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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Demonfire
Deal 2 damage to a minion. If it’s a friendly Demon, give it +2/+2 instead.
Warlock Common Spell 2
Demonfuse
Give a Demon +3/+3.
Warlock Common Spell 2
Demonheart
Deal 5 damage to a minion. If it's a friendly Demon, give it +5/+5 instead.
Warlock Epic Spell 5
Demonic Assault
Deal 3 damage. Sumon two 1/3 Voidwalkers with Taunt.
Warlock Common Spell 4
Demonic Deal
Lifesteal. Deal 4 damage to a minion. Put a random Demon that costs (5) or more on top of your deck.
Demon Hunter, Shaman Rare Spell 2
Demonic Dynamics
Discover 2 Demons. Finale: Give them +1/+2.
Warlock Rare Spell 2
Demonic Project
Each player transforms a random minion in their hand into a Demon.
Warlock Common Spell 2
Demonic Studies
Discover a Demon. Your next one costs (1) less.
Warlock Common Spell 1
Demonwrath
Deal 2 damage to all non-Demon minions.
Warlock Rare Spell 3
Deputization Aura
Your left-most minion has +1 Attack and Lifesteal. Lasts 3 turns.
Paladin Rare Spell 3
Desperate Prayer
Restore 5 Health to each hero.
Priest Common Spell 0
Desperate Stand
Give a minion "Deathrattle: Return this to life with 1 Health."
Paladin Rare Spell 2
Dethrone
Destroy a minion. Combo: Summon a random 8-Cost minion.
Rogue Common Spell 7
Devolve
Transform all enemy minions into random ones that cost (1) less.
Shaman Rare Spell 2
Devolving Missiles
Shoot three random missiles at random enemy minions that transform them into ones that cost (1) less.
Mage, Shaman Epic Spell 1
Devour Mind
Copy 3 cards from your opponent's deck and add them to your hand.
Priest Rare Spell 5
Devouring Plague
Lifesteal. Deal 4 damage randomly split among all enemy minions.
Priest Common Spell 3
Dew Process
For the rest of the game, players draw an extra card at the start of their turn.
Druid Rare Spell 4
Digging Straight Down
Deal 8 damage to a minion. Excavate a treasure.
Shaman Common Spell 4
Dirge of Despair
Deal 3 damage to a character. If that kills it, summon a Demon from your deck.
Warlock Rare Spell 6
Distress Signal
Summon two random 2-Cost minions. Refresh 2 Mana Crystals.
Druid Common Spell 4
Divergence
Split a minion in your hand into two halves.
Warlock Epic Spell 5
Divination
Destroy a friendly Wisp to draw 3 cards.
Mage Rare Spell 2
Divine Brew
Give a character Divine Shield. (3 Drinks left!)
Mage, Paladin Rare Spell 1
Divine Hymn
Restore 6 Health to all friendly characters.
Priest Common Spell 2
Divine Star
Deal 3 damage to a minion. Give a random minion in your hand +3 Health.
Priest Common Minion 2 0 0
Divine Strength
Give a minion +1/+2.
Paladin Common Spell 1
Don't Stand in the Fire!
Deal 10 damage randomly split among all enemy minions. Overload: (1)
Shaman Rare Spell 5
DOOM!
Destroy all minions. Draw a card for each.
Warlock Epic Spell 10
Door of Shadows
Draw a spell. Infuse (2): Add a temporary copy of it to your hand.
Rogue Common Spell 1
Down with the Ship
Deal 3 damage. Shuffle two random Plagues into your opponent's deck.
Death Knight Rare Spell 2
Dragged Below
Deal 4 damage to a minion. Give your opponent an Abyssal Curse.
Warlock Common Spell 3
Dragonfire Potion
Deal 5 damage to all minions except Dragons.
Priest Epic Spell 5
Dragon's Breath
Deal 4 damage. Costs (1) less for each minion that died this turn.
Mage Common Spell 5
Dragon's Fury
Reveal a spell from your deck. Deal damage equal to its Cost to all minions.
Mage Epic Spell 5
Dragonscale Armaments
Draw a spell that started in your deck and one that didn't.
Paladin Rare Spell 1
Drain Life
Deal 2 damage. Restore 2 Health to your hero.
Warlock Free Spell 3
Drain Soul
Lifesteal Deal 3 damage to a minion.
Warlock Common Spell 2
Drakefire Amulet
Tradeable Discover 2 Dragons. Summon them.
Mage Common Spell 10
Drown
Put an enemy minion on the bottom of your deck.
Priest Rare Spell 4
Drum Circle
Choose One - Summon five 2/2 Treants or Give your minions +2/+4 and Taunt.
Druid Rare Spell 7
Dunk Tank
Deal 4 damage. Corrupt: Then deal 2 damage to all enemy minions.
Shaman Rare Spell 4
Duplicate
Secret: When a friendly minion dies, put 2 copies of it into your hand.
Mage Common Spell 3
Earth Shock
Silence a minion, then deal 1 damage to it.
Shaman Common Spell 1
Earthen Might
Give a minion +2/+2. If it's an Elemental, add a random Elemental to your hand.
Shaman Rare Spell 2
Earthen Scales
Give a friendly minion +1/+1, then gain Armor equal to its Attack.
Druid Rare Spell 2
Earthquake
Deal 5 damage to all minions, then deal 2 damage to all minions.
Shaman Rare Spell 7
Eat! The! Imp!
Destroy a friendly minion to draw 3 cards.
Rogue, Warlock Common Spell 2