Hearthstone Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Ancient of Lore Choose One - Draw two cards; or Restore 7 Health. |
Druid | Epic | Minion | 7 | 7 | 7 | |
Ancient of War Choose One - +5 Attack; or +5 Health and Taunt. |
Druid | Epic | Minion | 7 | 5 | 5 | |
Ancient Shade Battlecry: Shuffle an "Ancient Curse into your deck that deals 7 damage to you when drawn. |
Neutral | Rare | Minion | 4 | 7 | 4 | |
Ancient Shieldbearer Battlecry: If your C'Thun has at least 10 Attack, gain 10 Armor. |
Warrior | Rare | Minion | 6 | 6 | 6 | |
Ancient Totem |
Neutral | Common | Minion | 0 | 0 | 3 | |
Ancient Void Hound At the end of your turn, steal 1 Attack and Health from all enemy minions. |
Demon Hunter | Epic | Minion | 9 | 10 | 10 | |
Ancient Watcher Can't Attack. |
Neutral | Rare | Minion | 2 | 4 | 5 | |
Anduin's Gift Discover a temporary Power Word: Shield, Shadow Word: Pain or Mind Control. |
Priest | Rare | Spell | 1 | |||
Anetheron Costs (1) if your hand is full. |
Warlock | Legendary | Minion | 6 | 8 | 6 | |
Angry Chicken Enrage: +5 Attack. |
Neutral | Rare | Minion | 1 | 1 | 1 | |
Angry Helhound Rush Has +4 Attack on your turn. |
Neutral | Rare | Minion | 4 | 2 | 5 | |
Anima Extractor Whenever a friendly minion takes damage, give a random minion in your hand +1/+1. |
Warrior | Common | Minion | 2 | 1 | 4 | |
Anima Golem At the end of each turn, destroy this minion if it's your only one. |
Warlock | Epic | Minion | 6 | 9 | 9 | |
Animal Companion Summon a random Beast Companion. |
Hunter | Free | Spell | 3 | |||
Animate Dead Resurrect a friendly minion that costs (3) or less. |
Priest | Rare | Spell | 1 | |||
Animated Armor Your hero can only take 1 damage at a time. |
Mage | Rare | Minion | 4 | 4 | 4 | |
Animated Avalanche Battlecry: If you played an Elemental last turn, summon a copy of this. |
Mage | Common | Minion | 7 | 7 | 6 | |
Animated Berserker After you play a minion, deal 1 damage to it. |
Warrior | Common | Minion | 1 | 1 | 3 | |
Animated Broomstick Rush Battlecry: Give your other minions Rush. |
Neutral | Common | Minion | 1 | 1 | 1 | |
Anka, the Buried Battlecry: Change each Deathrattle minion in your hand into 1/1 that costs (1). |
Rogue | Legendary | Minion | 5 | 5 | 5 | |
Annoy-o-Module Magnetic Divine Shield Taunt |
Paladin | Rare | Minion | 4 | 2 | 4 | |
Annoy-o-Tron Taunt Divine Shield |
Neutral | Common | Minion | 2 | 1 | 2 | |
Annoy-o-Troupe Taunt, Divine Shield Deathrattle: Summon three 1/2 Mechs with Taunt and Divine Shield. |
Paladin | Epic | Minion | 9 | 3 | 6 | |
Annoying Fan Battlecry: Choose a minion. It can't attack while this is alive. |
Neutral | Common | Minion | 1 | 1 | 2 | |
Anodized Robo Cub Taunt. Choose One - +1 Attack; or +1 Health. |
Druid | Common | Minion | 2 | 2 | 2 | |
Anomalus Deathrattle: Deal 8 damage to all minions. |
Mage | Legendary | Minion | 8 | 8 | 6 | |
Anonymous Informant Battlecry: The next Secret you play costs (0). |
Neutral | Common | Minion | 2 | 2 | 3 | |
Anti-Magic Shell Give your minions +1/+1 and "Can't be targeted by spells or Hero Powers." |
Death Knight | Rare | Spell | 3 | |||
Antique Flinger Battlecry: If you've Excavated twice, destroy an enemy minion. |
Rogue | Rare | Minion | 3 | 4 | 3 | |
Antique Healbot Battlecry: Restore 8 Health to your hero. |
Neutral | Common | Minion | 5 | 3 | 3 | |
Anub'ar Ambusher Deathrattle: Return a friendly minion to your hand. |
Rogue | Common | Minion | 4 | 5 | 5 | |
Anub'arak Deathrattle: Summon a 4/4 Nerubian with "Deathrattle: Summon Anub'arak." |
Rogue | Legendary | Minion | 8 | 8 | 4 | |
Anubisath Defender Taunt. Costs (0) if you've cast a spell that costs (5) or more this turn. |
Druid | Epic | Minion | 5 | 3 | 5 | |
Anubisath Sentinel Deathrattle: Give a random friendly minion +3/+3. |
Neutral | Common | Minion | 5 | 4 | 4 | |
Anubisath Warbringer Deathrattle: Give all minions in your hand +3/+3. |
Neutral | Common | Minion | 9 | 9 | 6 | |
Anub'Rekhan Battlecry: Gain 5 Armor. Your next 3 minions this turn cost Armor instead of Mana. |
Druid | Legendary | Minion | 8 | 7 | 7 | |
Anyfin Can Happen Summon 7 Murlocs that died this game. |
Paladin | Rare | Spell | 10 | |||
Apexis Blast Deal 5 damage. If your deck has no minions, summon a random 5-Cost minion. |
Mage | Epic | Spell | 5 | |||
Apexis Smuggler After you play a Secret, Discover a spell. |
Mage | Epic | Minion | 2 | 2 | 3 | |
Apothecary Helbrim Battlecry and Deathrattle: Add a random Poison to your hand. |
Rogue | Legendary | Minion | 4 | 3 | 2 | |
Apothecary's Caravan At the start of your turn, summon a 1-Cost minion from your deck. |
Warlock | Rare | Minion | 2 | 1 | 3 | |
Apotheosis Give a minion +2/+3 and Lifesteal. |
Priest | Common | Spell | 3 | |||
Aqua Archivist Battlecry: The next Elemental you play costs (2) less. |
Mage | Common | Minion | 2 | 2 | 2 | |
Aquatic Form Dredge. If you have Mana to play the card this turn, draw it. |
Druid | Rare | Spell | 0 | |||
Ara'lon Battlecry: Summon one of each Dormant Wildseed. |
Hunter | Legendary | Minion | 5 | 4 | 5 | |
Aranasi Broodmother Taunt When you draw this card, restore 4 Health to your hero. |
Warlock | Common | Minion | 6 | 4 | 6 | |
Arathi Weaponsmith Battlecry: Equip a 2/2 weapon. |
Warrior | Common | Minion | 4 | 3 | 3 | |
Arbor Up Summon two 2/2 Treants. Give your minions +2/+1. |
Druid | Rare | Spell | 5 |