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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Druid of the Fang
Battlecry: If you have a Beast, transform this minion into a 7/7.
Druid Common Minion 5 4 4
Druid of the Flame
Choose One - Transform into a 5/2 minion; or a 2/5 minion.
Druid Common Minion 3 2 2
Druid of the Plains
Rush Frenzy: Transform into a 6/7 Kodo with Taunt.
Druid Epic Minion 7 7 6
Druid of the Reef
Choose One - Transform into a 3/1 Shark with Rush; or a 1/3 Turtle with Taunt.
Druid Common Minion 1 1 1
Druid of the Saber
Choose One - Charge; or +1/+1 and Stealth.
Druid Common Minion 2 2 1
Druid of the Scythe
Choose One: Transform into a 4/2 with Rush or a 2/4 with Taunt.
Druid Common Minion 3 2 2
Druid of the Swarm
Choose One - Transform into a 1/2 with Poisonous; or a 1/5 with Taunt.
Druid Rare Minion 2 1 2
Drum Circle
Choose One - Summon five 2/2 Treants or Give your minions +2/+4 and Taunt.
Druid Rare Spell 7
Duskfallen Aviana
On each player's turn, the first card played costs (0).
Druid Legendary Minion 5 3 7
Earthen Scales
Give a friendly minion +1/+1, then gain Armor equal to its Attack.
Druid Rare Spell 2
Ebb and Flow
Deal 3 damage. If you played a minion while holding this, gain 5 Armor.
Druid Common Spell 2
Elder Longneck
Battlecry: If you're holding a minion with 5 or more Attack, Adapt.
Druid Common Minion 3 5 1
Elder Nadox
Battlecry: Destroy a friendly Undead. Your minions gain its Attack.
Druid Legendary Minion 5 5 4
Elise the Enlightened
Battlecry: If your deck has no duplicates, duplicate your hand.
Druid Legendary Minion 5 5 5
Embiggen
Give all minions in your deck +2/+2. They cost (1) more (up to 10).
Druid Epic Spell 0
Embrace of Nature
Draw a Choose One card. Forge: It has both effects combined.
Druid Rare Spell 2
Emerald Explorer
Taunt Battlecry: Discover a Dragon.
Druid Common Minion 6 4 8
Enchanted Raven
Druid Common Minion 1 2 2
Endangered Dodo
Taunt Battlecry: If you have 10 or less Health, gain +5/+5 and summon a copy of this.
Druid Rare Minion 5 5 5
Ensmallen
Reduce the Cost and Attack of minions in your deck by (1).
Druid Epic Spell 3
Eonar, the Life-Binder
Titan After this uses an ability, summon a 5/5 Ancient with Taunt.
Druid Legendary Minion 10 5 7
Eternal Bloodpetal
Deathrattle: Summon a 0/1 Eternal Seedling.
Druid Epic Minion 4 5 1
Evergreen Stag
Elusive Lifesteal Taunt
Druid Common Minion 6 6 7
Evolving Spores
Adapt your minions.
Druid Rare Spell 3
Exarch Othaar
Battlecry: If you're building a Starship, get 3 different Arcane spells and reduce their cost by (2).
Druid Legendary Minion 4 3 3
Faire Arborist
Choose One - Draw a card; or Summon a 2/2 Treant. Corrupt: Do both.
Druid Common Minion 3 2 2
Fanboy
Choosee One - Give a friendly minion +2 Attack and Rush; or +2 Health and Lifesteal.
Druid, Priest Common Minion 2 2 2
Fandral Staghelm
Your Choose One cards and powers have both effects combined.
Druid Legendary Minion 4 3 6
Fangbound Druid
Taunt Deathrattle: Reduce the Cost of a Beast in your hand by (2).
Druid Common Minion 3 4 3
Fatespinner
Choose a Deathrattle (Secretly) - Deal 3 damage to all minions; or Give them +2/+2.
Druid Epic Minion 5 5 3
Feral Rage
Choose One - Give your hero +4 Attack this turn; or Gain 8 Armor.
Druid Common Spell 3
Ferocious Howl
Draw a card. Gain 1 Armor for each card in your hand.
Druid Common Spell 3
Final Frontier
Discover a 10-Cost minion from the past. Set its Cost to (1).
Druid Epic Spell 7
Fizzy Elemental
Rush Taunt
Druid Rare Minion 9 10 10
Flipper Friends
Choose One - Summon a 6/6 Orca with Taunt; or six 1/1 Otters with Rush.
Druid Common Spell 5
Flobbidinous Floop
While in your hand, this is a 3/4 copy of the last minion you played.
Druid Legendary Minion 4 3 4
Floop's Glorious Gloop
Whenever a minion dies this turn, refresh a Mana Crystal.
Druid Legendary Spell 1
Forbidden Ancient
Battlecry: Spend all your Mana. Gain +1/+1 for each mana spent.
Druid Epic Minion 1 1 1
Forbidden Fruit
Spend all your Mana. Choose One - Gain that much Attack this turn; or twice as much Armor.
Druid Rare Spell 0
Force of Nature
Summon three 2/2 Treants.
Druid Epic Spell 5
Forest Guide
At the end of your turn, both players draw a card.
Druid Rare Minion 4 1 6
Forest Lord Cenarius
Choose Thrice - Give your other minions +1/+3; or Summon a 5/5 Ancient with Taunt.
Druid Legendary Minion 10 5 8
Forest Seedlings
Summon two 1/1 Saplings. (Blossoms in 2 turns.)
Druid Common Spell 1
Forest Warden Omu
Spellburst: Refresh your Mana Crystals.
Druid Legendary Minion 6 5 4
Free Spirit
Battlecry and Deatharttle: Your Hero Power gains 1 more Armor this game.
Druid Epic Minion 1 1 2
Freya, Keeper of Nature
Choose One - Duplicate your hand; or Summon copies of all other friendly minions.
Druid Legendary Minion 8 4 6
Frost Lotus Seedling
Draw 1 card. Gain 5 Armor. (Blossoms in 3 turns.)
Druid Rare Spell 3
Frostsaber Matriarch
Taunt. Costs (1) less for each Beast you've summoned this game.
Druid Epic Minion 7 4 5