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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Guff Runetotem
After you cast a Nature spell, give another friendly minion +2/+2.
Druid Legendary Minion 3 2 4
Guidance
Look at two spells. Add one to your hand or Overload: (1) to get both.
Druid, Shaman Rare Spell 1
Hadronox
Deathrattle: Summon your Taunt minions that died this game.
Druid Legendary Minion 9 3 7
Harmonic Mood
Give your hero +2 Attack this turn. Gain 4 Armor. (Swaps each turn.)
Druid Common Spell 2
Healing Touch
Restore 8 Health.
Druid Free Spell 3
Heart of the Wild
Give a minion +2/+2, then give your Beasts +1/+1.
Druid Common Spell 3
Hedge Maze
Trigger a friendly minion's Deathrattle.
Druid Rare Location 3
Hedra the Heretic
Battlecry: For each spell you've cast while holding this, summon a minion of that spell's Cost.
Druid Legendary Minion 7 4 5
Herald of Nature
Battlecry: If you've cast a Nature spell while holding this, give other minions +1/+1.
Druid Common Minion 3 3 3
Hidden Oasis
Choose One - Summon a 6/6 Ancient with Taunt; or Restore 12 Health.
Druid Rare Spell 6
Imprisoned Satyr
Dormant for 2 turns. When this awakens, reduce the Cost of a random minion in your hand by (5).
Druid Common Minion 3 3 3
Incarceration
Choose a minion. It goes Dormant for 3 turns.
Druid Rare Spell 3
Innervate
Gain 1 Mana Crystal this turn only.
Druid Rare Spell 0
Invigorate
Choose One - Gain an empty Mana Crystal; or Draw a card.
Druid Rare Spell 2
Ironbark
Give a minion +1/+3 and Taunt. Costs (0) if you have at least 7 Mana Crystals.
Druid Rare Spell 2
Ironbark Protector
Taunt
Druid Free Minion 8 8 8
Ironhide Direhorn
Overkill: Summon a 5/5 Ironhide Runt.
Druid Common Minion 7 7 7
Ironwood Golem
Taunt Can only attack if you have 3 or more Armor.
Druid Common Minion 4 3 6
Ixlid, Fungal Lord
After you play a minion, summon a copy of it.
Druid Legendary Minion 5 2 4
Jade Behemoth
Taunt Battlecry: Summon a Jade Golem.
Druid Common Minion 5 3 6
Jade Blossom
Summon a Jade Golem. Gain an empty Mana Crystal.
Druid Common Spell 3
Jade Display
Deathrattle: Your Jade Displays have +1/+1 this game. Shuffle 2 of them into your deck.
Druid Epic Minion 1 1 1
Jade Idol
Choose One - Summon a Jade Golem; or Shuffle 3 copies of this card into your deck.
Druid Rare Spell 1
Jade Spirit
Battlecry: Summon a Jade Golem.
Druid, Rogue, Shaman Common Minion 4 3 3
Jerry Rig Carpenter
Battlecry: Draw a Choose One spell and split it.
Druid Rare Minion 2 2 1
Juicy Psychmelon
Draw a 7, 8, 9, and 10-Cost minion from your deck.
Druid Epic Spell 4
Jungle Giants
Quest: Summon 4 minions with 5 or more Attack. Reward: Barnabus.
Druid Legendary Spell 1
Jungle Moonkin
Both players have Spell Damage +2.
Druid Rare Minion 4 4 4
Keeper of the Grove
Choose One - Deal 2 damage; or Silence a minion.
Druid Rare Minion 4 2 4
Keeper Stalladris
After you cast a Choose One spell, add copies of both choices to your hand.
Druid Legendary Minion 2 2 3
Kiri, Chosen of Elune
Battlecry: Add a Solar Eclipse and Lunar Eclipse to your hand.
Druid Legendary Minion 3 2 2
Klaxxi Amber-Weaver
Taunt Battlecry: If your C'Thun has at least 10 Attack, gain +5 Health.
Druid Rare Minion 4 4 5
Knight of the Wild
Costs (1) less for each Beast you've summoned this game.
Druid Rare Minion 7 6 6
Kodo Mount
Give a minion +4/+2 and Rush. When it dies, summon a Kodo.
Druid Rare Spell 4
Kun the Forgotten King
Choose One - Gain 10 Armor; or Refresh your Mana Crystals.
Druid Legendary Minion 10 7 7
Lady Anacondra
Your Nature spells cost (2) less.
Druid Legendary Minion 6 3 7
Landscaping
Summon two 2/2 Treants.
Druid Common Spell 3
Lesser Jasper Spellstone
Deal 2 damage to a minion. (Gain 3 Armor to upgrade.)
Druid Rare Spell 1
Life From Death
Draw 3 cards. Infuse (6): This costs (1).
Druid Rare Spell 6
Lifebinder's Gift
Choose One - Get 2 random Nature spells; or Reduce the Cost of spells in your hand by (1).
Druid Common Spell 2
Lifeweaver
Whenever you restore Health, add a random Druid spell to your hand.
Druid Rare Minion 3 2 5
Lightning Bloom
Refresh 2 Mana Crystals. Overload: (2)
Druid, Shaman Common Spell 0
Lingering Zombie
Deathrattle: Summon a 1/1 Disarmed Zombie with "Deathrattle: Summon a 1/1 Zombie."
Druid Common Minion 1 1 1
Living Mana
Transform your Mana Crystals into 2/2 minions. Recover the mana when they die.
Druid Epic Spell 5
Living Roots
Choose One - Deal 2 damage; or Summon two 1/1 Saplings.
Druid Common Spell 1
Living Seed (Rank 1)
Draw a Beast. Reduce its Cost by (1). (Upgrades when you have 5 Mana.)
Druid Rare Spell 2
Lost in the Park
Questline: Gain 4 Attack with your hero. Reward: Gain 5 Armor.
Druid Legendary Spell 1
Lotus Agents
Battlecry: Discover a Druid, Rogue, or Shaman card.
Druid, Rogue, Shaman Rare Minion 3 3 3