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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Acornbearer
Deathrattle: Add two 1/1 Squirrels into your hand.
Druid Common Minion 1 2 1
Addled Grizzly
After you summon a minion, give it +1/+1.
Druid Rare Minion 3 2 2
Adorable Infestation
Give a minion +1/+1. Summon a 1/1 Cub. Add a Cub to your hand.
Druid, Hunter Common Spell 1
Aeroponics
Draw 2 cards. Costs (2) less for each Treant you control.
Druid Rare Spell 5
Ancient of Lore
Choose One - Draw two cards; or Restore 5 Health.
Druid Epic Minion 7 5 5
Ancient of War
Choose One - +5 Attack; or +5 Health and Taunt.
Druid Free Minion 7 5 5
Anodized Robo Cub
Taunt. Choose One - +1 Attack; or +1 Health.
Druid Common Minion 2 2 2
Anubisath Defender
Taunt. Costs (0) if you've cast a spell that costs (5) or more this turn.
Druid Epic Minion 5 3 5
Arbor Up
Summon two 2/2 Treants. Give your minions +2/+1.
Druid Rare Spell 5
Archspore Msshi'fn
Taunt Deathrattle: Shuffle "Msshi'fn Prime' into your deck.
Druid Legendary Minion 3 3 4
Astral Communion
Gain 10 Mana Crystals. Discard your hand.
Druid Epic Spell 4
Astral Tiger
Deathrattle: Shuffle a copy of this minion into your deck.
Druid Epic Minion 4 3 5
Aviana
Your minions cost (1).
Druid Legendary Minion 10 5 5
Aya Blackpaw
Battlecry and Deathrattle: Summon a Jade Golem.
Druid, Rogue, Shaman Legendary Minion 6 5 3
Barkskin
Give a minion +3 Health. Gain 3 Armor.
Druid Common Spell 1
BEEEES!!!
Choose a minion. Summon four 1/1 Bees that attack it.
Druid Common Spell 3
Bewitched Guardian
Taunt Battlecry: Gain +1 Health for each card in your hand.
Druid Rare Minion 5 4 1
Biology Project
Each player gains 2 Mana Crystals.
Druid Common Spell 1
Bite
Give your hero +4 Attack this turn and 4 Armor.
Druid Rare Spell 4
Blessing of the Ancients
Twinspell Give your minions +1/+1.
Druid Common Spell 3
Bogbeam
Deal 3 damage to a minion. Costs (0) if you have at least 7 Mana Crystals.
Druid Common Spell 3
Branching Paths
Choose Twice - Draw a card; Give your minions +1 Attack; Gain 6 Armor.
Druid Epic Spell 4
Breath of Dreams
Draw a card. If you're holding a Dragon, gain an empty Mana Crystal.
Druid Rare Spell 2
Celestial Alignment
Set each player to 0 Mana Crystals. Set the Cost of cards in all hands and decks to (1).
Druid Epic Spell 7
Celestial Dreamer
Battlecry: If a friendly minion has 5 or more Attack, gain +2/+2.
Druid Rare Minion 3 3 3
Cenarion Ward
Gain 8 Armor. Summon a random 8-Cost minion.
Druid Epic Spell 8
Cenarius
Choose One - Give your other minions +2/+2; or Summon two 2/2 Treants with Taunt.
Druid Free Minion 8 5 8
Claw
Give your hero +2 Attack this turn and 2 Armor.
Druid Free Spell 1
Crypt Lord
Taunt After you summon a minion, gain +1 Health.
Druid Common Minion 3 1 6
Crystal Merchant
If you have any unspent Mana at the end of your turn, draw a card.
Druid Epic Minion 2 1 4
Crystal Power
Choose One - Deal 2 damage to a minion; or Restore 5 Health.
Druid Common Spell 1
Crystal Stag
Rush. Battlecry: If you've restored 5 Health this game, summon a copy of this.
Druid Epic Minion 5 4 4
Crystalsong Portal
Discover a Druid minion. If your hand has no minions, keep all 3.
Druid Epic Spell 2
Dark Arakkoa
Taunt Battlecry: Give your C'Thun +3/+3 (wherever it is).
Druid Common Minion 6 5 7
Dark Wispers
Choose One - Summon 5 Wisps; or Give a minion +5/+5 and Taunt.
Druid Epic Spell 6
Darnassus Aspirant
Battlecry: Gain an empty Mana Crystal. Deathrattle: Destroy one of your Mana Crystals.
Druid Rare Minion 2 2 3
Dendrologist
Battlecry: If you control a Treant, Discover a spell.
Druid Rare Minion 2 2 3
Deviate Dreadfang
After you cast a Nature spell, summon a 4/2 Viper with Rush.
Druid Rare Minion 8 4 9
Dreaming Drake
Taunt Corrupt: Gain +2/+2.
Druid Common Minion 3 3 4
Dreampetal Florist
At the end of your turn, reduce the Cost of a random minion in your hand by (7).
Druid Epic Minion 7 4 4
Dreamway Guardians
Summon two 1/2 Dryads with Lifesteal.
Druid Rare Spell 2
Druid of the Claw
Choose One - Transform into a 5/4 with Rush; or a 5/6 with Taunt.
Druid Free Minion 5 5 4
Druid of the Fang
Battlecry: If you have a Beast, transform this minion into a 7/7.
Druid Common Minion 5 4 4
Druid of the Flame
Choose One - Transform into a 5/2 minion; or a 2/5 minion.
Druid Common Minion 3 2 2
Druid of the Plains
Rush Frenzy: Transform into a 6/7 Kodo with Taunt.
Druid Epic Minion 7 7 6
Druid of the Saber
Choose One - Charge; or +1/+1 and Stealth.
Druid Common Minion 2 2 1
Druid of the Scythe
Choose One: Transform into a 4/2 with Rush or a 2/4 with Taunt.
Druid Common Minion 3 2 2
Druid of the Swarm
Choose One - Transform into a 1/2 with Poisonous; or a 1/5 with Taunt.
Druid Rare Minion 2 1 2