Into the Fray

Into the Fray Card

Into the Fray is a 1 Mana Cost Rare Warrior Spell card from the Saviors of Uldum set!

Card Text

Give all Taunt minions in your hand +2/+2.

Flavor Text

"You are in my FRAY!"

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23 Comments

  1. ZerefZepher
    July 29, 2019 at 2:24 am

    A full-on taunt warrior deck won’t be good enough unless there’s a lot more support, which is unlikely. Don’t think this makes it into the taunt package either which is becoming an intriguing option for control warrior. 2/5

  2. Rlancs
    July 25, 2019 at 5:03 pm

    Its a cool card, works well with zilliax, but not enough value to work in any kind of controlish warrior deck as taunt warrior will be. Just feels a little out of line from other warrior cards.

  3. JustYourAveragePayToWin
    July 25, 2019 at 10:47 am

    Taunt Warrior won’t work without printing more good Warrior taunts. You can’t just print a bunch of taunt buffs and expect us to work with taunts we already have. 2/5.

  4. Flow
    July 25, 2019 at 3:32 am

    Are we reviewing the card, or the “Taunt Warrior” archetype?

    I think the card its self is very powerful. I mean, even as a “give Zilliax +2+2” that would be devastating vs Aggro.

    I agree it depends on many other factors, but any 1 mana card that can buff between say 1 and 5 minions with +2+2 has to be regarded as decent?

    4/5

  5. H0lysatan
    July 24, 2019 at 10:16 am

    give taunt minions 2/2 on warriors taunt minion is equal nonsense. 1/5.

  6. ReliusRemyRezar
    July 24, 2019 at 10:12 am

    Please push this just this expansion, and never again so is just annoying enough

  7. Lluadian
    July 24, 2019 at 9:52 am

    This card does have its uses sure you need taunts in hand to play but then there’s infested goblin that on death puts 2 1/1 taunts into your hand play this and those become 3/3 1 Mana taunts plus whatever other taunts had in hand.

    If don’t get a win condition for this standard can always take this into wild and run with quest or odd quest warrior.

  8. Taznak
    July 24, 2019 at 8:55 am

    I’m not sure what the win condition for Taunt Warrior is. Control Warrior aims to kill you with fatigue damage, and gets there with a powerful removal suite plus Dr. Boom Mad Genius giving all mechs rush to assert board control. Bomb Warrior kills you with bombs plus Blastmaster Boom, whose Boom Bots deal 15 total damage on average.

    Do you play for fatigue as well with Taunt Warrior? I don’t think handbuffing taunts will be as effective as having a bunch of mechs with Rush. Is Taunt Warrior an aggressive or midrange tempo deck? That might be good vs. aggro, but I imagine it would struggle badly vs. Control.

    Absent a coherent game plan for winning the game, I don’t think you can make a good deck by dropping some large taunt minions on the board and hoping for the best, this needs more support. 2/5

  9. Omnitarian
    July 24, 2019 at 6:14 am

    Soul Infusion was good with the right targets, so this is like… even better. I still feel like we need a proper “payoff” card for Taunt minions though, just slapping em down with boosted stats doesn’t feel game winning enough.

  10. Vincent
    July 24, 2019 at 6:08 am

    I don’t share the optimism. Back in 2018 taunt warrior had like 13 taunts. Even then I wouldn’t add this card to that deck. Taunt warrior was about control, finish with the 8 dmg hero power. This card is more like a tempo card, it would have been so much better when it says ‘give all RUSH minions in hand +2+2’.

  11. Blorp
    July 24, 2019 at 5:21 am

    So many Warrior taunt cards coming out. Makes me wonder if the new quest will be taunt-related, too!

  12. Jazen attano
    July 24, 2019 at 5:04 am

    now i suddently want to go back to wild and play my old quest warrior with this card and the new legendary armagedillo

  13. ASonofThoth
    July 24, 2019 at 2:26 am

    Cool. Now we just need (decent) minions with taunt for the warrior.

  14. Jed
    July 24, 2019 at 2:14 am

    Run goldshire footman?

  15. Phoesias
    July 24, 2019 at 2:14 am

    such a cool, new and exciting mechanic.

  16. Thraben
    July 24, 2019 at 2:01 am

    In before Warrior quest reward: fill your hand with taunt minions…

    This is Smuggler’s ride x2 in a single card for taunts which is quite insane, gonna have to see the new taunt minions though, right now it’s not quite enough

  17. Sonriks6
    July 24, 2019 at 1:39 am

    Scaring New Taunt Mech Control Mad Genious Bomb Warrior. Blizzard it’s enough for now.

  18. EksSkellybur
    July 24, 2019 at 1:32 am

    Now that’s what I’m talking about! Already a much better solution than using Armagedillo, even though Armagedillo can take this buff too. I’m now able to give Armagedillo a second chance, because the first time I saw him, there was just no way of using that card. But now you able to give your Taunt Minions +4/+4 with the help of Into the Fray. 5 Stars. And this will see experimentation for Taunt Warrior again. Myself Included.

    I’ll admit, I might be wrong about Armagedillo now.

  19. LasseDas
    July 24, 2019 at 1:29 am

    There is just Armagedillo as a taunt minion for worrior. You could go for mechs, there are a few with taunt, but is it worth running those?! I don’t think so…

  20. KubanaHAFANANA
    July 24, 2019 at 1:24 am

    a Pandaren commanding Mogu warriors? O.o … lore just got butchered

    • Alglyphic
      July 24, 2019 at 3:05 am

      Pandaren commanding mogu was previously seen in Mean Streets of Gadgetzan, to be fair, with Aya Blackpaw calling on Kun the Forgotten King to spawn mogu Jade Golems.

      It looks like Mr. Chu, the Warrior minion in Dalaran Heist is leading this fray, so it makes sense for him in villainous context?

  21. WingedCastaway
    July 24, 2019 at 1:08 am

    I have not much to say about this, except it looks strong. +2/+2 is a relevant buff for 1 mana, especially if it improves two minions or more. Very cost-efficient card.