Midrange Murloc Paladin Deck List Guide – October 2017

Our Midrange Murloc Paladin deck list guide will teach you how to pilot this popular deck! Our guide features mulligan, play, and card replacement strategies!

Introduction to Midrange Murloc Paladin

Midrange Paladin is one of the most classic Hearthstone decks, but the Murloc twist is new from Un’Goro. The original Midrange Paladin deck used to be very strong, but then it lost most of its power with the 2016 Standard rotation (no more Shielded Minibot or Muster for Battle), because Paladin was left with almost no early game. Good deck builders have figured out that the bad early game can be patched up with the Murloc package, while the deck’s powerful mid/late game stays intact.

Check out our List of the Best Standard Decks for Hearthstone Ladder

This Murloc list can be sometimes referred to as aggressive, but it’s ultimately just a fast version of Midrange. If Midrange Hunter is considered a Midrange deck, then this should definitely fall into that category. It has also slowed down a bit with the addition of cards like Bonemare.

Update – Midrange Murloc Paladin October 2017

Midrange Murloc Paladin is still a very good deck and the nerf to Murloc Warleader has made it slightly weaker, but it remains as one of the top decks in the meta. Coldlight Seer was previously absent from the deck, but now adds a bit more survivability to your murlocs.

New Frozen Throne Additions

Bonemare might be the most surprising card to come out Knights of the Frozen Throne. It has super value for a common that not only buffs one of your minions, it also gives it Taunt. This card reminds me of Spikeridged Steed which you also get to play in this deck.

Cobalt Scalebane is also now added to this list which is a solid 5-drop on an empty board, or is even better when you have a minion that can receive a buff and then require an answer.

Midrange Murloc Paladin Mulligan Strategy & Guide

I’ll divide the mulligan section into two – against fast decks and against slow decks. Fast decks are generally the Aggro decks (e.g. Pirate Warrior) or high tempo Midrange decks (e.g. Midrange Hunter). Slow decks are slower Midrange and Control decks.

Vs Fast Decks

Higher Priority (keep every time):

  • Grimscale Chum – Solid early game minion that buffs an in-hand Murloc.
  • Vilefin Inquisitor – It might be the best 1-drop in Aggro matchups because of its statline – 1/3 is great at killing 1 health minions. It adds Murloc tribe to your Hero Power, meaning that it will synergize with all the Murloc cards you play.
  • Murloc Tidecaller – Another 1-drop, you really want to open with a 1-drop against Aggro, so you obviously keep it. It’s weak by itself (only 1/2), but it can snowball out of control if you play a lot of Murlocs.
  • Rockpool Hunter – It’s best follow up to the 1-drop Murlocs. Pretty straightforward, if you hit the buff, it’s amazing. But even if you don’t, it’s something you can drop on turn 2 at least.
  • Hydrologist – Alternative 2-drop. It’s weaker than Rockpool Hunter stat-wise, but you can pick some early Secret that can make a difference. Better than Hero Powering on turn 2.

Lower Priority (keep only if certain conditions are met):

  • Murloc Warleader – This card is either amazing or useless. Keep it only if you have other small Murlocs in your starting hand, especially Vilefin Inquisitor. It’s really bad by itself, but it gets much better if you can start buffing your stuff.
  • Rallying Blade – While it’s good removal, you’d prefer not to have to use your face too much to remove minions against aggressive decks.

Vs Slow Decks

Higher Priority (keep every time):

  • Grimscale Chum – Nice early drop that can help get more value out of one of the Murlocs in your hand.
  • Vilefin Inquisitor – You really want to change that Hero Power and there is no better time than doing it right away, on curve.
  • Murloc Tidecaller – High priority removal target for your opponent. If he can’t clear it, it will simply kill him around turn 4 or 5 if you keep pumping out the Murlocs.
  • Rockpool Hunter or Hydrologist – You want to curve out, but you don’t need multiple 2-drops. If you can choose, Rockpool Hunter should be better on turn 2 if you have a turn 1 Murloc and Hydrologist should be better if you don’t.

Lower Priority (keep only if certain conditions are met):

  • Murloc Warleader – With other early game Murlocs, you don’t want to keep it by itself, because it’s just a 3/3 for 3 if you don’t hit the buff value. 1-drop into turn 2 Rockpool into turn 3 Warleader is an amazing curve, but turn 1 pass, turn 2 Hero Power and turn 3 Warleader is one of the worst curves you can have.
  • Gentle Megasaur – Similarly to Warleader. Keep if you have other early Murlocs, especially Vilefin Inquisitior, don’t keep if you don’t.
  • Rallying Blade – Good for taking out early minions, but you’d rather be expanding your board in the early game against slower decks.

Midrange Murloc Paladin Win Rates

Winrates provided by Metastats

Midrange Murloc Paladin Play Strategy

Midrange Murloc Paladin is a deck that combines the best from both worlds and that’s why playing it might be tricky sometimes. You need to learn how to play into your hand in the best way. Sometimes you want to try to rush your opponent down with the early Murlocs, other times you want to play a slow, Control, value-oriented game and sometimes you can switch the play styles in between depending on the situation and the cards you draw.

One of the best things about this deck is that you can adapt quite well to the matchup and to the situation. You can play a slow game and when the time comes, flood the board with Murlocs, Adapt all of them and push for 2-turn lethal. On the other hand, if your early game rush plan fails, it doesn’t automatically mean that you lose the game. You have tons of value tools in your deck and ways to go for the longer game even if your initial plan didn’t work out.

Vs Aggro

If you’re playing a slower deck vs Aggro, there is always one plan – survive. This deck has some nice early game plays and it runs quite a lot of defensive tools, and so Aggro matchups aren’t that bad at all. Taking board control is most important. If you survive until the mid game with a decent life total, there is almost no way you lose. Don’t think about racing an Aggro deck, even if you get the perfect aggressive start it simply makes no sense.

Early game tempo is key. Try to play some minion every turn, even if it’s not optimal. Avoid your Hero Power unless you have nothing else to play. Murloc Warleader on 3 with no other Murlocs on the board? Sure, if you can’t do anything else. You just want to curve out, if you survive until your turn 6 you should probably win from that point.

This deck is far more reliant on having a board and using your minions to keep your opponent in check.

Try to stick a minion on the board going into turn 6. With 2x Spikeridged Steed in the deck, it’s very likely that you will draw at least one. And the card is an Aggro killer. Even a simple 1/1 turns into 3/7 Taunt, which spawns a 2/6 Taunt. Every 6+ mana play either has a Taunt or heals you. So once you get to turn 6, you nearly can’t lose. So that’s your goal, try to survive at any cost. You don’t have to be ahead by a lot, you just need to not fall behind so much that even those things won’t get you back.

When it comes to the Discover picks, they shouldn’t be very hard.

  • Hydrologist – You pick Noble Sacrifice whenever you can. While early it usually trades for a 1/1, later in the game it can block a Charge minion, a big weapon hit etc. Alternatively, you can pick Getaway Kodo and play it before dropping a Taunt. Taunt needs to die, so it will bounce back to your hand. Repentance might be a good play before your opponent’s turn 5 if they run a deck playing Bittertide Hydra.

Vs Control

While in Aggro matchups you always take the role of a Control player, in slow matchups you often want to be the Beatdown. That’s your initial game plan, until it fails at least. Let’s say that you play against Taunt Warrior and get a fast, Murloc-heavy start with Murlocs on 1, 2, 3 and then Gentle Megasaur. If your opponent didn’t counter your start, it might be worth to start pushing and let’s say pick +3 Attack or Windfury for the Murlocs, instead of Health or Divine Shield. Your board dies to Brawl one way or the other, but with the more aggressive approach, you might be able to kill the opponent before he reacts. Of course, there is some merit to the defensive options too, like playing against damage AoEs so your minions survive longer, or being able to trade more easily while still keeping your Murlocs alive. But that’s the point – knowing which ones to pick depending on the situation might be one of the most important decisions when playing this deck.

But let’s be honest, you will rarely win games by just rushing the opponent down. What about the rest, the majority of the matches? Well, you play a more classic Midrange style. You want to be on the board, be in control of the game, play proactively, dictate the trades and the pace of the game. It can really get you far. Forcing your opponent into answering might lead to him having to use inefficient answers. Remember that you still don’t want to engage in a 100% value war, because if you take the games to fatigue, an average Control deck will win. You want to slowly, but steadily push for damage and then close up the game with a big play like board of Murlocs into Gentle Megasaur, Sunkeeper Tarim on 3-4 small minions or even Tirion Fordring. The last one is incredibly valuable, 5/3 Ashbringer is 15 damage over 3 turns and that’s A LOT.

Baiting AoEs is important. The best case scenario is when you set up a board that’s pretty scary, but you won’t lose too much when it gets AoE’d. For example, having a bunch of 1/1 Tokens and playing Warleader + Gentle Megasaur. It will probably ask for an AoE, but you can easily refill after. Spikeridged Steed is good anti-AoE protection. Not only it gives your minion lots of health, which makes it harder to AoE, but if your opponent plays some board wipe, you’re still left with a 2/6 on your next turn.

Sunkeeper Tarim is an amazing tool for surprise burst damage turns. Midrange Paladin was never a bursty deck and people rarely play around huge burst turns, which you can use to your advantage. Tarim is a great swing card. Let’s say that your opponent is at 15 and just played a big Taunt. Now if you have 5 small minions on the board and a weapon, you can actually kill them. But Tarim is much more flexible than that. You can use it when your opponent plays a single big threat to kill it easily. You can use it when you have a few minions and you want to trade up. You can also use it defensively, against 2-3 midrange minions, making them all less scary.

Try to play The Curator as soon as possible, even on curve. The more you wait, the lower the chance of you drawing 3 cards will be. While drawing a Murloc will nearly always happen, the list only plays 2 Beasts, making those easy to draw before you drop The Curator. The card is always good, even when drawing 1 it’s okay, but it’s always better to draw 2 than 1.

Discover cards are the best way to gain value in slow matchups. Here is what you should be picking:

  • Hydrologist – Getaway Kodo is the best pick in most of the slow matchups, because you might be able to bounce some high value cards and replay them. But other than that, Repentance is good in the late game, especially if your opponent is out of “tempo plays” and has only big stuff left in his hand. Redemption can be situationally good, if you play it with only Tirion on the board. It gives you a 1 mana 6/1 With Divine Shield and Taunt. It’s very likely that it survives for another hit and then he refreshes your weapon. Great value.

General Tips

  • Sunkeeper Tarim can be tricky to use from time to time. First, you want to make all the good trades you can make before playing it. For example, if you have a 1/3 and your opponent has a 2/1, there is no point in playing Tarim first – you can trade those minions, still have a 1/1 and then turn it into a 3/3. Then you want to play all the small minions you can, like Hero Power, Vilefin Inquisitor or Hydrologist. It’s basically a free buff if you play them before dropping Tarim. Then you play your Tarim and make rest of the trades.
  • A few 1/1 Murloc tokens can turn into a deadly weapon in the right scenario. Sunkeeper Tarim or Murloc WarleaderGentle Megasaur on a bunch of 1/1’s that are ready to attack can work really well. They’re only 1/1’s, but first buffing them to 3 Attack and then giving them either +3 Attack or Windfury means that each of those small guys deals 6 damage instead of the 1 it was supposed to. You can get some lethals you wouldn’t think about with this kind of combo. Gentle Megasaur is great on your small Murlocs in general. Giving them Poisonous means that you can make great trades. Giving them Deathrattle: Spawn 2x 1/1 makes your board more AoE-proof. Remember that if you’re looking for a specific Adapt option, you have a 3/10 chance to get it.

Midrange Murloc Paladin Card Substitutions

Sadly, Paladin lists these days are pretty expensive. If you’re aiming at the slower Paladin deck, you need to have a deep pocket or a lot of luck with pack openings. This deck runs multiple Legendaries (non-adventure) and multiple Epic cards and I have to say that most of them is important for the deck to function correctly. I’ll try my best to give as much replacements as I can, but it might be a bit hard this time around.

Legendary Replacements: If you are missing some of the Legendaries you can try these instead: Ragnaros, Lightlord for a strong late game threat that gives you healing. If you have Uther of the Ebon Blade or The Lich King they can be slotted into the deck. Wickerflame Burnbristle is a good aggro stopper, and does see play in certain versions of this list.

Other versions of Midrange Paladin run Skelemancer which pairs well with Spikeridged Steed and can force your opponent to have to trade into it and give you the 8/8 Skeleton. Corpsetaker sees play as well, it can get at least three of the buffs if you are playing Wickerflame Burnbristle. Corpsetaker also pairs well with Stormwatcher which has started to see a bit of play in versions of this deck.

Finja, the Flying Star is not a required card for this list, it’s nice to have but won’t break the deck if you don’t have it. Stonehill Defender is a decent addition to this list because of all the great Taunt cards Paladin has access to.

Your Murloc-related Epics: Vilefin InquisitorMurloc Warleader and Gentle Megasaur can’t be replaced. If you want to run a Murloc list, you just have to play them.

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149 Comments

Discuss This Deck
  1. Mosab
    October 17, 2017 at 10:51 am

    Is Finja really important? i have every card but him, and i just dont seem him being good in the midrange variant of the deck, aggro sure, but midrange? he just seems like a 5 drop tempo loss, and since most murlocs in this deck have battle cries, it just doesn’t sound good. is cobalt scale bane good replacement? i see a lot of people use him, especially since we run curator as well.

    Reply
    • SEBO23
      October 20, 2017 at 8:27 am

      He helps fill the board with murlocks after AOE and is a safe play on turn 5 (like skelemancer) waiting for steed on turn 6.

      Reply
      • SEBO23
        October 20, 2017 at 11:06 am

        But most important thing about finja is thinning your deck after round 6. You really don’t want to draw those 1, 2 lev murlocks then. He increases probability of drawing steed, curator, bonemare etc. That makes him legend. 🙂

        Reply
    • BlueyesOwl
      October 22, 2017 at 1:04 pm

      Aggro doesn’t really use finja.
      Mid and control need him more.
      You do a thinning deck and you avoid to draw unworthy murlocs that don’t help in mid and late game.

      Reply
      • BlueyesOwl
        October 22, 2017 at 1:07 pm

        Personally, I don’t think is a worthy deck to go higher than 10 and also isn’t really tier1 deck anymore.
        It looses from almost everything like zoo, rogue, jade, priest.

        Reply
  2. Arinth
    October 10, 2017 at 4:36 pm

    Does putting Bolvar Fireblood in this deck make any sense? If yes, what should I throw out to make room for it?

    Reply
  3. Bcfrederick39
    October 2, 2017 at 11:08 am

    What is the best replacement for Tarim in this deck? Obviously he’s needed, but I’m at about 500 dust right now, having the rest of the deck. What should I throw in there until I can craft him?

    Reply
  4. stewbacca
    September 30, 2017 at 9:17 am

    -1 Righteous Protector
    -1 Curator
    +2 Skelemancers

    Reply
  5. quest
    September 27, 2017 at 9:01 am

    hey emmm i dont have curator i can replace them?

    Reply
  6. SonOfAzrael
    September 18, 2017 at 4:07 pm

    Just hit legend with this deck! Legend rank 953 right now! I hit it with a 67% winrate (28 – 14). I definitely recommend it.

    Reply
  7. bullshut
    September 9, 2017 at 10:57 am

    can someone explain how this deck has such a high winrate vs aggro druid and jade druid? 10/10 games i playd against this cancer i lost and they didnt even playd innervate first turn

    Reply
    • Iplitan
      September 14, 2017 at 12:28 am

      because this deck is the most unfair shit ever, jade druid has to ramp, it has a slow start and has not enough removal, not even spreading plague is enough to stop all the bullshit this deck keeps spamming, and against aggro druid is simple: that deck relies on a single opening hand, they don’t have it, they lost before starting

      Reply
  8. ErickNJ
    September 6, 2017 at 7:15 pm

    Hi guys.
    Today i got a golden cairne,so i wanted to know If this deck is rly worth right now.I only need Tarim to complete the deck.Is It worth crafting him with Cairne’s dust?
    Thx for the attention
    (Sry If bad English)

    Reply
    • Evident - Site Admin
      September 6, 2017 at 7:30 pm

      I’d wait for the new nerf to Murloc Warleader and see how this deck shapes up then. Tarim is worth crafting, he shows up in just about every Paladin deck list.

      Reply
      • ErickNJ
        September 7, 2017 at 5:43 am

        Thx

        Reply
  9. Illuriel
    September 4, 2017 at 7:49 am

    this is not a topdeck anymore, gets roflstomped by half the new decks, rogue, druid, mage, and it sucks when it has to go turn 9 or 10 as your hand is empty…

    Reply
    • Evident - Site Admin
      September 6, 2017 at 7:29 pm

      No idea where you’re getting that information. It still has a high win-rate and is among the top decks on just about every tier list.

      Reply
  10. Cokuka
    September 3, 2017 at 11:41 pm

    Substitutions for the Curator guys? Thanks!

    Reply
    • ErickNJ
      September 6, 2017 at 8:29 pm

      Divine favor is a good option

      Reply
  11. Oskar
    September 1, 2017 at 11:03 am

    Hej

    Reply
  12. Giorgio
    August 30, 2017 at 2:25 am

    Hello everyone,
    Last season i found a golden tarim in a pack, and since then I’ve been looking for a list in order to make a deck out of it. I’ve got exactly the right dust to craft the whole list, but in the comment section I’ve seen some different ways of thinking. Excludung the core legendary of Tirion, and the epic murlocs, some people cut finja to make place for The lich king… I don’t have enough dust to make them both… Which one do you think is better? Please, if you want to leave a comment, will you explain why the choice? Thank you! 😀 and GL!
    P.S. I was thinking of two other things… Finja rotates earlier that The lich king, and also, it’s played mainly only in this archetype… So i was really thinking on crafting the Lich king, because it fits in different decks…
    Thank for your attention!

    Reply
    • Giorgio
      August 30, 2017 at 5:15 am

      P.P.S. I have Kharazhan, so the curator isn’t a problem

      Reply
    • Deterth
      August 31, 2017 at 7:07 am

      Finja will probably make the deck better overall but has fair less use in other decks.
      Craft finja if you plan on playing this deck for awhile. Craft lich king if youre looking for long term playability and further use in other decks.
      Personally Id go with The Lich King.

      Reply
    • Dave
      August 31, 2017 at 10:07 am

      I’d actually go further and say that The Lich King is getting pulled from more and more decks as people understand its power level. Finja really helps out the Murloc Paladin deck, so I’d say that is your craft.

      Reply
    • Giorgio
      September 1, 2017 at 3:16 am

      Thank you! 🙂

      Reply
  13. Zubbukh
    August 29, 2017 at 10:59 pm

    – two Grimscale Chums
    + two Skelemancers

    Works great, especially when you spikesgreed or bonemare it. Won me a couple of games 🙂

    Reply
  14. Sup3rskrull
    August 19, 2017 at 9:54 pm

    how’s the deck this season? has so many legendries and not sure if worth crafting them..

    Reply
    • Scratch
      August 20, 2017 at 10:45 am

      Trust me, it’s worth it I always get mopped against this. It’s just so expensive I don’t have the money to gather all the dust from extras to make it

      Reply
    • Sailorjeff93
      August 23, 2017 at 9:32 am

      Totally worth it, IMHO. Last night I went 10-2 and made it to Rank 20. The two loses, one was secret mage, the other a rogue whom had only basic cards and I had bad starting hand and they controlled the board the whole time, didn’t even concede, I owed them the win, he or she just played well.

      Reply
    • Chris790
      August 23, 2017 at 12:55 pm

      I face elemental mages and jade druids mostly and get rekt so i am not sure

      Reply
  15. Alexstarsza
    August 18, 2017 at 5:15 pm

    I still feel feel like Truesilver works better than Rallying Blade. This new version lacks board clearing. This deck used to have 2 Equality and 2 Consecration. Also, is using Tirion, Uther, and Lich King kinda overkill?

    Reply
    • Shadowreaper91
      August 20, 2017 at 3:50 am

      There’s not a single Paladin deck which doesn’t benefit from Tirion. I don’t think Lich King and Uther are overkill, especially in this slow new meta. I’m playing a similar deck with great results…changes I made:
      – Finja
      – Grimscale Chum x2

      + Uther of the Ebon Blade
      + Primordial Drake x1
      + Lich King

      Reply
    • RagingPorkBun
      August 21, 2017 at 9:14 am

      I’d have to agree with you. I don’t really see the point in using Rallying Blade if there are only 3 cards with Divine Shield. And usually by the time you get Tirion out, the Righteous Protectors have already been killed in the early turns.

      Reply
  16. Sonofziz
    August 18, 2017 at 10:53 am

    Just made this deck, its amazing!! Its both strong and fun to play. Quick question: i got Uther of the Ebon Blade, what would i want to swap for that? My intinct would be Bonemare, but i figured id ask

    Reply
    • Mohikan
      August 20, 2017 at 11:37 pm

      bonemare is the best card in the expansion so i dont think you should replace that, i think you can swap with finja since it is pretty slow in my opinion

      Reply
  17. Raven
    August 18, 2017 at 6:14 am

    just tried this 10 games in a row won 2 / 10 games. With good draw, no mistakes. F##king sucks against alot of other decks atm which are made to counter this.

    Reply
    • Scratch
      August 20, 2017 at 10:41 am

      I’m playing mid-range token druid and this deck is the one deck that gives me the hardest time. Outta the 5 times I think I’ve seen it I’ve lost three. It’s hard if I can’t ramp up fast enough or they drop tarim on me

      Reply
    • Afropower1
      August 25, 2017 at 5:41 am

      If your going 2/10 that is your play to be honest this deck has a much higher win condition and I am currently playing a similar pally list winning over 70 percent current rank 1

      Reply
  18. Alex
    August 18, 2017 at 5:15 am

    The lich king was mentioned. Why he isn’t in this deck and can I use him in place of other card (which). Also why no Geist in this deck? Jade druid is everywhere.

    Reply
  19. JoeMinsk
    August 18, 2017 at 3:36 am

    easy to rank with this to rank 5 , i put in the new Bolvar of 5 mana instead of curator and looks great , very nice deck

    Reply
  20. KingMoppi
    August 17, 2017 at 10:54 pm

    EZ Rank 5

    Reply
  21. Metamagus
    August 16, 2017 at 11:21 am

    Love me some Curator value, any card I can remove for Deathwing?

    Reply
    • Evident - Site Admin
      August 16, 2017 at 1:16 pm

      I mean I wouldn’t want to add Deathwing, but if I did I’d probably cut a Bonemare.

      Reply
  22. Fireflies
    August 16, 2017 at 10:57 am

    Substitution for finja ?

    Reply
    • Xasad87
      August 16, 2017 at 11:22 am

      No sub for finja in murlock decks. sorry

      Reply
      • Evident - Site Admin
        August 16, 2017 at 12:26 pm

        While I agree there’s no direct replacement, you can still swap it out for something like Corpsetaker, Wickeerflame Burnbristle, or Spellbreaker. The Lich King also sometimes sees play in these decks. I don’t think Finja make or breaks the deck.

        Reply
  23. LuKe_AA
    August 15, 2017 at 1:53 am

    6 One drops;
    4 Two drops;
    Open EVERY GAME with 4 to 8 Drops.
    Hate this s***.

    Reply
  24. Weke
    August 14, 2017 at 3:08 pm

    try bolvar, adapt your murlocs with divine shield, seems pretty good for me.

    Reply
    • xRakshasa
      August 16, 2017 at 11:35 am

      Thats actually really smart

      Reply
  25. Funkdat
    August 14, 2017 at 11:53 am

    This is one of the most costly decks in the meta and people are trying to build it on a budget. That just doesn’t add up. You’ll make the deck so subpar that you might as well play a good budget deck like Evolve Shaman or Token Druid. Also, you can buy adventures with gold. Just save up. The Rag event should have made that easy. I got over 1000 gold from it without really trying.

    That aside, from the deck list I’ve seen, the real debate is which tech is better. The value of Stonehill Defender or the power of Corpsetaker. I’ve stuck with Stonehill so far because that extra taunt either buys me time or wins me the game (like getting an extra Tarim or Tirion). I’d like to hear what other have found in their testing as I’ve open to running either.

    Reply
    • hardXful
      August 17, 2017 at 2:08 pm

      Its not even costly lol

      Reply
  26. Arhol
    August 13, 2017 at 11:15 pm

    If you face too many Control/jade decks – try skelemancers,very good against almost any Control,coz it punish opponent If he clear your board

    Reply
  27. Krissy Minton
    August 6, 2017 at 5:43 am

    Ty

    Reply
  28. Jackalice
    July 30, 2017 at 5:19 am

    Does anyone know a good replacement for ‘The Curator’ I really don’t want to pay $20 for the adventure, I’m a free to play guy

    Reply
    • AgentMango
      July 31, 2017 at 7:02 am

      No replacement, sorry. Save up the gold if karazhan has viable cards in the next expansion.

      Reply
  29. Koftehor
    July 24, 2017 at 1:22 pm

    İs this deck still good in the current meta? This is my favorite deck and ı want to play ranked with this deck

    Reply
    • AgentMango
      July 28, 2017 at 1:17 pm

      Yes it is very good but I wouldn’t craft it because the new expansion is coming soon. So save your dust but if you have the cards for it, make it. I play this deck all the time and it’s really good.

      Reply
      • Koftehor
        July 29, 2017 at 10:02 am

        I already have this deck and last season i managed to climb rank 10 but this season i couldn’t climb above rank 12.

        Reply
        • Joruus
          July 29, 2017 at 4:31 pm

          Change it up a bit, figure out which decks you’re losing to and put in counters. I use one Wild pyromancer instead of a 2nd consecration

          Reply
  30. AgentMango
    July 23, 2017 at 12:55 pm

    I honestly love this deck so much. Tons of fun to play and is very good on ladder.

    Reply
  31. Ari
    July 11, 2017 at 8:47 am

    Serious question – why no Divine Favor?

    Reply
    • AgentMango
      July 17, 2017 at 5:05 pm

      Serious Answer- Because this deck doesn’t lack card draw and doesn’t need it.

      Reply
  32. Flyingbird9
    June 29, 2017 at 12:01 pm

    Is finja necessary?

    Reply
    • NUmrra
      July 12, 2017 at 4:40 am

      i would say- nope

      Reply
    • Ferrafox
      August 17, 2017 at 1:11 pm

      replaced Finja with a skelemancer and it seems to be working great

      Reply
  33. Nav
    June 10, 2017 at 7:28 am

    Due to facing alot of aggro decks, alo works well in control – i took out the Kodo and replaced it with Burnbristle

    Reply
  34. havoc
    June 10, 2017 at 3:46 am

    hey i dont have finja or curator waht can i sub for them?

    Reply
    • Gurtan
      June 21, 2017 at 2:44 pm

      i just hit rank 1 with finja replaced with promalfin lookout, i wouldnt swap curator tho, its a important card to the deck.

      Reply
  35. MooPenguin32
    June 7, 2017 at 6:23 am

    Glad to see this guide get updated. It’s one of my favorite decks. Quick note: Ivory Knight is still mentioned when talking about Discover picks.

    Reply
  36. Wpb
    June 3, 2017 at 1:45 am

    In ‘Card Substitutions’, I believe that there are 4 non-adventure legendary cards after adding Finja.

    Reply
  37. Jotoro
    June 2, 2017 at 5:30 am

    The import code doesn’t work.

    Reply
  38. Wagnero
    May 30, 2017 at 3:19 pm

    Is Ragnaros necessary?

    Reply
    • MrMeme
      May 31, 2017 at 1:44 am

      It’s not necesary I replaced him for a 2nd primordial drake and it works fine

      Reply
  39. Venceslao
    May 28, 2017 at 2:04 am

    – ivory
    – golakka

    + bronin
    + tidecaller

    …works great!

    Reply
  40. Max
    May 26, 2017 at 5:18 am

    should i put a eater of secrets in this deck? i often match up against burn mage.

    Reply
    • Joseph
      May 29, 2017 at 11:15 pm

      try and get eye for an eye with hydro and get mage down to 1 health. it will go around ice block since secrets only trigger on your opponents turn

      Reply
      • Raemahn
        June 6, 2017 at 1:05 pm

        Eye for an Eye is also great against quest rogue. You can generally burn them down to < 5 before they burst. You just have to hope they don't attack with their dagger first.

        Reply
  41. Noob
    May 21, 2017 at 1:37 am

    I have trouble facing decks with tons of value like N’Zoth pally or decks that can fill the board quickly like hunter and druid. Is this normal? Kinda stuck in rank 11. Thanks.

    Reply
    • Novagod
      May 23, 2017 at 11:44 am

      Hey Noob. N’zoth pally wasn’t normal at all for ranks 10 and below , probably your unlucky day? Since this is midrange you would have to be the aggressor as you can’t win the value game. Hunter is one of the best matchups as you have plenty of tools to survive till ragnaros and primodial drake which would mean instant concede for the hunter. Jade druid for me till rank 2 was a 50-50 as you have tools to sustain enough value to a certain point against the,, but ultimately lose on the value game. Best advise is to be the aggressor and look for most value with your murloc synergies as druid does not have good board clear.

      Reply
    • Lolo
      May 31, 2017 at 11:08 pm

      It’s normal, this deck is very shitty. You just can’t win against other hard control decks or value decks like priest. It’s super hard against burnmage too. Rogue quest is an impossible matchup too unless you have the perfect murloc hand. Against chaman it’s 50 % or less and maybe a bit more with jade Druid. Aggro decks are the most easy to counter.
      But this decklist is fucked up. People often play a finja too or eater of secrets.
      I just can’t win with this deck too, especially above rank 10.

      Reply
  42. MrMeme
    May 18, 2017 at 4:51 am

    Why no pyro?

    Reply
    • Novagod
      May 23, 2017 at 11:54 am

      Hey, MrMeme. Pyromancer is only viable with two qualities and a more control-midrange meta. As far as my rank climb of rank 3 and onwards, there was no need for a second equality. However, if you really want board clear, you can take out the golakka crawler and add a wild pyromancer. I do not advise this and even go as far to say that you should have two crawlers and only one equality because pirates are in warrior, druid, rogues, and even shaman. But as always you should adapt to the meta to your own accordance.

      Reply
      • MrMeme
        May 29, 2017 at 3:13 am

        Thx 4 the advice

        Reply
  43. MrMeme
    May 17, 2017 at 8:20 am

    I have only 1 vilefin inquisitor so i replaced the 2nd one with a bluegill warrior, what do u guys think?

    Reply
    • Bodacious
      May 18, 2017 at 2:28 pm

      You need one vilefin, which you have, but two is much better for the likelihood of drawing it. But only one can work in a pinch.

      Reply
  44. dubesor
    May 15, 2017 at 5:49 pm

    weird how much the matchups differ from my experience. I played it from 5 to legend and aggro druid was my 2nd best matchup (after silence priest). Yet here it’s listed as a terrible matchup. Jade druid was much tougher for me. Fast Paladin is the hardest matchup for this list.

    http://i.imgur.com/4JxOpnd.png

    Reply
  45. Novagod
    May 15, 2017 at 11:21 am

    Replacement for Ragnaros? The only card I am missing and I am debating among ivory knight, forbidden healing, and lay on hands.

    Reply
  46. MisterEpic
    May 14, 2017 at 10:14 pm

    Are sunkeeper Tarim and Ragnaros Lightlord super important in this deck? I dont have them and what can I replace them with?

    Reply
    • Yanas
      May 20, 2017 at 3:03 pm

      you need sunkeeper for sure. I don’t know about ragnoros

      Reply
  47. CasualCucumb
    May 12, 2017 at 5:22 am

    I only have enough to either craft tirion or sunkeeper for this deck, which is the most important?

    Reply
    • Hello
      May 17, 2017 at 5:07 am

      Definitely Tirion if you don’t want to go full aggro (I have seen a list with full aggro and tarim as finisher). Tirion is classic and he is just an amazing card (imo one of the best legendaries in the game) and will stick around for more than a year. Tarim is a great card, too, but I would start with classic legendaries.

      Reply
  48. Alexstarsza
    May 9, 2017 at 10:20 pm

    Replace “Curator” and “Drake” with VolcanosaurX2 and I quickly hit Rank 2. Volcano is way better for late game play. Use Divine Shield, “Can’t be hit by spells”, and/or Stealth. Or “taunt” if you’re in a dangerous low Hero HP situation.

    Reply
  49. MooPenguin32
    May 8, 2017 at 6:59 am

    As of April 30th, it looks like Machamp removed the Golakka Crawler for a Lay on Hands per his tweet below.

    https://twitter.com/apara_ska/status/858714692079894528

    Tempo Storm also shows this deck in their meta snapshot, but Vicious Syndicate shows this list.

    I myself removed the Crawler from the deck because it was too inconsistent. I would either have it and not need or it, or need it and not have it. It was rare I got to use it to eat a pirate.

    Reply
    • Evident - Site Admin
      May 8, 2017 at 8:13 am

      I would tend to agree with you, especially since Pirates are becoming less popular.

      Reply
    • MooPenguin32
      May 8, 2017 at 10:49 am

      I failed to mention the other changes made. The following are the total changes;

      -1 Golakka Crawler, -1 Ivory Knight, -1 Spikeridged Steed
      +2 Murloc Tidecallers, +1 Lay on Hands

      Reply
    • Stonekeep
      May 11, 2017 at 3:33 am

      Thanks, I’ll definitely take that into account when updating the guide next time!

      Crabs, just like any other tech cards, can really fall out of favor very quickly if the deck they target disappears from the meta. Maybe I’ll just not include those “hate” cards in the deck list and instead write about them in Card Substitutions section.

      But then again, some people don’t really read that far into the guide and they might miss it…

      Reply
  50. Weke
    May 6, 2017 at 7:55 am

    – 1 Golakka Crawler, +1 Wild pyromancer 😉 for me is working 4 mana kill the board.

    Reply
  51. zq
    May 5, 2017 at 8:26 pm

    any replacement for the cruator or ivory knight? i have everything except for this two

    Reply
  52. Choppy
    May 5, 2017 at 2:59 am

    I have enough dust to craft 2 of the 3 legendaries. I know the first one is definitely tirion, but I’m stumped as to whether the second should be rag or tarim. Any advice? Thanks in advance 🙂

    Reply
    • Hadrien
      May 5, 2017 at 5:38 pm

      Tarim without a doubt….you can survive with lay on hands for awhile

      Reply
    • Stonekeep
      May 11, 2017 at 3:26 am

      I’d go for Tarim. He’s much more flexible + he fits into both faster and slower lists (while Rag only fits into the slower ones).

      Reply
  53. Robert
    May 3, 2017 at 12:25 pm

    This deck works the best for me at the beginning of this season .
    Removed golakka for second drake .
    Funny, I think drake wan me more games vs aggro and pirates than golakka did .
    It also pretty guarantees 3 draws from curator which is really good value .

    Reply
  54. RhysPenny
    May 2, 2017 at 4:17 pm

    Loving the deck! been playing it a fair bit, its rate is 18-5 atm which by fair the best ive ever played. I removed the Golakka Crawler for Finga though, seems to work well.
    – 1 Golakka Crawler, +1 Finga

    Reply
  55. dmitrious
    May 1, 2017 at 2:03 am

    Probably, if I don’t find pirates, you can replace the crab on wickerflame?

    Reply
  56. Firsttimerank5
    April 28, 2017 at 4:28 pm

    First time rank 5 because of this deck, thanks. Been playing hs for more than a year never got beyond rank 9. Love this deck because of its comeback mechanic against aggro. Final boss before rank 5 was a pirate warrior and i got 2 tarims and a bristle and won the game. I I really love this deck.

    Reply
  57. Sparkz
    April 27, 2017 at 6:21 pm

    If getting Wickerflame off of stonehill defender is so nice I don’t see why not just going:
    -1 Stonehill +1 Wickerflame

    Reply
    • MooPenguin32
      April 29, 2017 at 5:33 am

      Wickerflame is good against aggro, especially when you need to gain some health. It doesn’t really do much against control, because they can easily handle a 2/2 with divine shield. Using Stonehill Defender, you can pick the best taunt minion for the situation. In control matches or even aggro matches that have gotten to turn 10, it’s great to be able to get another Tirion or Sunkeeper Tarim.

      Reply
  58. Douglas89
    April 27, 2017 at 1:11 pm

    great deck, climbed to legend with it

    Reply
  59. adam
    April 27, 2017 at 5:23 am

    this deck is trash, there are far better variants – dont be fooled by this pseudo-write-up.

    Reply
  60. Dude
    April 26, 2017 at 1:52 pm

    Stuck in rank 10, keep losing to Mage, Hunter, and Priest. Any tips for those matchups?

    Reply
    • lollo
      April 27, 2017 at 2:40 am

      maybe u play wrong, because i get rank 2 with this

      Reply
    • cunt
      May 5, 2017 at 6:41 pm

      Git Gud

      Reply
  61. Njuns
    April 25, 2017 at 11:42 pm

    Love this deck (thanks Evident), just replaced Golakka Crawler by Wickerflame Burnbristle and it rocks as hell

    Reply
  62. Oxecnaif
    April 25, 2017 at 7:48 am

    I accidentally dusted the curator… What is a good replacement for him until I craft him again?

    Reply
    • Kyle
      May 23, 2017 at 4:54 pm

      Not any really. Primordial Drake without Curator makes it worse and I would say to replace both with a second steed, ivory, or a muclorc tidecaller.

      Reply
  63. ITGM
    April 25, 2017 at 5:12 am

    This deck lack draw, not even a single card!

    Reply
    • EpicPigeon
      June 20, 2017 at 7:42 am

      Yes because Curator doesnt draw cards obviously

      Reply
  64. Hööken
    April 24, 2017 at 5:25 pm

    Can I replace Ragnaros light lord with Ragnaros fire lord?

    Reply
    • Evident - Site Admin
      April 24, 2017 at 7:28 pm

      Only if you want to play in Wild, but you could do that.

      Reply
  65. Stover
    April 24, 2017 at 8:21 am

    Love this deck. My only real matchup issues have been Mage. Really hard to counter their late game fireball burst. Any success?

    Reply
    • Alexander Plechov
      April 25, 2017 at 8:35 am

      I think you should prioritize getting eye for an eye from hydrologist and playing turn before mage wants to kill you

      Reply
  66. Hadrien
    April 22, 2017 at 6:47 pm

    Running lay on hands in place of Rag… and a tar creeper in Tirions slot… working great … gonna collect dust and add Tirion ASAP

    Reply
    • hadrien
      April 25, 2017 at 7:26 am

      Got Tirion, and pulled Golakaa for the 1 drop Murloc (tidecaller)…now its working faster, with a bigger late game…I dig it. Thx for the guide Stonekeep!

      Reply
  67. Mars
    April 21, 2017 at 12:03 pm

    made the deck, first match que, mircle/tempo rogue, dead turn 7, had answer for everything.

    • swashburgler, patches

    me: coin hydrolgist

    • razor lasher, backstab hydrologist

    me: rockpool hunter on nothing (no other play), stronger play than hero power

    • divine strnth (stolen spell) on patches, hero power kill rockpool (i’m left no board, he has three minons now i’m at 24 health

    me: aldor peacekeeper on razor lasher only turn 3 play I have

    • fan of knives and patches into aldor PK, plays southsea deckhand, I’m now at 20 health

    me: only play is noble sac and warleader or gentlemegasuar.. playing two cards for more presence option over singular megasuar

    • swashburgler catches noble Sac, swashburgler into warleader followed by last hero power pwr charge, hit with 1/2 razor lasher, my health is now 19 he drops sherizhan (must be a miracle, few tempo rogue use that card)

    me: megasaur, only play I can make, not able to do anything with equals, rag, spikeridge steed

    • sherizan into megasuar, drops xaril, razor lasher and hero power, health now at 18

    me: hero power and equality, can’t do anything with rag, equal and spike ridge in hand

    • Acutioneer, fadeleaf toxin to stealth auctineer, last charge hero power into silverhand, razor lasher and xaril into face health now at 14

    me: hydrologist topdeck, getaway kodo only good pick, hero power, still can’t do anything with rest of hand

    • rzor lasher to face (no doubt to test for noble sac, razor petal face, health at 12 now, cold blood auctioneer .. game.

    … doesn’t appear to do well against rogue.

    Reply
    • Mars
      April 21, 2017 at 12:05 pm

      patches into rockpool hunter* the swashburgler caught the noble sac

      Reply
    • Stonekeep
      April 22, 2017 at 6:11 am

      I mean, you have a one game sample size when your opponent had perfect answers to your plays AND Stealth on Gadgetzan Auctioneer (it never happened to me so far in this expansion, because Xaril is pretty uncommon).

      Miracle Rogue does well against this deck, it’s one of the best “counters”, but to be fair, the matchup isn’t as bad as it might seem. It’s probably 40/60 in Rogue’s favor, it’s far from unwinnable.

      Reply
      • Mars
        April 22, 2017 at 1:59 pm

        normally you can attribute patterns to bad plays, and stats back it up, but looking at the replays of multiple games with various builds.. it’s seriously like a sign, I mean I had to post that game, it was the most redic after trying yet another build. I’ll revist pally again later… been having good fun with mage and it’s done well in tourney.

        Reply
        • Burak
          April 25, 2017 at 2:31 am

          Well I don’t know man. It seems to me that you are expecting above %70 winrate against all classes with same deck. I have %50-55ish winrate against both rogue decks and it’s incredibly good against warrior and hunter decks. I’m not sure about mage, I haven’t played against them too often, but worst case scenario is adding an eater of secrets. Priest is kinda annoying, or at least for me. I hate Elise the Trailblazer. Shaman and Warlock are fine and I haven’t lost a mirror match yet. This deck certainly have potential.

          Reply
          • Mars
            April 26, 2017 at 8:14 pm

            oh hey, thanks for the reply.. yea I have since put together a very solid Pally deck.. thing works well… of course there are some bad match ups, checking my stats it’s 58% winrate with 35 games. it has had 6 tweeks(versions) since the original deck.

            and I just checkd this list… amazing to find I have come back to a very similar list on my own, I’ve tried several things out and feel confident in saying, the shell of this deck is solid. Looking at the list there’s only two card changes, and I’ve had at one point as many as 6 different cards.

            – Ivory Knight
            – gollaka Crawler

            I recommend adding in a second kodo.

          • Mars
            April 26, 2017 at 8:15 pm

            correction* 34 games

  68. RetroKissa
    April 21, 2017 at 8:28 am

    Could Finja fit in this deck?

    Reply
    • Sandrock
      April 21, 2017 at 11:35 pm

      Trump made a deck where he runs it with finja. He explains that finja/steed is great synergy. Also, even if you lose your second hydrologist and/or rockpool, you’re still thinning out your deck for the important stuff and have board presence for sunkeeper/gentle megasaur

      Reply
      • RetroKissa
        April 23, 2017 at 2:16 am

        Thanks for the reply! I’ll check that out!

        Reply
  69. Darkbru
    April 21, 2017 at 6:12 am

    I know it was mentioned in the guide, but any advice on replacing Tarim? I was thinking Finja for the murloc synergy, but I am open to other options

    Reply
  70. woodzy
    April 21, 2017 at 5:03 am

    I don’t have ragnaros or Tarim is this deck even worth trying?

    Reply
    • FreakTheMan
      April 21, 2017 at 3:36 pm

      Of course! I use a more control approach of this deck and works very fine even without Tarim. You can replace him with any 1x card, preferably Primordial Drake or Ivory Knight!

      Reply
    • Sandrock
      April 21, 2017 at 11:40 pm

      Ragnaros can be easily replaced with heal spells like lay on hands/forbidden healing or a second ivory knight. The deck might suffer in higher ranks without sunkeeper only cuz he’s such a powerful card (I find streamers pick a second one of him from stonehill a lot) I think you’ll be fine with any strong taunt. Drake more than likely for curator synergy, I’ve won many games cuz I played curator, drake, drake turn 7, 8 and 9 and the opponent ran out of answers.

      Reply
  71. alain
    April 21, 2017 at 3:10 am

    well at last uther come back from the darkness !

    is there a wild version of this awesome deck ? i thinl old murk eye would be a huge treat in it 😉

    Reply
  72. Robert
    April 20, 2017 at 1:53 pm

    People are starting to put the murloc eater crab into thier decks !
    Be aware as I got rekt a few times by that .
    Otherwise great deck as always .
    Keep up the good work !

    Reply
  73. Mislavi
    April 20, 2017 at 12:37 pm

    Great work, a complete guide from every point of view; I ran this list from 15th to the rank legend and now I’m on 800. I am very happy to know that the haters are weeping for having despised the paladin before the launch of un goro ;-). Ending my list play pinja and bronin instead of golakka and a spikeridged, bronin is more versatile against general aggro match up ex huntard or token dudu, pinja give u 2 free murloc on the board for combos , presence , buff or simply to pull out 2 potential death draw on the late game.

    Reply
  74. stewie
    April 20, 2017 at 11:04 am

    Do you think there is a place in the deck for Wickerflame Burnbristle or is he just win-more?

    Reply
    • Earthling
      April 20, 2017 at 11:52 am

      I play it instead of 1 golakka crawler. But I haven’t seen a pirate warrior for like 3 days.

      Reply
  75. deepblue
    April 20, 2017 at 9:16 am

    Wow, tier list has updated. Is it in order to win rates or playing percentage on ladder? Thx for your great job…

    Reply
    • Evident - Site Admin
      April 20, 2017 at 10:41 am

      No problem! The tier list is based off of multiple resources like Vicious Syndicate, Tempo Storm, Meta Stats, etc.

      Reply
  76. amjakiro
    April 20, 2017 at 9:14 am

    This deck is so powerful but still 50-50 with quest warr.

    Reply
    • Velkymoss
      April 20, 2017 at 11:43 am

      It recks taunt warrior if played correctly!

      Reply
      • ElScorcho
        April 20, 2017 at 1:37 pm

        Just dont play into brawl

        Reply

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