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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Evolve
Transform your minions into random minions that cost (1) more.
Shaman Rare Spell 1
Explosive Evolution
Transform a minion into a random one that costs (3) more.
Shaman Common Spell 2
Eye of the Storm
Summon three 5/6 Elementals with Taunt. Overload: (3)
Shaman Common Spell 10
Fairy Tale Forest
Draw a Battlecry minion. It costs (1) less.
Shaman Rare Location 3
Far Sight
Draw a card. That card costs (3) less.
Shaman Epic Spell 3
Feral Spirit
Summon two 2/3 Spirit Wolves with Taunt. Overload: (1)
Shaman Rare Spell 3
Finders Keepers
Discover a card with Overload. Overload: (1)
Shaman Epic Spell 1
Fire Elemental
Battlecry: Deal 4 damage.
Shaman Common Minion 6 6 5
Fire Plume Harbinger
Battlecry: Reduce the Cost of Elementals in your hand by (1).
Shaman Rare Minion 2 1 1
Fireguard Destroyer
Battlecry: Gain 1-4 Attack. Overload: (1)
Shaman Common Minion 4 3 6
Firemancer Flurgl
After you play a Murloc, deal 1 damage to all enemies.
Shaman Legendary Minion 4 2 3
Flametongue Totem
Adjacent minions have +2 Attack.
Shaman Minion 2 0 3
Flamewreathed Faceless
Overload: (2)
Shaman Common Minion 4 7 7
Flash of Lightning
Draw a card. Next turn, your Nature spells cost (1) less.
Shaman Epic Spell 3
Flowrider
Battlecry: If you're OverloadedDiscover a spell from your deck.
Shaman Common Minion 1 2 1
Forked Lightning
Deal 2 damage to 2 random enemy minions. Overload: (2)
Shaman Common Spell 1
Framester
Battlecry: Shuffle 3 'Framed' cards into the opponent's deck. When drawn, they Overload for (2).
Shaman Rare Minion 3 3 3
From De Other Side
Summon a copy of each minion in your hand. They attack random enemy minions, then die.
Shaman Rare Spell 9
Frost Shock
Deal 1 damage to an enemy character and Freeze it.
Shaman Free Spell 1
Frostbite
Deal 3 damage. Honorable Kill: Your opponent's next spell costs (2) more.
Shaman Common Spell 2
Frostfin Chomper
Battlecry: If you played an Elemental last turn, summon three 1/1 Murlocs.
Shaman Rare Minion 3 2 3
Galakrond, the Tempest
Battlecry: Summon two 2/2 Storms with Rush. (Invoke twice to upgrade.)
Shaman Legendary Hero 7
Ghost Light Angler
Echo
Shaman Common Minion 2 2 2
Giant Tumbleweed!!!
Deal 6 damage to all minions. Summon a 6/6 Tumbleweed.
Shaman Rare Spell 7
Gigantotem
Cots (1) less for each Totem you've summoned this game.
Shaman Epic Minion 10 8 8
Glaciate
Discover an 8-Cost minion. Summon and Freeze it.
Shaman Rare Spell 6
Glugg the Gulper
Colossal +3 After a friendly minion dies, gain its original stats.
Shaman Legendary Minion 7 3 5
Golganneth, the Thunderer
Titan Your first spell each turn costs (3) less.
Shaman Legendary Minion 6 5 7
Grand Totem Eys'or
At the end of your turn, give +1/+1 to all other Totems in your hand, deck and battlefield.
Shaman Legendary Minion 3 0 4
Granite Forgeborn
Battlecry: Reduce the cost of Elementals in your hand and deck by (1).
Shaman Rare Minion 4 4 5
Groundskeeper
Taunt Battlecry: If you're holding a spell that costs (5) or more, restore 5 Health.
Druid, Shaman Rare Minion 4 4 5
Grumble, Worldshaker
Battlecry: Return your other minions to your hand. They cost (1).
Shaman Legendary Minion 6 7 7
Guidance
Look at two spells. Add one to your hand or Overload: (1) to get both.
Druid, Shaman Rare Spell 1
Hagatha the Fabled
Battlecry: Draw 2 spells that cost (5) or more. Transform them into Slimes that cast the spell.
Shaman Legendary Minion 4 4 3
Hagatha the Witch
Battlecry: Deal 3 damage to all minions.
Shaman Legendary Hero 8
Hagatha's Scheme
Deal 1 damage to all minions. (Upgrades each turn!)
Shaman Rare Spell 5
Hallazeal the Ascended
Spell Damage +1 Your spells have Lifesteal.
Shaman Legendary Minion 5 4 6
Hammer of Twilight
Deathrattle: Summon a 4/2 Elemental.
Shaman Epic Weapon 5 4 2
Harkener of Dread
Taunt, Reborn Deathrattle: Summon a 4/4 Undead with Taunt.
Shaman Common Minion 5 2 2
Haunting Visions
Next spell you cast this turn costs (3) less. Discover a spell.
Shaman Epic Spell 3
Healing Rain
Restore 12 Health divided randomly among all friendly characters.
Shaman Common Spell 3
Healing Wave
Restore 8 Health. Reveal a minion in each deck. If yours costs more, Restore 16 instead.
Shaman Rare Spell 3
Hex
Transform a minion into a 0/1 Frog with Taunt.
Shaman Common Spell 3
Horn of the Windlord
Windfury Whenever your hero attacks a minion, set its stats to 3/3.
Paladin, Shaman Rare Weapon 6 3 4
Hot Spring Guardian
Taunt Battlecry: Restore 3 Health.
Shaman Common Minion 3 2 4
Ice Breaker
Destroy any Frozen minion damaged by this.
Shaman Rare Weapon 3 1 3
Ice Fishing
Draw 2 Murlocs from your deck.
Shaman Common Spell 2
Imprisoned Phoenix
Dormant for 2 turns. Spell Damage +2
Mage, Shaman Common Minion 2 2 3