere near as impactful as the 2-3 of lightning storm or the 4-5 of Elemental Destruction.
      You know for sure that if the total health of all minions is less than 16, then the board will be wiped.
      I think it’s quite an awesome, intuitive and well-designed card. Whether it will be played competatively, though, we’ll have to see.

    • Fanderay
      February 28, 2017 at 1:25 am

      I don’t agree with you. Yes, it has the RNG factor, but you can pilot these 15 damage because this card hits only the minions. Think about Spreading Madness: that card is a good example of stupid RNG. Actually, I like this card. It is kind of a board clear if you don’t have any minion. Pretty good.

    • Chamim4theWin
      February 28, 2017 at 7:06 am

      It is less RNG that you think. It’s better than just high rolling a storm and makes spell totem less frustrating. Strong enough to kill most boards. And not to late to play in time. It’s a card that is fine and doesn’t push shaman even better. Not every card has to be competetive.
      You can decrease it’s RNG through your plays.

    • Sober667
      February 28, 2017 at 7:20 am

      its not as RNG as others if on board is less than 15 HP it will clear it and if u have no minions on board it will hit only enemy minions i think its much better than pepole ancitipate for it look at that if enemy plays deathwing u can kill him with that card and still play somethinmg along it

    • Heki
      February 28, 2017 at 7:45 am

      If there are minions with 15hp total, you are guaranteed 100% to kill all of them, so RNG element of this card is ok, because you can play it and take no risks or at least you can calculate your odds pretty well. This card design is much better then Elemental Destruction where you might end being just 50-50
      Also, when there is just one or two big minions on board – like 7/7 and 8/8, this card kills them 100% so I think it is much better then 3.5 points. I think it will be strong in Jade Shaman, you trade you Jades, then Volcano rest of your opponents board and same turn play some more Jade. Or you can stop early aggresion turn 5 and turn 6 you have 4 mana to play Jade lightning or Jinju Waterspeaker or WooHoo.

    • Jester
      February 28, 2017 at 7:55 am

      “Good players like Lifecoach” Kappa, dude

  10. Immolate
    February 27, 2017 at 12:35 pm

    I didn’t want to craft Elemental Destruction because it was rotating out. From the looks of this, I will finally be able to play Control Shaman without Elemental Destruction. Hopefully this card isn’t another OP card for Shaman. I can see some Midrange Jade Shaman decks running a copy of this.

  11. silver444
    February 27, 2017 at 12:11 pm

    Whaaaaaat, so OP. Or i get that wrong ?

    • Csmis09
      February 27, 2017 at 1:12 pm

      It’s damage to ALL minions. Sure, it would be good if you had an empty board, but otherwise it would likely take out most of your own minions, as well.

      • olek
        March 18, 2017 at 10:53 am

        its a powerfull and very versatile board clear for shaman imho. you trade your minions before casting and finish opponents minions with this one. it can take out 2-3 bigger minions or lots of smaller ones

        • Likefia
          March 22, 2017 at 7:52 am

          … If your opponent has a big minion you can use Hex, so you don’t have to loose your own boar, if your has many small minion you use Lightning Storm so you don’t have to loose your own minion.

          So far their is no Combo card or archetype available for shaman (at least in Standard) so you can’t expect win a game if you don’t compete for the board. I think in “standard Un’goro”, volcano will be a useless card.