Mulligans

Introduction
In general, Mech Hunter is an aggressive early and mid-range deck. The strategy heavily relies on using the synergies provided by the different mech cards.
Strategy
The basic strategy is to start building up and maintain (!) a board early and out-tempo your opponent. You want to use cards like Mecharoo, Galvanizer, Bronze Gatekeeper and Ursatron to do that. You should also mulligan for these cards.
Once you achieve a basic board presence, the goal is simple. Buff up your early game Mechs by using your magnetic minions. You should make sure that you play around common removals like Brawl by making use of Deathrattle minions like Replicating Menace and Mecharoo. Cards like Explodinator and Boommaster Flark spawn Goblin Bomb. The main reason these bombs exist is not just to deal damage directly to the enemy hero, but also do serve as a “basis” for your magnetic mechs. If executed correctly, your magnetic Minions basically gain Charge.
Replacement Cards
In case you do not like using Boommaster Flark, Bronze Gatekeeper or Dire Wolf Alpha, you can replace them. Common replacements include Animal Companion, Whirlglider or basically any card that makes use of your bombs or spawns a lot of small mechs really. These cards are non core and therefore, you can switch them to fit your playing style. You can even use cards like Harrison Jones and Ooze if you meet a lot of warriors/rogues.




















