Voodoo Doll

Voodoo Doll Card

Voodoo Doll is a 3 Mana Cost Epic Neutral Minion card from the The Witchwood set!

Card Text

Battlecry: Choose a minion. Deathrattle: Destroy the chosen minion.

Flavor Text

"Aww, I love it! It even kinda looks like me."

Voodoo Doll Card Review

One of the strongest cards from this expansion. I’m really surprised that this one is neutral, as it gives a sort of “hard removal” even for decks that didn’t have a good one before.

Well, let’s start by looking at its power level if you can’t combo it with something. This is a bit like a worse Corruption with a 1/1 minion attached.

It’s delayed and can be countered by transform effects (honestly, that’s not THAT bad – you force e.g. Mage to use Polymorph on your 3 mana card) and Silence (this one is worse). So it wouldn’t really see play like that. If you want to remove something, you usually want to remove it right away. If you don’t, your opponent gets another turn of the ongoing effect (like Ysera card) and another attack (either trades it into something or just deals more damage to you). But it can still sometimes be useful – some Warlock decks used to tech Corruption after all.

However, when rating this card, it’s important to look at the bigger picture. This card can be also cleared by the owner to kill the minion right away. The best example would be Mage – you could play this and ping it with your Hero Power on Turn 5. While you would most likely prefer to run Polymorph before this, it might make sense as an extra single target removal (alongside Poly) in Frost Lich Jaina deck – pinging it results in an extra Water Elemental after all. If Odd Mage somehow becomes a thing, it could also replace Polymorph in that deck.

Another good example is Warlock. There would be two main uses for it – as a single target removal with Mortal Coil (4 mana to destroy anything, quite good) or as a supplement to your AoE turns. It’s especially potent with Defile – not only it can clear a higher health target that would normally stay out of the Defile’s range, but it also has 1 health, so it can start a longer chain if you’re missing a 1 health minion on the board. Later it can also be used with Hellfire. Or with Dark Pact if you need single target removal and healing (it’s like a much better Siphon Soul, but you need to use two cards). Or possibly, after you turn into Bloodreaver Gul'dan, you can ping it with your Hero Power if you need to remove something big.

Warrior deck with lots of Whirlwind effects would also probably want to play this. Since you’re dropping 1 damage AoEs left and right, having an extra 3 mana removal is not too shaby.

However, all of the classes listed above have lots of removal options already. But how about let’s say Druid? A slower Druid deck was often held back by its lack of removal. When opponent dropped something big, you couldn’t really do much. This card can be combo’d with Wrath (1 damage + cycle), or even with Lesser Jasper Spellstone if you really need to kill something right away.

As for the Neutral activators, this could theoretically be combo’d with Elven Archer as a 2 cards, 4 mana neutral removal, which is cool, but since Archer doesn’t cycle and only leaves a 1/1 body behind, it’s not that great. Similar thing with Scorp-o-matic for 2 mana, which MIGHT be used in let’s say Paladin if you also run Aldor Peacekeeper or Humility, although that’s a really long shot.

Yet another application is running it in Spiteful Summoner decks. Since you have to drop most of the spell removals (as they would interfere with your Spiteful), this can substitute them quite nicely, especially if you have some way to proc it.

One more advantage over the regular spell removals is that it can bypass the “Can’t be targeted by spells or Hero Powers” effect, although we don’t really see it often in the current meta.

This card has lots of applications. In the end it might not see THAT much play, because most of the decks that would want to run it have other removal options too, but I really like it and I think that it’s very powerful.

Card rating: 9/10

Leave a Reply


  1. Maszo
    May 4, 2018 at 12:49 am

    Good one but i still can’t see why mages run this instead of polymorph?
    Ok costs one less, but doesn’t do the dirty job against death rattles or revives (if you goat a cube or a ragnaros or the obsidian thingy they are screwed up)
    Imo a little overrated, but still good

  2. SteelShroom
    April 10, 2018 at 4:07 am

    This could have great synergy with the Animated Berserker.

  3. StickyDice
    April 9, 2018 at 1:31 am

    Goddam Priests are going to overuse this sh*t.

  4. Flokinchen
    April 7, 2018 at 2:15 pm

    Why can’t I use this in your Deckbuilder?

  5. Asperkraken
    April 6, 2018 at 11:11 pm

    Removal for all! Huzzah! Can see this slotting in any control deck.
    Note to admin: this card isn’t populating in Deck Builder yet?

  6. name
    April 6, 2018 at 3:28 am

    ın wild . can i choose 2 other minion with brann ?

    • Killy
      April 6, 2018 at 4:39 am


    • Psycho
      April 6, 2018 at 4:40 am

      No, as any targeted battlecry, this one would choose the same minion twice, just like a Moat Lurker tries to kill the same minion twice

      • DracoSlayer
        April 6, 2018 at 3:38 pm

        It does cost 3 mana.. have to choose between 3 mana prince or this in cubelock

    • Yup
      April 11, 2018 at 4:57 pm

      No itll choose the selected minion twice

  7. Andy
    April 5, 2018 at 5:54 pm

    “This card cannot be targeted by spells and hero power”
    But i do VooDoo 😉

    *laughs in VooDoo*

  8. JeebRish
    April 5, 2018 at 2:36 pm

    plz put this card in the deck builder…!!!

  9. Jin2908
    April 5, 2018 at 11:40 am

    Great neutral removal option. Card needs to be added to the database, it does not appear in tthe deckbuilder

  10. Bladeofsteel
    April 5, 2018 at 9:32 am

    This card still needs to be added to the database, it doesnt appear in deck building yet. As for the card simply amazing. 5 mana kill anything in mage. Kills a small board and a big thing in cubelock. Can also emergency kill your own cube if you mortal coil it. Works really good in hunter and druid where you can use something like arcane shot, wrath, jasper spellstone moonfire, or rush in with houndmaster shaw.

    • Killy
      April 6, 2018 at 4:38 am

      You dont wanna use jasper, moonfire or arcane shot on this crap. Mage has already enough removal an sheep is just better than this bad assasinate.

      • Bladeofsteel
        April 6, 2018 at 5:18 am

        Moonfire on this will let you kill a deathwing, name something else that will be standard legal that can do that. Mage may actually be minion based if they want to take advantage of book of specters, and having a 5 mana kill something option is there. Mage is losing a bunch of its good single target removal, so this might be ok.

        • Killy
          April 6, 2018 at 6:55 am

          You will kill a Deathwing? What game are you playing where killing a Deathwing is a concern? Your opponent played Deathwing and has no cards left. You are on 10 mana. Why do you need a shitty 2 card combo to kill it? Mages have way better removal they don’t need a assasinate.

          • Bladeofsteel
            April 6, 2018 at 11:03 am

            Ever played against this deck call spiteful priest? they can get a tyrantus or deathwing way more consistently, with Cthun n’zoth and y’shaarj leaving. Mage has essentially no outs to tyrantus, this is one. So if you value your matchup to spiteful this can be a good one. This is also a good followup on turn 5 to kill a turn 4 mountain giant.

          • Bladeofsteel
            April 6, 2018 at 11:05 am

            Druid also loses to spiteful, basically the moment, they drop spiteful into tyrantus, which will happen turn 6 about a 1/3 of the time now.

          • Killy
            April 7, 2018 at 1:58 am

            So you are hyped for a card that u might need in a rare case scenario. The ods are 1/4 btw because there is a new shitty 10 mana 8/8 and they just get a 10 drop if they reveal there 10 mana spell.

        • Chocobo
          April 7, 2018 at 12:32 am

          Sure you ll put a trash card in a deck just in the case you run into a tier 2 deck that might but probably wont summon a random Tyrantus.
          This is a bad card.Corruption is useless any type of deck.
          This is worse in most cases and using a 2 card combo for single removal is really bad value.The only class without this kind of removal is druid that from what i see it wont even have a tier 2 deck this meta.(i know other classes too dont have single target removal but they have debuffs like Tarim for example)

          • Bladeofsteel
            April 7, 2018 at 8:45 am

            I guess we will see how the meta plays out. The author rated this card a 9/10. It gives big minion removal to classes like druid, hunter and the potential new minion mage.

  11. Kento3285
    April 5, 2018 at 9:14 am

    Late game rouge value removal with deathknight! Takes some setup but so powerful: umbra, voodoo, shadowstep, shadowstep. Next turn, umbra, voodoo, voodoo, 3 cards, 3 kills, no combo needed, should really out value in control matchup if control rouge can work.

    • Killy
      April 5, 2018 at 9:16 am

      You are living in a dream world. turn 8 or later combos that aren’t even a wincondition and just good against big minions..

  12. Warptens
    April 4, 2018 at 8:01 pm

    Doll + dark pact is a 2mana cheaper siphon that heals for 8 instead of 3. It’s completely OP.
    Doll + coil is a blastcrystal that doesn’t kill your manacrystal. It’s very strong.
    What if you don’t have those combos? It works with defile, with umbra (or does it?), and at worst, with hellfire or guldan hero power, or even just play it like that and leave the 1/1. If they silence it they won’t silence the voidlord.

    • 2bawse4u
      April 4, 2018 at 8:11 pm

      Works with Umbra. Think about it in your head, as you play this card, it targets the minion before it even goes on a board (think it like Kabal Talonpriest, you choose a card before the card is put on board to choose a minion) You mark the minion, then the minion is on board, Umbra triggers. Therefor, it would be a 3 mana Assassinate. (plus a 1/1)

    • Killy
      April 5, 2018 at 3:14 am

      Doll + Dark pact still cost you 2 cards and it is an 2 card combo. Doll + coil is a better assasinate (which doesn’t see play) but with the downside that you again need a 2 card combo. Umbra you wanna use for other combos and just playing the 1/1 is a very bad corruption (which doesn’t see play).

  13. KaihatsuJai
    April 4, 2018 at 6:03 pm

    Pure awesome. How could anyone not like this card?

  14. Phil
    April 4, 2018 at 5:12 pm

    Did someone at CUUUBELOCK?

  15. Soup And Salad
    April 4, 2018 at 3:18 pm

    There are a couple simple, interesting, and powerful instant kill combos that can be done with this card. Baiting out a transforming removal card to take out a 1/1 is also really powerful in a control match-up.

    I don’t really see thing seeing play in faster decks, but that’s fine. Not everything has to.

    This will see regular play in midrange, control, and slow combo decks.

  16. Combo?
    April 4, 2018 at 12:31 pm

    Could be run with Spiritsinger too for insta kill or does her effect trigger before battlecry? I feel like a Ravenous Chupacabra in hearth would be pretty strong even as a 2 card combo.

  17. Djbugib
    April 4, 2018 at 11:25 am

    finally that druid gets removal

  18. Hox
    April 4, 2018 at 11:02 am

    I really like this for the odd mage I’ve been kind of theorycrafting with this expansion in mind. Great replacement for an even cost polymorph with helps ease the pain of this recent legendary mage reveal.

    I’m hopeful that the next legendary will at least be a decent, odd cost card. Judging by the name of it, it should be a good one. I’m thinking one or more of these remaining mage cards should be spells and I’m just hoping at least one is a big, odd one.

  19. Xix
    April 4, 2018 at 10:57 am

    I feel like this is only really good in warlock and Warrior. Mortail coil, defile, but even hellfire if you have no other choice. And warrior is loaded with doing damage to his own stuff, so for warrior the question is: does he need more?

    For mage i think polymorph is a better choice so unlesh mage wants even more removel, this could be added, but you might want to concider meteor in that case…

  20. SkywardStryk
    April 4, 2018 at 9:45 am

    Takes Coldlight Oracle away from Standard due to it harming class identity.

    Proceeds to add minion removal to every class.

    Great card, obviously much better in some classes than others (as are all neutral cards). Will be excited to see how this fits into current archetypes.

  21. iZnorU
    April 4, 2018 at 9:32 am

    I wonder if you use shadow step to choose another minion and backstab to kill voodoo.

    Would it kill two minions for the cost of 4 mana? or would the shadow step null the first chosen minion?

    • Uthrr
      April 4, 2018 at 9:59 am

      Obviously it wouldnt count the first target

      • iZnorU
        April 4, 2018 at 10:09 am

        knew it, thanks for clarifying~

  22. Brady Lynch
    April 4, 2018 at 8:58 am

    Oh man this is OP in rogue!
    Step 1) Pick Target
    Step 2) Use Assassinate on Voodoo Doll
    Step 3) VALUE

    • Fxenchy
      April 4, 2018 at 10:58 am

      Please tell me this is sarcasm

    • GUN
      April 4, 2018 at 1:10 pm

      yeah come on man, this would NEVER work.

      assassinate only targets enemy minions!

  23. Immolate
    April 4, 2018 at 8:06 am

    When you realize that they just gave your classic Control warrior two more copies of hard removal.

  24. Killy
    April 4, 2018 at 8:03 am

    No way this card is rated 4.6 why are people that bad?

  25. SwitterS
    April 4, 2018 at 7:33 am

    Would rogue be able to Umbra drop him – Pick him back up – get an insta kill – then drop again choose another for a kill?

    • Kenchilada
      April 4, 2018 at 7:56 am

      Yeah but if you’re putting in that much effort vilespine slayer is cheaper and only costs 1 card

  26. Spiritflame
    April 4, 2018 at 7:19 am

    Lich Jania, easy water ele and destory a minion

    • Nightfall
      April 4, 2018 at 7:25 am

      Sounds good, but why not polymorph? 1 mana more and guaranteed to stop deathrattles

      • RinMathews
        April 4, 2018 at 7:32 am

        Big spell Mage. Also you could always run 3 kill spells instead of 2.

      • Put your faith in my ass
        April 4, 2018 at 7:34 am

        He probably meant that you can kill your own Voodoo Doll with Lich Jaina to trigger the Deathrattle and the effect of the “Hero Power”

      • KaihatsuJai
        April 4, 2018 at 6:08 pm

        Play both. Now Sindragosa can disappear.

  27. Gody322
    April 4, 2018 at 6:56 am

    How does it work with Brann? Do you get to kill two things or just the same thing twice?

    • Joeydungee
      April 4, 2018 at 7:05 am

      Brann will just choose the same thing twice

    • TPKPatchy
      April 4, 2018 at 9:51 am

      BUT Murmuring elemental will let you pick two targets

      • StarPlatnum
        April 4, 2018 at 10:40 am

        could be wrong but pretty sure thats not true, murmuring elemental doesn’t let you choose two targets to deal damage to when you use fireplume or fire elemental, doesn’t let you choose two minions when you use cube or moat lurker. don’t think it’ll let you choose two minions here.

  28. Don DeGray
    April 4, 2018 at 6:53 am

    I dig this, it’s kind of like an inverted execute that every class can utilize.

  29. Fleepo
    April 4, 2018 at 6:52 am

    Now let’s imagine this having Echo. That would have made things interesting…

    • Broken Glass
      April 4, 2018 at 7:37 am

      It can have echo if you run it with the warlock legendary

  30. Syrea
    April 4, 2018 at 6:51 am

    Mage has polymorph, guys. It’s much better

    • Superbaas
      April 4, 2018 at 7:25 am

      On curve, this serves as a decent minion, where as polymorph is still generally not that great on 4. This can also be utilized in decks that have a damage based full clear (warrior, warlock) to extend that clear to include a large, single minion.

      • Syrea
        April 4, 2018 at 8:12 am

        I’m talking about mage exclusively. It’s worth spending 1 more mana for the silence effect

  31. Piterno
    April 4, 2018 at 6:43 am

    In warlock this plus Mortal Coil is 4 mana destroy a minion “draw a card”. Would see play there.

    • Maya
      April 4, 2018 at 6:51 am

      It isn’t really – as you spend two cards and get one back. It is 4 mana destroy a minion (for which you need a two card combo). Still pretty good though I think.

    • Xix
      April 4, 2018 at 8:43 am

      Or this and defile, can help you clear the board when there is one big guy that would stick.

  32. Killer Lord
    April 4, 2018 at 6:42 am

    This card might work in a zoolock deck as well. This is a great minion to ‘eat’ with sanguine reveler or ranvenous pterrordax for example

      April 4, 2018 at 7:22 am

      Interesting idea. Zoo has gotten some other tools, too. Perhaps there’s something to it.

  33. Thrombin
    April 4, 2018 at 6:26 am

    In mage it’s a 5 mana instant kill with hero power which is not quite as good as Rogue’s Assassinate (since Assassinate doesn’t use up the hero power). Of course Assassinate doesn’t see play.

    It’s better if you can combine with a board clear like Dragons Fury, Spirit Lash or Hellfire or with some kind of Pyromancer combo but only if that doesn’t destroy more of your board than the enemy!

  34. Jimilinho
    April 4, 2018 at 6:26 am

    Really strong card,

    Aside from the obvious synergies with Jaina, defile etc.. , the fact it can deal with untargetable minions like tyrantus and soggath is going to make it much easier to deal with priest decks that high roll with free from amber.

  35. caramel cookie
    April 4, 2018 at 6:22 am

    Will work amazingly well with defile.

  36. Someone
    April 4, 2018 at 6:17 am

    Maybe could see play in baku warrior (if it’s even going to be a thing) since it can’t run executes

  37. Nerfson
    April 4, 2018 at 6:08 am

    I smell nerf (great card though).

  38. toobad
    April 4, 2018 at 5:58 am

    too bad this doesn’t really work well with play dead

  39. JRbbx
    April 4, 2018 at 5:50 am

    *Mage plays Explosive Runes*
    *I play Voodoo Doll on one of their minions*

    • Peter
      April 4, 2018 at 8:13 am

      you forgot the key steps
      *I take 5 face damage versus a deck that really only cares about mindless SMORC*
      *I die next turn*

      • JRbbx
        April 4, 2018 at 9:26 am

        tru fair point

        • Dominic Aguina
          April 4, 2018 at 3:34 pm

          I mean all the good pieces of that deck rotate so that scenario seems unlikely

  40. Vincent
    April 4, 2018 at 5:38 am

    Spiritsinger Umbra approves this card.

    • Swolelord
      April 4, 2018 at 6:01 am

      No she doesn’t since this cards deathrattle can never trigger twice

      • Superbaas
        April 4, 2018 at 7:27 am

        Shadow step does provide a neat extra step, and is generally useful in that deck.

        • KaihatsuJai
          April 4, 2018 at 6:13 pm

          Someone else here said, “vilespine slayer is cheaper and only costs 1 card.”

      • Amethonys
        April 4, 2018 at 8:16 am

        Still removes it instantly.

  41. Poison
    April 4, 2018 at 5:36 am

    playing this onto an obsidian statue is basically playing mind control for 3 mana

    • Rifton
      April 4, 2018 at 5:42 am

      why …??

    • WildRage
      April 4, 2018 at 5:53 am

      Not really but the novelty is similar, I’ll give you that. Mind Control is extremely better though in many ways.

  42. GlosuuLang
    April 4, 2018 at 5:34 am

    Oh I love this card! Great flavor too! Allows for some great combos. 5/5 stars.

  43. Axelacks
    April 4, 2018 at 5:25 am

    Will you have to silence your opponent’s voodoo doll or your minion that was chosen in order to stop it from dying? Would be cool of it tainted the target minion with text.

    • Fyeox
      April 4, 2018 at 5:28 am

      it’s the effect of the voodoodoll so you have to mute the doll not your minion.

  44. WildRage
    April 4, 2018 at 5:24 am

    This is busted. Good thing is any class can basically run this with an efficient way to trigger its deathrattle the same turn.

  45. Vpopich
    April 4, 2018 at 5:22 am

    Finally, a good odd-cost Control Warrior card.

  46. Thraben
    April 4, 2018 at 5:22 am

    Yayyy a great card for control warrior! 😀 feelsgood

  47. NirvanaX
    April 4, 2018 at 5:20 am

    Perfect with Cubelock

  48. Korrupt
    April 4, 2018 at 5:18 am

    The idea of the card is very interesting and looks very fun to play!
    It could be also used in a warrior deck so I can’t wait to tinker around with this

  49. Guitarboy2111
    April 4, 2018 at 5:12 am

    This card is pretty flexible, can be run in both control as well as aggro!

  50. Rifton
    April 4, 2018 at 5:08 am

    Awesome for Mage / Jaina *-*
    Warlock Defile/Trigger

    • Yamineko
      April 4, 2018 at 5:12 am

      Jaina is so good with this one…

      • Ggwp
        April 4, 2018 at 5:15 am

        Jaina is just a hero?

        • Thraben
          April 4, 2018 at 5:22 am

          They mean Frost Lich Jaina whose hero power deals 1 damage and if it kills it’ll summon a water elemental. So yeah this would be great with that

      • Rancuk
        April 4, 2018 at 5:16 am

        As well as Malfurion and Valeera 😀

        • Stephen
          April 4, 2018 at 5:41 am

          Except Malfurion and Valeera can’t target their own minions with their hero powers.

          • Yamineko
            April 4, 2018 at 6:53 am

            Warlock in Gul’dan form can. But, with Mortal Coil, it’s a 4 mana “Kill any minion, draw a card.”
            I love this card!

          • KaihatsuJai
            April 4, 2018 at 6:17 pm

            I think Malfurion because Druid has no removal, and Valeera the Hollow to duplicate