Skulking Geist

Skulking Geist

Skulking Geist is a 6 Mana Cost Epic Neutral Minion card from the Placeholder set!

Card Text

Battlecry: Destroy all
1-Cost spells in both hands and decks.

Flavor Text

It's as though a million Jade Idols cried out, and were suddenly silenced.

Type
Minion
Rarity
Epic
Set
Placeholder
Class
Neutral
Cost
6
Attack
4
Health
6
Minion Type
Mechanics
Battlecry
Artist
Dany Orizio
Collectible
Yes

115 Comments

  1. Moltar

    Intresting card.

    1. Chris

      Interesting indeed. Gonna rate 9/10 for this card although meta dependant.

    2. Flexoba

      It is but good but it works against priest and rogue pretty well. Power spells get removed. Hunter abd mage doesnt lose anything usefull what isnt fair at all.

  2. Fanderay

    You can also read: "Battlecry: Destroy all the copies of Jade Idol."

    1. Paranow

      Yeah I was worried that the new control decks of this expension would get crushed by jade druid, happy to see there is a counter now :)

    2. Enelith

      I guess there's a cure to this type of cancer.

  3. Roberto

    If it does work on the enemy too (which I suppose it does) it just breaks secret paladin in wild :D

    1. Roberto

      and jade idols too......omg......
      "Hi Jade druid, let me introduce you FATIGUE :D:D:D"

  4. Chrysanth

    Rip Evolve, Hallucination, SwashBurglar, Jade Idol, Alleycat, Macao, Secrets, Shield Slam, maybe Quest, maybe Patches, N'Zoth first mate, and other stuffs

    1. css

      This only works for spells, not 1-mana minions.

      1. Chrysanth

        Didn't read the card well :)

    2. Killer Lord

      That's not true, only spells

    3. Kenchilada

      Patches in play on turn 6? At that point either he's already dead or he went "AYE AYE" and SMOrc'd you to death

  5. Schneemann

    Blizzards version of saying: "we created a card called Jade Idol which is way to strong if we are ever going to shift the meta towards control and we have no idea how to balance it"

    1. Squirrel

      Jade idol isn't to strong. Innorvate, auctioneer and rampant growth just make it look busted.

    2. Adwalls

      Yea bad desing card, they could have just delete jade idol from game.

      There will be games this card doesnt do anything and you lose = fustration
      Then you take it out and face a jade druid = frustration
      And dont forget your opponent playing jade druid has feelings and when you play (showing a great deal of skill) this card he will feel = frustation

      So in the end a very frustaiting card wich is bad for the game

  6. Peter

    This makes control better against jade druid.

    You wont have to worry about potion of madness tricks if you are holding on to smaller minions in your hand. It also removes their shields, say anti priest of the fiest into shield. This is also a 4 attack minion!

    This card can be coined to counter doppelgangster + evolve.

    Paladins will have a hard time holding on to their secrets, in hand, from hydrologist.

    Quest warrior loses whirlwind and shieldslam.

    Rogues lose cold blood and hallucination, which is ok against aggro, auctioneer, questing adventurer and Edwin.

    I think this card has a pretty good impact on a lot of decks. 4,5/5 imo

    1. Peter

      also kills earthern scales for ramp druid and sinister strike for malygos rogue

  7. mm

    great card 1 time in 100 games, exactly what the game need, nice job

    1. theanswer

      why do you play the game... so salty!

      1. Funguin19

        I think he's saying that the presence of this card completely changes the meta, but the card will rarely have to be physically played.

      2. MM

        i like the card, but it is too situacional, could have taunt too it would be better vs agro, agro with no cards will thank you for remove the weak draws.

        1. Bythos

          It is not situational. If you have it in your hand, just play it. Doesnt matter what time you play this.

  8. Xander Raidon

    I'm okay with soft-counter cards, but this is just a Free Win against stuff like Jade Druid, Malygos Rogue and even Evolve Shaman if you manage to destroy both his evolves.

  9. moonwalker

    I'm not agree with a card that changes the enemy deck. You should not be able to destroy or modify cards from enemy deck. Same as new warlock card Gnomeferatu...

  10. Holama123456

    Well this sealsI the deal.....
    (Puts armor on)
    I FOR ONCE WELCOME OUR SUPERIOR OVERLOD... CONTROL WARRIOR!

    1. af

      withouth shield slam and exxecuta?

      1. af

        forgot execute nerf :)

        1. Immolate

          You see, Blizzard planned it to happen this way. They KNEW they were making Jade Idol, they KNEW they were making this card, so they changed Execute to two mana almost a year and a half ago so it would be good for Knights of the Frozen Throne and Control Warrior could stage a glorious comeback.

          Execute nerf? Execute buff!

  11. Amjakiro

    This card makes those Prince Legendaries works!!!

    1. Bagern

      How?

  12. Vincent

    RIP Jade Druid, Evolve Shaman and (wild) Secret Paladin. This will make Control Warrior and Priest great again.

    1. Darkbru

      This card will make AMERICA great again!

  13. RinMathews

    Jade Druid? Jade Druid :)

  14. TacoRocco

    This card is an insane meta counter. It can be used against a wide range of decks such as Jade Druid (kills Jade Idol), Control Warrior (Kills shield slam and Whirlwind), Pirate Warrior (Kills Upgrade), Paladin (kills secrets), and so much more. Jade Druid would probably be the one hit the hardest with losing 1 cost spells because Jade Idol is such a strong card that allows the deck to keep summoning Golems well into the late game.

    1. Moltar

      Vs pirate warrior, by the time you play this, you probably already lost.

      1. TacoRocco

        Well it stops a Warrior from turning their turn 6 Arcanite Reaper from 10 damage to 18 damage. It's just an example though, I was just listing strong/staple 1 mana spells.

        1. Moltar

          I know, but timing is important also. Spending turn 6 to remove upgrade, vs pirate warrior, you basically wasted your turn, since this guy will just be ignored while he is spamming "astonishing" while your face gets crushed and turns into a crater.

  15. Hexagon0

    I have a question: if Nerubian Unraveler is in play, will this card destroy 1-cost spells in your hand? (It will probably destroy them in your deck, since it works differently)

    1. Ertje

      I assume it will destroy them. It will look at the card and have the knowledge what its cost is.

      If it doesn't happen then it's a nice way to have some use for nerubian unraveler

  16. Whan

    In wild broke also conceal, ice lance , power overwhelming (and soulfire); main pieces of the main combo decks!

  17. nobody

    it deserve to be legendary.

    1. Harley

      +1

  18. CypherC

    Stupid card

  19. RV

    Battlecry: Jade Druid loses.

    See it as a very viable tech choice against certain decks, maybe a 1 of if you see a lot of Jade Druids.

  20. Brann

    Finally a cards your can put into your deck to fuck Jade druids

    We needed this in Ugoro

    If we didn't get this considering druids just got infestation, Jade druids would (still prob) will be all over the meta as a tier 1deck

    Considering Blizz is trying to slow down the meta this is a much needed card to give other control decks a chance against Jade druid end game value wise

  21. Whiplash

    Too bad Ranked isn't best-of-three matches with sideboard before games 2 and 3.
    Then tech cards like this would make a lot more sense.

  22. Xix

    So, when the new meta starts every control deck will run atleast 1 copy of this, until jade druid becomes a rare oponent, than this card will be cut, and more jade druids will start to appear and well eventualy a balance will be found i guess?

    Anyway this seems like a much harder counter to jade druid than Gollaka crawler was ever to pirates. Allso innerfire/silence priest will get hit by this pretty hard. Not to mention Lyra combo priests, all the cheap spells will be gone... XD

    Anyway i kind of like it that their now is a solid answer to jade druids, but it's kind of late. Allso how are the control decks gonna defend against Quest mage? :o Need some tech cards against that aswell! XD XD

    1. Kenchilada

      Eater of Secrets is pretty bad, but it allows for lethal most of the time. Maybe when that rotates out next year we'll get a better version, like Kezan Mystic.

  23. Joseph

    Well jade druid had a nice run. Pointless to play if people tech this. Kills earthen scales too! Ouch sorry druid.

    1. Joseph

      Evolve gets screwed too

      1. Matt

        Once decklists become standard shammy will just tempo out evolve in matchups they know run this and try to smorc them.

    2. CarnivoreApple

      Rip paladin secrets and quest paladin (cheap buffs made it more viable than it was)
      Rip inner fire priest (also power word shield, potion of madness)
      Rip shield slam, whirlwind (luckily execute is 2 mana)
      Mana wyrm shenanigans will remain possible i think because this is 6 mana

  24. Joseph

    Fatique/mill warlock looks like it could actually happen

    1. Ethe

      Why Warlock? Just because of 2/3 gnome?

      1. CarnivoreApple

        Betrayal on acolyte of pain perhaps?

  25. Bythos

    It makes no sense that you can have 2 of this in your deck, It is like a "cheap legendary".

    1. DyingHawk

      it is so basically anyone can have the card if it was legendary jade druid would still reign supreme in the lower ranks.

  26. Droma

    Quoting Crash Bandicoot. "Whoa!!"

  27. DyingHawk

    LOOOOOVVVEEEE this card.

  28. mm

    deals with a lot of cancerous cards
    jade idol
    conceal
    mysterious challenger
    i like it

    1. Anonymus

      You forgot to mention the combo-cards like Power Overwhelming and Ice lance.

      1. Nah Fam

        None of which are in standard, so it doesnt really matter that much.

        1. Tamerlein

          The original poster mentioned conceal, so I'm going to assume that Wild matters to him.

    2. Dude

      Jade F@cking Idol!! Didn't think of that one at all. Luv it!

  29. CrabbyTwins

    Welp guys, this is it. This is what will take quest hunter out of standard

    1. Znarpf

      It doesnt hit minions, only spells. Quest Hunter will be fine!

      1. CrabbyTwins

        Oh thank god, I was scared that the deck would become unplayable or something

        1. Hydreliox

          This Card wouldn't matter against Quest Hunter even if it destroys minions. You win anyway against Quest Hunter. xD

    2. Squirrel

      You forgot the Kappa.

  30. tsifsa

    I came

  31. King Diggah

    What if an sorcerers apprentice is on the board and and then this is played? Would it destroy 2 mana spells instead?

    1. Dav

      Of course not dude. Think about it, your 2 cost spells are not discounted until they enter your hand. What you're thinking of is just too outlandish and problematic for the game.

    2. Dav

      I mean only in regards for your deck, for your hand it will destroy the spells that have been discounted.

  32. Moltar

    Good bye Explore Ungoro

  33. Rormiester

    Throwback to when kripp jokingly showcased a card that would destroy all jade golem cards in the opponent's deck.
    If this control meta is on the rise, this WILL be a must run for 1 copy in every deck for like a month until the dust settles.

    1. Matt

      and then all control decks lose to quest mage anyway.

      1. Nomad

        I dirty ratted the Antonidas to an Exodia mage with the quest and just spent about 12 seconds laughing before I killed it. :P

  34. Notsobald

    RIP jade druid

  35. naughtykhs

    ow yes!!!! thank u blizzard !!best jade druid counter , control decks are back!

  36. Djelibaebi

    subtle

  37. herahe

    I am a little worried that it does not appear to have any counter play

  38. Tyramir

    Okay, even though I hate Jade Druid, I have to say.... I hate this card even more. Mill and deck destruction is NOT the way to go, and I'm upset that Blizzard is choosing to go this route, since I feel these mechanics are not only not fun, they are extremely tilting and ruin the experience. Others may disagree. I hope they appreciate the auto-concede I'll give them when I see them. If mill somehow becomes a top tier deck on ladder, I suspect I may have to retire from HS entirely, or stick to Casual until it goes away, because no other mechanic, not even Cancer Rogue, angers me more.

  39. Problem=solved

    I really can't understand all the anger against Jade Druid..
    If course he can be endless "cancer" in late game. But be honest, how many have you came across?
    Last two seasons I played max 10 times against Jade. Though I never play further than Rank 5, maybe that's the point?

    It's a really interesting mechanic, especially as an epic, but I'm pretty sure this card will be the main reason for Auto-Concede in Ranked for the next weeks.

    1. Meh

      That's because aggro decks have the highest win-rate against Jade Druid, and the meta has been fast ever since Jade mechanics were added. If the meta is to get any slower at all or Druid gets some major answers to aggro, like it is getting this expansion, Jade Druid just crushes almost every single other deck. People freak out about Jade Druid because it has the potential to be a completely unstoppable powerhouse that wins against every single deck, with the exception of Exodia Mage.

    2. RinMathews

      Control decks aren't being played because they auto lose to Jade Druid. If they got rid of Gadetzan Auctioneer or Jade idol then the game would be a lot more deck creation space for everyone else.

    3. Tamerlein

      It's the one of the most popular decks in legend, and the most popular deck in tournaments for the past eight months.

    4. CD001

      I've auto-conceded against it when I was playing Malygos Miracle Rogue in Wild... both Sinister Strikes go *poff* :|

  40. Flexoba

    Ofc mage dosent lose anything ... others lose their power spells. Pretty stupid.

  41. Nzoth's real first mate

    I can't believe this card. Now I can't run mind control in my aggro priest anymore.

  42. KRok

    This card should not exist. Ruins too many decks that rely on one cost spells. No more power word shield/binding heal or inner for priests...???? What are they thinking? Rogue losing razor petals, hallucinations/cold blood???? Evolve?? Wtf? I understand Jade druid, but earthen scales too?? Come on blizz.

  43. Leon

    Obviously an answer to Jade Druid, but screws too many other decks. Not good for the game.

  44. Notch

    I waiting for destroy all Pirats in both hands and decks.

    1. DaLittle

      Why not adding it some destroy all pirate in collection

  45. Meh

    This card is a killer to a lot of miracle decks and just absolutely destroys Jade Druid if they can't get jades going fast enough. This is the biggest hate card I've ever seen, Golakka Crawler hardly compares to how hateful this card is to Jade Druid.

    1. Meh

      Also I can't wait to see the highlights of someone in arena or something playing Explore Un'goro and then see their opponent play this. LMAO

  46. lanakias

    5 stars because rape jade druid..

  47. Rinmathews

    This card doesn't need a body. 6 Mana: win against Jade Druid is a spell I would run 1 of already as a control deck

  48. Safari

    5 stars because now we have to re-invent the meta, that's awesome for a refresh.
    I know many people don't like it, but keep in mind that we need to explore other cards and archetypes. In the last tournaments we have seen the same decks and matches, which is kind of bad and boring for some spectators (like me).

    1. No Please

      It's just a horrible way to re-invent the meta.

  49. Katanacollector

    Who am i? None of your business.

  50. BigGodGrosso

    IMO this card has a terrible and uninteractive design that will hit many other Standard and Wild decks. They could try a different approach like:

    "Battlecry: Destroy all cards in both hands and decks that aren't in their respective decks at the start of the game."

    So everyone would have a good counter that requires timing for both players against any quest deck and a hard counter to Jade Druid, but not a auto-win (the Jade player still have his original Jade Idols and Earthen Scales). This could even increase the skillcap of timing a good Kazakus, Primordial Glyph, Elise, Stonehill Defender

    In fact, i think this card is so ridiculous that wold be better not ever being made and Blizz just make a nerf to Jade Idol, something like "put two copies of this card on your deck" or Auctioneer on Hall of Fame and hit it's consistency.

  51. StiltMan

    (tuning up "The Sound of Silence"...) "Hello handlock, my old friend... I've come to talk with you again...."

    Seriously, handlock's basically the only control deck that's not going to care about dropping its 1-drop spells by turn 6, and most of the things it worries about get wrecked by this card.

  52. Ian

    This is awful. Once again Blizzard's solution to a meta problem isn't to bother balancing anything, but to straight-up bludgeon it to death. This particular anti jade idol bludgeon will also happen to wreck other decks. Consider "explore Un'Goro" - a bad card by any metric, but a bad card for making up a fun deck, similar to renounce. Now it won't be "replace your deck with explore cards" but "do that and then get your entire deck blown up when your opponent plays this".

    No-counterplay bludgeon meta fix card which will catch unintended decks in its splash radius. A "good" card in that its effect is powerful, but a terrible addition to the game.

    1. Lol

      The fact that u mentioned explore un'goro means I automatically can't take ur post seriously.

      1. Ian

        That's okay. The fact that you think "u" is how you spell "you" means I cannot take yours, either.

        1. Patrick

          Shots fired

        2. CarnivoreApple

          Oooooooooohhhhhhh
          Rekt

        3. QFT

          QFT. I hardly post anywhere about anything stupid or inane (like whining about video games), but Ian opened the proverbial *CAN* on "Lol".

          @Ian - you win the internet for the day, afaic. I hope 'Lol' learns from this experience, as unlikely as it is.

          In support of your post, though, I like the example, but too specific for most of those who can't think that far ahead.

          My $0.02 = Skulking Geist was a quick and inefficient way to attempt to balance another poor design (is this sentence redundant enough?).

          1. DaLittle

            damn shot fired again, i cant even understand why people tought @ian is a savage, his argument not even valid

    2. Tamerlein

      The fact that you are worried about the balance of explore Un'Goro means you're playing it wrong. You play that deck to laugh at rarely seen stupid stuff. Playing against a random tech card that happens to blow up your deck (this is probably going to happen in 1 in 10000 games) definitely qualifies as stupid stuff to laugh at.

  53. Ruso

    Auto included in any control deck that wants a chance against have druid, which I'm turning is going to thank a nosedive. Also fucks up:
    -Evolve Shaman
    -Priest
    -Control Warrior
    -Miracle Rogue
    -Aggro Druid (not complaining there)
    -Quest Pally (as if it could get any worse)
    I also wonder if it works with the new doomed apprentice to kill 0 cost spells, in which case rogue is also blasted.

    1. Ian

      Aggro druid will be fine though. The only thing it can blow up is its mark of the lotus, which is nice but not crucial, particularily since you have to wait all the way to turn 6 before you can play this and the 4/6 is not likely to be great against the board aggro druid will likely have by this point.

  54. Everseed

    why this card is not include to even decks? this is absolutely breaking the game

    1. Sinitar

      Because even decks are mostly tempo or midrange decks. Playing 4/6 for (6) is not so good for tempo.
      Plus, this card must get in hand at the right time. Otherwise, it's trash.

Comments are closed.