Midrange Mech Hunter
Posted by: BarbarianBoyPublished: August 11, 2018Updated: October 16, 2026Dust:
6,780Rating: 0.0/5 (2 votes)
Class: HunterFormat: StandardType: MidrangeStyle: LadderSeason: Season 53
Hunter Cards (14)
0
41
62
83
64
35
26
17+
Mulligan Guide
Deck Description
Hunter
This is a fresh spin on midrange hunter, looking to control the board versus aggressive opponents such as Zoo warlock and to charge down controlling decks like the various late-game druid builds. The Boomsday Project's new mech and magnetize synergies for the Hunter class are really good at single removal, important against other aggro/tempo decks, and when slotted with Hunter's already good tempo cards such as Flanking Strike or Savannah Highmane, you have a competitive midrange deck.
Synergies
- Magnetic is a new keyword from the Boomsday Project. When played on the left-side of a mech, it merges with the mech already on board, acting as a buff.
- Void Ripper flips the health and attack of all minions on board. In this deck, it serves mainly to add some extra face damage when used in addition to Goblin Bomb or Boommaster Flark . Also can be used to get through some pesky taunts or push through surprise face damage with Upgradeable Framebot.
Fireworks Tech activates the deathrattle of a mech along with buffing the mech, synergizing with a lot of the deathrattle mechs in this deck.