Shaman Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
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Doctor Holli'dae Battlecry: If your deck started with no duplicates, equip the Staff of the Nine Frogs. |
Shaman | Legendary | Minion | 5 | 4 | 5 | |
|
Don't Stand in the Fire! Deal 10 damage randomly split among all enemy minions. Overload: (1) |
Shaman | Rare | Spell | 5 | |||
|
Doomhammer Windfury, Overload: (2) |
Shaman | Epic | Weapon | 5 | 2 | 8 | |
|
Draenei Totemcarver Battlecry: Gain +1/+1 for each friendly Totem. |
Shaman | Rare | Minion | 4 | 4 | 5 | |
|
Dragon's Pack Summon two 2/3 Spirit Wolves with Taunt. If you've Invoked twice, give them +3/+3. |
Shaman | Epic | Spell | 5 | |||
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Drakkari Defender Taunt Overload: (3) |
Shaman | Common | Minion | 3 | 2 | 8 | |
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Dunemaul Shaman Windfury, Overload: (1) 50% chance to attack the wrong enemy. |
Shaman | Rare | Minion | 4 | 5 | 4 | |
|
Dunk Tank Deal 4 damage. Corrupt: Then deal 2 damage to all enemy minions. |
Shaman | Rare | Spell | 4 | |||
|
Dust Devil Windfury. Overload: (2) |
Shaman | Common | Minion | 1 | 3 | 1 | |
|
Earth Elemental Taunt. Overload: (2) |
Shaman | Epic | Minion | 5 | 7 | 9 | |
|
Earth Revenant Taunt Battlecry: Deal 1 damage to all enemy minions. |
Shaman | Rare | Minion | 4 | 2 | 6 | |
|
Earth Shock Silence a minion, then deal 1 damage to it. |
Shaman | Common | Spell | 1 | |||
|
Earthen Might Give a minion +2/+2. If it's an Elemental, add a random Elemental to your hand. |
Shaman | Rare | Spell | 2 | |||
|
Earthquake Deal 5 damage to all minions, then deal 2 damage to all minions. |
Shaman | Rare | Spell | 7 | |||
|
Electra Stormsurge Battlecry: Your next spell this turn casts twice. |
Shaman | Legendary | Minion | 3 | 3 | 3 | |
|
Elemental Destruction Deal 4-5 damage to all minions. Overload: (2) |
Shaman | Epic | Spell | 3 | |||
|
Elementary Reaction Draw a card. Copy it if you played an Elemental last turn. |
Shaman | Common | Spell | 2 | |||
|
Emberscarred Whelp Battlecry: Discover a 5-Cost card. Gain 1 Mana Crystal next turn only. |
Shaman | Rare | Minion | 3 | 3 | 2 | |
|
Emerald Bounty Draw 2 cards. You can't play them for 2 turns. |
Shaman | Rare | Spell | 2 | |||
|
Eternal Sentinel Battlecry: Unlock your Overloaded Mana Crystals. |
Shaman | Epic | Minion | 2 | 3 | 2 | |
|
Eureka! Summon a copy of a random minion from your hand. |
Shaman | Rare | Spell | 6 | |||
|
Everyfin is Awesome Give your minions +2/+2. Costs (1) less for each Murloc you control. |
Shaman | Rare | Spell | 7 | |||
|
EVIL Totem At the end of your turn, add a Lackey to your hand. |
Shaman | Common | Minion | 2 | 0 | 2 | |
|
Evolve Transform your minions into random minions that cost (1) more. |
Shaman | Rare | Spell | 1 | |||
|
Explosive Evolution Transform a minion into a random one that costs (3) more. |
Shaman | Common | Spell | 2 | |||
|
Eye of the Storm Summon three 5/6 Elementals with Taunt. Overload: (3) |
Shaman | Common | Spell | 10 | |||
|
Fairy Tale Forest Draw a Battlecry minion. It costs (1) less. |
Shaman | Rare | Location | 3 | |||
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Far Sight Draw a card. That card costs (3) less. |
Shaman | Epic | Spell | 3 | |||
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Farseer Nobundo Deathrattle: Open the Galaxy's Lens. It absorbs the power fo the next spell you cast. |
Shaman | Legendary | Minion | 5 | 6 | 4 | |
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Farseer Wo Elusive After you cast a spell, Discover a Nature spell from the past. |
Shaman | Legendary | Minion | 4 | 2 | 6 | |
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Feral Spirit Summon two 2/3 Spirit Wolves with Taunt. Overload: (1) |
Shaman | Rare | Spell | 3 | |||
|
Finders Keepers Discover a card with Overload. Overload: (1) |
Shaman | Epic | Spell | 1 | |||
|
Fire Breath Deal 4 damage. Give your Elementals +1/+1. |
Shaman | Common | Spell | 3 | |||
|
Fire Elemental Battlecry: Deal 4 damage. |
Shaman | Common | Minion | 6 | 6 | 5 | |
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Fire Plume Harbinger Battlecry: Reduce the Cost of Elementals in your hand by (1). |
Shaman | Rare | Minion | 2 | 1 | 1 | |
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Fireguard Destroyer Battlecry: Gain 1-4 Attack. Overload: (1) |
Shaman | Common | Minion | 4 | 3 | 6 | |
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Firemancer Flurgl After you play a Murloc, deal 1 damage to all enemies. |
Shaman | Legendary | Minion | 4 | 2 | 3 | |
|
First Contact Summon two random 1-Cost minions. Overload: (1) |
Shaman | Common | Spell | 1 | |||
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Flames of the Firelord Deal 4 damage to a random enemy minion. If you're holding a card that costs (8) or more, deal 8 instead. |
Shaman | Rare | Spell | 2 | |||
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Flametongue Totem Adjacent minions have +2 Attack. |
Shaman | Minion | 2 | 0 | 3 | ||
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Flamewreathed Faceless Overload: (2) |
Shaman | Common | Minion | 4 | 7 | 7 | |
|
Flash of Lightning Draw a card. Next turn, your Nature spells cost (1) less. |
Shaman | Epic | Spell | 2 | |||
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Flight of the Firehawk Draw two minions of different minion types. Give them +2/+2. |
Shaman | Common | Spell | 3 | |||
|
Flowrider Battlecry: If you're Overloaded, Discover a spell from your deck. |
Shaman | Common | Minion | 1 | 2 | 1 | |
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Flux Revenant Taunt Whenever you would damage this with a Nature spell, it gains +2/+1 instead. |
Shaman | Rare | Minion | 2 | 1 | 4 | |
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Forked Lightning Deal 2 damage to 2 random enemy minions. Overload: (2) |
Shaman | Common | Spell | 1 | |||
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Framester Battlecry: Shuffle 3 'Framed' cards into the opponent's deck. When drawn, they Overload for (2). |
Shaman | Rare | Minion | 3 | 3 | 3 | |
|
From De Other Side Summon a copy of each minion in your hand. They attack random enemy minions, then die. |
Shaman | Rare | Spell | 9 |