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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Cosmic Phenomenon
Summon three 2/3 Elementals with Taunt. If your board is full, give your minions +1/+1.
Druid Epic Spell 5
Counterspell
Secret: When your opponent casts a spell, Counter it.
Mage Rare Spell 3
Crackle
Deal 3-6 damage. Overload: (1)
Shaman Common Spell 2
Crafter's Aura
At the end of your turn, summon a random 6-Cost minion. Lasts 3 turns.
Paladin Rare Spell 7
Cram Session
Draw 1 card (improved by Spell Damage).
Mage Rare Spell 2
Crash of Thunder
Deal 3 damage to all enemies. Costs (1) less for each Nature spell you've cast this turn.
Shaman Common Spell 5
Creation Protocol
Discover a copy of a minion in your deck. Forge: Get another copy.
Priest Rare Spell 2
Cremate
Discover a minion with a Dark Gift. It costs (2) less.
Death Knight Common Spell 3
Crescendo
Take Fatigue damage. Deal that much damage to all enemies.
Warlock Rare Spell 2
Crusader Aura
Whenever a friendly minion attacks, give it +2/+1. Lasts 3 turns.
Paladin Epic Spell 4
Cryopreservation
Freeze an enemy. Excavate a treasure.
Mage Common Spell 2
Cryosleep
Deal 4 damage and draw a card. Kindred: Draw another.
Death Knight Rare Spell 4
Cryostasis
Give a minion +3/+3 and Freeze it.
Shaman Epic Spell 2
Crystal Power
Choose One - Deal 2 damage to a minion; or Restore 5 Health.
Druid Common Spell 1
Crystalsong Portal
Discover a Druid minion. If your hand has no minions, keep all 3.
Druid Epic Spell 2
Cultist Map
Discover a card from your deck. If you play it this turn, also pick one of the others.
Rogue Rare Spell 2
Cultivation
Give your minions +2/+2. Costs (1) less for each Treant you've summoned this game.
Druid Common Spell 8
Curse of Agony
Shuffle three Agonies into the opponent's deck. They deal Fatigue damage when drawn.
Warlock Rare Spell 1
Curse of Flesh
Enemy minions cost Health instead of Mana next turn.
Warlock Rare Spell 1
Curse of Rafaam
Give your opponent a 'Cursed!' card. While they hold it, they take 2 damage on their turn.
Warlock Common Spell 2
Curse of Weakness
Echo Give all enemy minions -2 Attack until your next turn.
Warlock Rare Spell 2
Cursed Campaign
Give a friendly minion "Deathrattle: Summon two copies of this minion that are Dormant for 2 turns."
Warlock Epic Spell 4
Cursed Souvenir
Give a minion +3/+3 and "At the start of your turn, deal 3 damage to your hero."
Rogue, Warlock Epic Spell 2
Dark Alley Pact
Summon a Fiend with Taunt with stats equal to your hand size.
Warlock Rare Spell 4
Dark Bargain
Destroy 2 random enemy minions. Discard 2 random cards.
Warlock Epic Spell 4
Dark Conviction
Set a minion's Attack and Health to 3.
Paladin Common Spell 2
Dark Pact
Destroy a friendly minion. Restore 8 Health to your hero.
Warlock Common Spell 1
Dark Possession
Deal 2 damage to a friendly character. Discover a Demon.
Warlock Rare Spell 1
Dark Prophecy
Discover a 2-Cost minion. Summon it and give it +3 Health.
Priest Rare Spell 3
Dark Skies
Deal 1 damage to a random minion. Repeat for each card in your hand.
Warlock Epic Spell 3
Dark Transformation
Transform an Undead into 4 /5 Undead Monstrosity with Rush.
Death Knight Common Spell 2
Dark Wispers
Choose One - Summon 5 Wisps; or Give a minion +5/+5 and Taunt.
Druid Epic Spell 6
Darkbomb
Deal 3 damage to a character. If it dies, draw a Shadow spell.
Warlock Common Spell 2
Darkest Hour
Destroy all friendly minions. For each one, summon a random minion from your deck.
Warlock Epic Spell 6
Deadline
Tradeable, Temporary Destroy a minion.
Rogue, Warlock Rare Spell 2
Deadly Poison
Give your weapon +2 Attack.
Rogue Common Spell 1
Deafen
Silence a minion. Combo: Also deal 2 damage to it.
Priest, Rogue Common Spell 1
Deal with a Devil
Summon two 3/3 Felfiends with Lifesteal. If your deck has no minions, summon two more.
Demon Hunter Rare Spell 5
Deathborne
Deal 2 damage to all minions. Summon a 2/2 Volatile Skeleton for each killed.
Mage Rare Spell 6
Deathweaver Aura
Give a minion "Deathrattle: Summon two 3/2 Zombies." Overload: (1)
Shaman Common Spell 2
Deck of Chaos
Swap the Cost and Attack of all minions in your deck.
Warlock Legendary Spell 5
Deck of Wonders
Shuffle 5 Scrolls into your deck. when drawn, cast a random spell.
Mage Epic Spell 5
Deep Breath
Deal 1 damage to a minion and its neighbors. (Improved by number of other spells in your hand.)
Mage Rare Spell 5
Deep Freeze
Freeze an enemy. Summon two 3/6 Water Elementals.
Mage Rare Spell 8
Defile
Deal 1 damage to all minions. If any die, cast this again.
Warlock Rare Spell 2
Defrost
Draw card. Spend 2 Corpses to draw another.
Death Knight Rare Spell 2
Deliverance
Deal 3 damage to a minion. Honorable Kill: Summon a new 3/3 copy of it.
Priest Common Spell 3
Demonbolt
Destroy a minion. Costs (1) less for each minion you control.
Warlock Common Spell 8