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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Metrognome
After you play a 1-Cost card, draw a 2-Cost card. (Then increase!)
Neutral Rare Minion 3 2 4
Midnight Drake
Battlecry: Gain +1 Attack for each other card in your hand.
Neutral Rare Minion 4 1 4
Militia Commander
Rush Battlecry: Gain +3 Attack this turn.
Warrior Rare Minion 4 2 5
Mimic Pod
Draw a card, then add a copy of it to your hand.
Rogue Rare Spell 2
Mind Control Tech
Battlecry: If your opponent has 4 or more minions, take control of one.
Neutral Rare Minion 5 3 3
Mindbreaker
Hero Powers are disabled.
Neutral Rare Minion 3 2 5
Minecart Cruiser
Rush, Overload: (2) Battlecry: If you've played an Elemental last turn, don't Overload.
Shaman Rare Minion 3 4 5
Minotauren
Rush Whenever this minion deals damage, gain that much Armor.
Warrior Rare Minion 6 5 5
Mirage Caller
Battlecry: Choose a minion. Summon a 1/1 copy of it.
Priest Rare Minion 3 2 3
Mire Keeper
Choose One - Summon a 2/2 Slime; or gain an empty Mana Crystal.
Druid Rare Minion 4 3 4
Mischievous Imp
Battlecry: Summon a copy of this. Infuse (3): Summon two copies instead.
Warlock Rare Minion 4 3 3
Misdirection
Secret: When a character attacks your hero, instead he attacks another random character.
Hunter Rare Spell 2
Mish-Mash Mosher
Rush After this attacks, gain +1 Attack and attack a random enemy minion.
Neutral Rare Minion 8 3 10
Mismatched Fossils
Discover a Beast and an Undead. Swap their stats.
Death Knight, Hunter Rare Spell 3
Missile Launcher
Magnetic At the end of your turn, deal 1 damage to all other characters.
Neutral Rare Minion 6 4 4
Mistwraith
Whenever you play an Echo card, gain +1/+1.
Rogue Rare Minion 4 3 5
Mo'arg Drillfist
Taunt Deathrattle: Excavate a treasure.
Warlock Rare Minion 4 4 5
Moat Lurker
Battlecry: Destroy a minion. Deathrattle: Resummon it.
Neutral Rare Minion 6 3 3
Mogor's Champion
50% chance to attack the wrong enemy.
Neutral Rare Minion 6 8 5
Mogu Fleshshaper
Rush. Costs (1) less for each minion on the battlefield.
Shaman Rare Minion 9 3 4
Mok'Nathal Lion
Rush, Battlecry: Choose a friendly minion and copy its Deathrattle.
Hunter Rare Minion 4 5 2
Molten Blade
Transforms into a new weapon when in hand that changes each turn.
Warrior Rare Weapon 1 1 1
Molten Blast
Deal 2 damage. Summon that many 1/1 Elementals.
Shaman Rare Spell 3
Molten Breath
Deal 5 damage to a minion. If you're holding a Dragon, gain 5 Armor.
Warrior Rare Spell 4
Molten Reflection
Choose a friendly minion. Summon a copy of it.
Mage Rare Spell 4
Momentum
Give your hero +4 Attack this turn. Costs (1) less for each card you've drawn this turn.
Demon Hunter Rare Spell 5
Monkey Business
Add 8 Bananas to your hand. Any that can't fit are randomly fed to friendly minions in play.
Hunter, Priest, Shaman Rare Spell 4
Moonglade Portal
Restore 6 Health. Summon a random 6-Cost minion.
Druid Rare Spell 6
Moonlit Guidance
Discover a copy of a card in your deck. If you play it this turn, draw the original.
Druid Rare Spell 2
Moontouched Amulet
Give your hero +4 Attack this turn. Corrupt: And gain 6 Armor.
Druid Rare Spell 3
Morbid Swarm
Choose One - Summon two 1/1 Ants; or Spend 2 Corpses to deal 4 damage to a minion.
Death Knight Rare Spell 1
Mor'shan Watch Post
Can't attack. After your opponent plays a  minion, summon a 2/2 Grunt.
Neutral Rare Minion 3 3 5
Mortal Eradication
Deal 5 damage randomly split between all enemy minions. Restore 2 Health to your hero for each killed.
Warlock Rare Spell 3
Mortal Strike
Deal 4 damage. If you have 12 or less Health, deal 6 instead.
Warrior Rare Spell 4
Mountain Map
Discover a minion with a type you haven't played. If you play it this turn, also pick one of the others.
Shaman Rare Spell 1
Mountainfire Armor
Deathrattle: If it's your opponent's turn, gain 6 Armor.
Warrior Rare Minion 3 4 3
Muck Pools
Transform a friendly minion into one that costs (1) more.
Shaman Rare Location 1
Mulchmuncher
Rush. Costs (1) less for each friendly Treant that died this game.
Druid Rare Minion 9 8 8
Multi-Strike
Give your hero +2 Attack this turn. They may attack and additional enemy minion.
Demon Hunter Rare Spell 2
Multicaster
Battlecry: Draw a card for each different spell school you've cast this game.
Neutral Rare Minion 4 3 4
Murkspark Eel
Battlecry: If your deck has only even-Cost cards, deal 2 damage.
Shaman Rare Minion 2 2 3
Murloc Growfin
Gigantify Battlecry: Summon a Tinyfin with Rush and stats equal to this minion's.
Shaman Rare Minion 1 1 1
Murloc Tastyfin
Deathrattle: Draw 2 Murlocs from your deck.
Neutral Rare Minion 4 3 2
Murloc Tidecaller
Whenever you summon a Murloc, gain +1 Attack.
Neutral Rare Minion 1 1 2
Murmuring Elemental
Battlecry: Your next Battlecry this turn triggers twice.
Shaman Rare Minion 2 1 1
Muster for Battle
Summon three 1/1 Silver Hand Recruits. Equip a 1/4 Weapon.
Paladin Rare Spell 3
Mutalisk
Also damages minions next to whomever this attacks (and the enemy hero if a neighbor is missing).
Demon Hunter Rare Minion 4 5 2
Mysterious Blade
Battlecry: If you control a Secret, gain +1 Attack.
Paladin Rare Weapon 2 2 2