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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Ambient Lightspawn
Finale and Overheal: Give another random friendly minion +2/+2.
Priest Common Minion 4 3 4
Ambush
Secret: After your opponent plays a minion, summon a 2/3 Ambusher with Poisonous.
Rogue Rare Spell 2
Ambush Predators
Summon a 1/1 Spitter with Stealth and Poisonous. Kindred: Do it again.
Rogue Rare Spell 3
Am'gam Rager
Neutral Common Minion 3 1 5
Amirdrassil
Summon a 1-Cost minion. Gain 1 Armor. Draw 1 card. Refresh 1 Mana Crystal. (Improves each use!)
Druid Legendary Location 5
Amitus, the Peacekeeper
Titan Taunt. Your minions can't take more than 2 damage at a time.
Paladin Legendary Minion 7 1 8
Amorphous Slime
Battlecry: Discard a random Undead. Deathrattle: Summon a copy of it.
Warlock Epic Minion 5 5 3
Amphibian's Spirit
Give a minion +2/+2 and "Deathrattle: Give a friendly minion +2/+2 and this Deathrattle."
Hunter Epic Spell 3
Amphibious Elixir
Restore 5 Health. Discover a spell.
Shaman Rare Spell 2
Amplified Elekk
Taunt Deathrattle: Deal 3 damage to all enemy minions.
Neutral Common Minion 10 6 12
Amplified Snowflurry
Battlecry: Your next Hero Power costs (0) and Freezes the target.
Mage Common Minion 2 2 3
Amulet of Undying
Tradeable Resurrect 1 friendly Deathrattle minion. (Upgrades when Traded!)
Priest Common Spell 3
Anachronos
Battlecry: Send all other minions 2 turns into the future.
Paladin Legendary Minion 7 8 8
Ancestor's Call
Put a random minion from each player's hand into the battlefield.
Shaman Epic Spell 4
Ancestral Guardian
Lifesteal Reborn
Paladin Common Minion 4 4 2
Ancestral Healing
Restore a minion to full Health and give it Taunt.
Shaman Free Spell 0
Ancestral Knowledge
Draw 2 cards. Overload: (1)
Shaman Common Spell 2
Ancestral Spirit
Choose a minion. When that minion is destroyed, return it to the battlefield.
Shaman Rare Spell 2
Ancharrr
After your hero attacks, draw a Pirate from your deck.
Warrior Legendary Weapon 3 2 2
Anchored Totem
After you summon a 1-Cost minion, give it +2/+1.
Shaman Common Minion 2 0 3
Anchorite
Whenever another minion is Overhealed, give it that much extra Health.
Priest Rare Minion 3 2 4
Ancient Brewmaster
Battlecry: Return a friendly minion from the battlefield to your hand.
Neutral Common Minion 4 5 4
Ancient Harbinger
At the start of your turn, put a 10-Cost minion from your deck into your hand.
Neutral Epic Minion 6 4 6
Ancient Krakenbane
Battlecry: If you've cast three spells while holding this, deal 5 damage.
Hunter Rare Minion 3 3 3
Ancient Mage
Battlecry: Give adjacent minions Spell Damage +1.
Neutral Rare Minion 4 2 5
Ancient Mysteries
Draw a Secret from your deck. It costs (0).
Mage Common Spell 2
Ancient of Blossoms
Taunt
Neutral Common Minion 6 3 8
Ancient of Growth
Choose One - Summon three 2/2 Treants; or Transform your Treants into 5/5 Ancients with Taunt.
Druid Epic Minion 7 5 5
Ancient of Lore
Choose One - Draw two cards; or Restore 7 Health.
Druid Epic Minion 7 7 7
Ancient of War
Choose One - +5 Attack; or +5 Health and Taunt.
Druid Epic Minion 7 5 5
Ancient of Yore
Dormant for 2 turns. While Dormant, gain 3 Armor and draw a card at the end of your turn.
Neutral Epic Minion 5 5 5
Ancient Pterrordax
Battlecry: Choose to gain Stealth until next turn, Elusive, or Windfury.
Neutral Rare Minion 4 4 4
Ancient Raptor
Battlecry: Choose to gain +3 Attack, Divine Shield, or "Deathrattle: Summon two 1/1 Plants."
Neutral Epic Minion 2 2 1
Ancient Shade
Battlecry: Shuffle an "Ancient Curse into your deck that deals 7 damage to you when drawn.
Neutral Rare Minion 4 7 4
Ancient Shieldbearer
Battlecry: If your C'Thun has at least 10 Attack, gain 10 Armor.
Warrior Rare Minion 6 6 6
Ancient Stegodon
Battlecry: Choose to gain TauntPoisonous, or +1/+1.
Neutral Common Minion 3 1 5
Ancient Totem
Neutral Common Minion 0 0 3
Ancient Void Hound
At the end of your turn, steal 1 Attack and Health from all enemy minions.
Demon Hunter Epic Minion 9 10 10
Ancient Watcher
Can't Attack.
Neutral Rare Minion 2 4 5
Anduin's Gift
Discover a temporary Power Word: Shield, Shadow Word: Pain or Mind Control.
Priest Rare Spell 1
Anetheron
Costs (1) if your hand is full.
Warlock Legendary Minion 6 8 6
Angry Chicken
Enrage: +5 Attack.
Neutral Rare Minion 1 1 1
Angry Helhound
Rush Has +4 Attack on your turn.
Neutral Rare Minion 4 2 5
Anima Extractor
Whenever a friendly minion takes damage, give a random minion in your hand +1/+1.
Warrior Common Minion 2 1 4
Anima Golem
At the end of each turn, destroy this minion if it's your only one.
Warlock Epic Minion 6 9 9
Animal Companion
Summon a random Beast Companion.
Hunter Free Spell 3
Animate Dead
Resurrect a friendly minion that costs (3) or less.
Priest Rare Spell 1
Animated Armor
Your hero can only take 1 damage at a time.
Mage Rare Minion 4 4 4