Shaman Card List
Name | Class | Rarity | Type | ![]() |
![]() |
![]() |
![]() |
---|---|---|---|---|---|---|---|
Elementary Reaction Draw a card. Copy it if you played an Elemental last turn. |
Shaman | Common | Spell | 2 | |||
Eternal Sentinel Battlecry: Unlock your Overloaded Mana Crystals. |
Shaman | Epic | Minion | 2 | 3 | 2 | |
Eureka! Summon a copy of a random minion from your hand. |
Shaman | Rare | Spell | 6 | |||
Everyfin is Awesome Give your minions +2/+2. Costs (1) less for each Murloc you control. |
Shaman | Rare | Spell | 7 | |||
EVIL Totem At the end of your turn, add a Lackey to your hand. |
Shaman | Common | Minion | 2 | 0 | 2 | |
Evolve Transform your minions into random minions that cost (1) more. |
Shaman | Rare | Spell | 1 | |||
Explosive Evolution Transform a minion into a random one that costs (3) more. |
Shaman | Common | Spell | 2 | |||
Eye of the Storm Summon three 5/6 Elementals with Taunt. Overload: (3) |
Shaman | Common | Spell | 10 | |||
Far Sight Draw a card. That card costs (3) less. |
Shaman | Epic | Spell | 3 | |||
Feral Spirit Summon two 2/3 Spirit Wolves with Taunt. Overload: (1) |
Shaman | Rare | Spell | 3 | |||
Finders Keepers Discover a card with Overload. Overload: (1) |
Shaman | Epic | Spell | 1 | |||
Fire Elemental Battlecry: Deal 4 damage. |
Shaman | Common | Minion | 6 | 6 | 5 | |
Fire Plume Harbinger Battlecry: Reduce the Cost of Elementals in your hand by (1). |
Shaman | Rare | Minion | 2 | 1 | 1 | |
Fireguard Destroyer Battlecry: Gain 1-4 Attack. Overload: (1) |
Shaman | Common | Minion | 4 | 3 | 6 | |
Firemancer Flurgl After you play a Murloc, deal 1 damage to all enemies. |
Shaman | Legendary | Minion | 2 | 2 | 3 | |
Flametongue Totem Adjacent minions have +2 Attack. |
Shaman | Free | Minion | 2 | 0 | 2 | |
Flamewreathed Faceless Overload: (2) |
Shaman | Common | Minion | 4 | 7 | 7 | |
Forked Lightning Deal 2 damage to 2 random enemy minions. Overload: (2) |
Shaman | Common | Spell | 1 | |||
Frost Shock Deal 1 damage to an enemy character and Freeze it. |
Shaman | Free | Spell | 1 | |||
Galakrond, the Tempest Battlecry: Summon two 2/2 Storms with Rush. (Invoke twice to upgrade.) |
Shaman | Legendary | Hero | 7 | |||
Ghost Light Angler Echo |
Shaman | Common | Minion | 2 | 2 | 2 | |
Grand Totem Eys'or At the end of your turn, give +1/+1 to all other Totems in your hand, deck and battlefield. |
Shaman | Legendary | Minion | 3 | 0 | 4 | |
Groundskeeper Taunt Battlecry: If you're holding a spell that costs (5) or more, restore 5 Health. |
Druid, Shaman | Rare | Minion | 4 | 4 | 5 | |
Grumble, Worldshaker Battlecry: Return your other minions to your hand. They cost (1). |
Shaman | Legendary | Minion | 6 | 7 | 7 | |
Guidance Look at two spells. Add one to your hand or Overload: (1) to get both. |
Druid, Shaman | Rare | Spell | 1 | |||
Hagatha the Witch Battlecry: Deal 3 damage to all minions. |
Shaman | Legendary | Hero | 8 | |||
Hagatha's Scheme Deal 1 damage to all minions. (Upgrades each turn!) |
Shaman | Rare | Spell | 5 | |||
Hallazeal the Ascended Whenever your spells deal damage, restore that much Health to your hero. |
Shaman | Legendary | Minion | 5 | 4 | 6 | |
Hammer of Twilight Deathrattle: Summon a 4/2 Elemental. |
Shaman | Epic | Weapon | 5 | 4 | 2 | |
Haunting Visions Next spell you cast this turn costs (3) less. Discover a spell. |
Shaman | Epic | Spell | 3 | |||
Healing Rain Restore 12 Health divided randomly among all friendly characters. |
Shaman | Common | Spell | 3 | |||
Healing Wave Restore 7 Health. Reveal a minion in each deck. If yours costs more, Restore 14 instead. |
Shaman | Rare | Spell | 3 | |||
Hex Transform a minion into a 0/1 Frog with Taunt. |
Shaman | Common | Spell | 4 | |||
Hot Spring Guardian Taunt Battlecry: Restore 3 Health. |
Shaman | Common | Minion | 3 | 2 | 4 | |
Ice Breaker Destroy any Frozen minion damaged by this. |
Shaman | Rare | Weapon | 3 | 1 | 3 | |
Ice Fishing Draw 2 Murlocs from your deck. |
Shaman | Common | Spell | 2 | |||
Imprisoned Phoenix Dormant for 2 turns. Spell Damage +2 |
Mage, Shaman | Common | Minion | 2 | 2 | 3 | |
Inara Stormcrash On your turn, your hero has +2 Attack and Windfury. |
Shaman | Legendary | Minion | 5 | 4 | 5 | |
Instructor Fireheart Battlecry: Discover a spell that costs (1) or more. If you play it this turn, repeat this effect. |
Shaman | Legendary | Minion | 3 | 3 | 3 | |
Invocation of Frost Freeze an enemy. Invoke Galakrond. |
Shaman | Common | Spell | 1 | |||
Jade Chieftain Battlecry: Summon a Jade Golem. Give it Taunt. |
Shaman | Common | Minion | 7 | 5 | 5 | |
Jade Claws Battlecry: Summon a Jade Golem. Overload: (1) |
Shaman | Rare | Weapon | 2 | 2 | 2 | |
Jade Lightning Deal 4 damage. Summon a Jade Golem. |
Shaman | Common | Spell | 4 | |||
Jade Spirit Battlecry: Summon a Jade Golem. |
Druid, Rogue, Shaman | Common | Minion | 4 | 2 | 3 | |
Jinyu Waterspeaker Battlecry: Restore 6 health. Overload: (1) |
Shaman | Rare | Minion | 4 | 3 | 6 | |
Kalimos, Primal Lord Battlecry: If you played an Elemental last turn, cast an Elemental Invocation. |
Shaman | Legendary | Minion | 8 | 7 | 7 | |
Kobold Hermit Battlecry: Choose a basic Totem. Summon it. |
Shaman | Common | Minion | 2 | 1 | 1 | |
Krag'wa, the Frog Battlecry: Return all spells you played last turn to your hand. |
Shaman | Legendary | Minion | 6 | 4 | 6 |