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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Mana Addict
Whenever you cast a spell, gain +2 Attack this turn.
Neutral Rare Minion 2 1 3
Mana Bind
Secret: When your opponent casts a spell, add a copy to your hand that costs (0).
Mage Rare Spell 3
Mana Tide Totem
At the end of your turn, draw a card.
Shaman Rare Minion 3 0 3
Mana Wraith
ALL minions cost (1) more.
Neutral Rare Minion 2 2 2
Manifested Timeways
Battlecry: If you control an Aura, deal 3 damage to all enemies.
Paladin Rare Minion 4 3 3
Manufacturing Error
Draw 3 cards. If your deck has no minions, they cost (3) less.
Mage Rare Spell 5
Mark of the Loa
Choose One - Give a minion +2/+4 and Taunt; or Summon two 3/2 Raptors.
Druid Rare Spell 4
Mark of the Spikeshell
Give a minion +2/+2. If it has Taunt, add a copy of it to your hand.
Druid Rare Spell 2
Mark of the Wild
Give a minion Taunt and +2/+3. (+2 Attack/+3 Health)
Druid Rare Spell 2
Marrow Manipulator
Battlecry: Spend up to 5 Corpses. Deal 2 damage to a random enemy for each.
Death Knight Rare Minion 6 5 5
Mask of C'Thun
Deal 10 damage randomly split between all enemies.
Mage Rare Spell 7
Mass Dispel
Silence all enemy minions. Draw a card.
Priest Rare Spell 4
Mass Hysteria
Force each minion to attack another random minion.
Priest Rare Spell 5
Mass Resurrection
Summon 3 friendly minions that died this game.
Priest Rare Spell 9
Master Jouster
Battlecry: Reveal a minion in each deck. If yours costs more, gain Taunt and Divine Shield.
Neutral Rare Minion 6 5 6
Master of Disguise
Battlecry: Give a friendly minion Stealth until your next turn.
Rogue Rare Minion 4 4 4
Master of Evolution
Battlecry: Transform a friendly minion into a random one that costs (1) more.
Shaman Rare Minion 4 4 5
Master Swordsmith
At the end of your turn, give another random friendly minion +1 Attack.
Neutral Rare Minion 2 1 3
Mech-Bear-Cat
Whenever this minion takes damage, add a Spare Part card to your hand.
Druid Rare Minion 6 7 6
Mechanical Whelp
Deathrattle: Summon a 7/7 Mechanical Dragon.
Neutral Rare Minion 6 2 2
Meddlesome Servant
Battlecry: If you've cast 5 or more spells this game, draw 2 cards.
Mage Rare Minion 3 3 4
Memoriam Manifest
Summon the highest Cost friendly Undead that died this game.
Death Knight Rare Spell 4
Merry Moonkin
At the end of your turn, gain 1 Armor. Repeat for each Wisp you control.
Mage Rare Minion 4 3 6
Metal Detector
Deathrattle: Get a Coin.
Mage, Paladin, Rogue Rare Weapon 3 3 2
Metaltooth Leaper
Battlecry: Give your other Mechs +2 Attack.
Hunter Rare Minion 3 3 3
Meteor Storm
Deal 5 damage to all minions. Shuffle 5 Asteroids into your deck.
Shaman Rare Spell 6
Meteorologist
Battlecry: For each card in your hand, deal 1 damage to a random enemy.
Mage Rare Minion 6 3 3
Metrognome
After you play a 1-Cost card, draw a 2-Cost card. (Then increase!)
Neutral Rare Minion 3 2 4
Midnight Drake
Battlecry: Gain +1 Attack for each other card in your hand.
Neutral Rare Minion 4 1 4
Militia Commander
Rush Battlecry: Gain +3 Attack this turn.
Warrior Rare Minion 4 2 5
Mimic Pod
Draw a card, then add a copy of it to your hand.
Rogue Rare Spell 2
Mind Control Tech
Battlecry: If your opponent has 4 or more minions, take control of one.
Neutral Rare Minion 5 3 3
Mindbreaker
Hero Powers are disabled.
Neutral Rare Minion 3 2 5
Minecart Cruiser
Rush, Overload: (2) Battlecry: If you've played an Elemental last turn, don't Overload.
Shaman Rare Minion 3 4 5
Minotauren
Rush Whenever this minion deals damage, gain that much Armor.
Warrior Rare Minion 6 5 5
Mirage Caller
Battlecry: Choose a minion. Summon a 1/1 copy of it.
Priest Rare Minion 3 2 3
Mire Keeper
Choose One - Summon a 2/2 Slime; or gain an empty Mana Crystal.
Druid Rare Minion 4 3 4
Mischievous Imp
Battlecry: Summon a copy of this. Infuse (3): Summon two copies instead.
Warlock Rare Minion 4 3 3
Misdirection
Secret: When a character attacks your hero, instead he attacks another random character.
Hunter Rare Spell 2
Mish-Mash Mosher
Rush After this attacks, gain +1 Attack and attack a random enemy minion.
Neutral Rare Minion 8 3 10
Mismatched Fossils
Discover a Beast and an Undead. Swap their stats.
Death Knight, Hunter Rare Spell 3
Missile Launcher
Magnetic At the end of your turn, deal 1 damage to all other characters.
Neutral Rare Minion 6 4 4
Mistwraith
Whenever you play an Echo card, gain +1/+1.
Rogue Rare Minion 4 3 5
Mo'arg Drillfist
Taunt Deathrattle: Excavate a treasure.
Warlock Rare Minion 4 4 5
Moat Lurker
Battlecry: Destroy a minion. Deathrattle: Resummon it.
Neutral Rare Minion 6 3 3
Mogor's Champion
50% chance to attack the wrong enemy.
Neutral Rare Minion 6 8 5
Mogu Fleshshaper
Rush. Costs (1) less for each minion on the battlefield.
Shaman Rare Minion 9 3 4
Mok'Nathal Lion
Rush, Battlecry: Choose a friendly minion and copy its Deathrattle.
Hunter Rare Minion 4 5 2