Mage
The strategy is simple, kill opposing minions then play big threats (Astromancer, Jan’Alai, Lich King) until you can play DK Jaina and the game should easily come to an end. Note that Zola the Gorgon + Jan'alai, the Dragonhawk is a value combo and should be played as is, but Zola can combo well with other cards.
I do not own, nor will craft Dragoncaller Alanna as it will soon rotate to wild, but if you own it, it goes automatically in the deck, maube instead of an Astromancer .
If facing too much aggro, Blast Wave is an auto include, as is a second copy of Arcane Keysmith .
Overall, as we all know, DK Jaina is OP and after she hits play, the game is basically over.






















