Druid Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
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Druid of the Fang Battlecry: If you have a Beast, transform this minion into a 7/7. |
Druid | Common | Minion | 5 | 4 | 4 | |
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Druid of the Flame Choose One - Transform into a 5/2 minion; or a 2/5 minion. |
Druid | Common | Minion | 3 | 2 | 2 | |
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Druid of the Plains Rush Frenzy: Transform into a 6/7 Kodo with Taunt. |
Druid | Epic | Minion | 7 | 7 | 6 | |
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Druid of the Reef Choose One - Transform into a 3/1 Shark with Rush; or a 1/3 Turtle with Taunt. |
Druid | Common | Minion | 1 | 1 | 1 | |
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Druid of the Saber Choose One - Charge; or +1/+1 and Stealth. |
Druid | Common | Minion | 2 | 2 | 1 | |
|
Druid of the Scythe Choose One: Transform into a 4/2 with Rush or a 2/4 with Taunt. |
Druid | Common | Minion | 3 | 2 | 2 | |
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Druid of the Swarm Choose One - Transform into a 1/2 with Poisonous; or a 1/5 with Taunt. |
Druid | Rare | Minion | 2 | 1 | 2 | |
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Drum Circle Choose One - Summon five 2/2 Treants or Give your minions +2/+4 and Taunt. |
Druid | Rare | Spell | 7 | |||
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Duskfallen Aviana On each player's turn, the first card played costs (0). |
Druid | Legendary | Minion | 5 | 3 | 7 | |
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Earthen Scales Give a friendly minion +1/+1, then gain Armor equal to its Attack. |
Druid | Rare | Spell | 2 | |||
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Ebb and Flow Deal 3 damage. If you played a minion while holding this, gain 5 Armor. |
Druid | Common | Spell | 2 | |||
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Elder Longneck Battlecry: If you're holding a minion with 5 or more Attack, Adapt. |
Druid | Common | Minion | 3 | 5 | 1 | |
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Elder Nadox Battlecry: Destroy a friendly Undead. Your minions gain its Attack. |
Druid | Legendary | Minion | 5 | 5 | 4 | |
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Elise the Enlightened Battlecry: If your deck has no duplicates, duplicate your hand. |
Druid | Legendary | Minion | 5 | 5 | 5 | |
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Embiggen Give all minions in your deck +2/+2. They cost (1) more (up to 10). |
Druid | Epic | Spell | 0 | |||
|
Embrace of Nature Draw a Choose One card. Forge: It has both effects combined. |
Druid | Rare | Spell | 2 | |||
|
Emerald Explorer Taunt Battlecry: Discover a Dragon. |
Druid | Common | Minion | 6 | 4 | 8 | |
|
Enchanted Raven |
Druid | Common | Minion | 1 | 2 | 2 | |
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Endangered Dodo Taunt Battlecry: If you have 10 or less Health, gain +5/+5 and summon a copy of this. |
Druid | Rare | Minion | 5 | 5 | 5 | |
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Ensmallen Reduce the Cost and Attack of minions in your deck by (1). |
Druid | Epic | Spell | 3 | |||
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Eonar, the Life-Binder Titan After this uses an ability, summon a 5/5 Ancient with Taunt. |
Druid | Legendary | Minion | 10 | 5 | 7 | |
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Eternal Bloodpetal Deathrattle: Summon a 0/1 Eternal Seedling. |
Druid | Epic | Minion | 4 | 5 | 1 | |
|
Evergreen Stag Elusive Lifesteal Taunt |
Druid | Common | Minion | 6 | 6 | 7 | |
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Evolving Spores Adapt your minions. |
Druid | Rare | Spell | 3 | |||
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Exarch Othaar Battlecry: If you're building a Starship, get 3 different Arcane spells and reduce their cost by (2). |
Druid | Legendary | Minion | 4 | 3 | 3 | |
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Faire Arborist Choose One - Draw a card; or Summon a 2/2 Treant. Corrupt: Do both. |
Druid | Common | Minion | 3 | 2 | 2 | |
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Fanboy Choosee One - Give a friendly minion +2 Attack and Rush; or +2 Health and Lifesteal. |
Druid, Priest | Common | Minion | 2 | 2 | 2 | |
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Fandral Staghelm Your Choose One cards and powers have both effects combined. |
Druid | Legendary | Minion | 4 | 3 | 6 | |
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Fangbound Druid Taunt Deathrattle: Reduce the Cost of a Beast in your hand by (2). |
Druid | Common | Minion | 3 | 4 | 3 | |
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Fatespinner Choose a Deathrattle (Secretly) - Deal 3 damage to all minions; or Give them +2/+2. |
Druid | Epic | Minion | 5 | 5 | 3 | |
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Feral Rage Choose One - Give your hero +4 Attack this turn; or Gain 8 Armor. |
Druid | Common | Spell | 3 | |||
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Ferocious Howl Draw a card. Gain 1 Armor for each card in your hand. |
Druid | Common | Spell | 3 | |||
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Final Frontier Discover a 10-Cost minion from the past. Set its Cost to (1). |
Druid | Epic | Spell | 7 | |||
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Fizzy Elemental Rush Taunt |
Druid | Rare | Minion | 9 | 10 | 10 | |
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Flipper Friends Choose One - Summon a 6/6 Orca with Taunt; or six 1/1 Otters with Rush. |
Druid | Common | Spell | 5 | |||
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Flobbidinous Floop While in your hand, this is a 3/4 copy of the last minion you played. |
Druid | Legendary | Minion | 4 | 3 | 4 | |
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Floop's Glorious Gloop Whenever a minion dies this turn, refresh a Mana Crystal. |
Druid | Legendary | Spell | 1 | |||
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Forbidden Ancient Battlecry: Spend all your Mana. Gain +1/+1 for each mana spent. |
Druid | Epic | Minion | 1 | 1 | 1 | |
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Forbidden Fruit Spend all your Mana. Choose One - Gain that much Attack this turn; or twice as much Armor. |
Druid | Rare | Spell | 0 | |||
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Force of Nature Summon three 2/2 Treants. |
Druid | Epic | Spell | 5 | |||
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Forest Guide At the end of your turn, both players draw a card. |
Druid | Rare | Minion | 4 | 1 | 6 | |
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Forest Lord Cenarius Choose Thrice - Give your other minions +1/+3; or Summon a 5/5 Ancient with Taunt. |
Druid | Legendary | Minion | 10 | 5 | 8 | |
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Forest Seedlings Summon two 1/1 Saplings. (Blossoms in 2 turns.) |
Druid | Common | Spell | 1 | |||
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Forest Warden Omu Spellburst: Refresh your Mana Crystals. |
Druid | Legendary | Minion | 6 | 5 | 4 | |
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Free Spirit Battlecry and Deatharttle: Your Hero Power gains 1 more Armor this game. |
Druid | Epic | Minion | 1 | 1 | 2 | |
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Freya, Keeper of Nature Choose One - Duplicate your hand; or Summon copies of all other friendly minions. |
Druid | Legendary | Minion | 8 | 4 | 6 | |
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Frost Lotus Seedling Draw 1 card. Gain 5 Armor. (Blossoms in 3 turns.) |
Druid | Rare | Spell | 3 | |||
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Frostsaber Matriarch Taunt. Costs (1) less for each Beast you've summoned this game. |
Druid | Epic | Minion | 7 | 4 | 5 |