Haunting Visions

Haunting Visions

Haunting Visions is a 3 Mana Cost Epic Shaman Spell card from the Rastakhan's Rumble set!

Card Text

The next spell you cast this turn costs (3) less. Discover a spell.

Flavor Text

When you're awake at 3 AM and can't stop thinking about that time you called your teacher "mom."

Type
Spell
Rarity
Epic
Set
Rastakhan's Rumble
Class
Shaman
Cost
3
Spell School
Shadow
Minion Type
Mechanics
Discover
Artist
Akkapoj T.
Collectible
Yes

31 Comments

  1. Skoopy

    So this is like Preparation.
    But it costs 3 instead of 0 and let you discover a spell. Think its okay. 4/5

    1. Arachnofiend

      It's not like prep because you're not actually saving any mana; it's more like Haunting Vision costs 0 as long as you play another spell this turn.

      1. Piterno

        Another spell that costs 3+* but as long as you're not playing a 0 cost spell next you're gaining some value out of it.

  2. Not a frog

    The name should be frog visions.
    0/5

  3. Piterno

    Like Far Sight but creates a card instead of drawing one, and basically casts prep along with a half a raven idol. You can use this in all sorts of decks: It generates free value as long as you have a 3 mana plus spell, you can play Eureka and discover a lightning bolt at the same turn and malygos for 30 damage, you can electra into this to discover two spells and make your next spell cost 0. Very flexible card, fits in any shaman deck except Even. 4/5.

  4. Ruso

    It's a glyph for shaman that is at the same time more and less flexible. It can pull you an emergency volcano turn 5, but you can't stockpile cheap Stormbringers. You can also just squeeze it into a normal turn to get a free spell while not sacrificing tempo. Overall a decent spell in slower decks.

  5. Bajula

    0 mana: Discover a Spell.
    Would you play it?
    I wouldn't...

    1. Blimey

      I might in some decks, but this card is actually worse than that.

      1. SkywardStryk

        Oh yeah because combos are worse... sure

        1. Tricklas

          Blimey is right. There is no combo like glyph to play blizzard turn 4 or something like that. this card is in fact a worse 0 mana discover.

    2. Warptens

      0mana discover a spell would see play in even shaman
      Discover is a strong effect

  6. Thraben

    I wouldn't underestimate this card

    1. Soup And Salad

      Why is that?

  7. Deception

    Far sight into hunting vision into far sight into hunting vision into hunting vision into some random spell that was already in your hand before you casted far sight

    1. essexmcintosh

      it's about a 3% chance to get a farsight off a hunting vision

    2. nickname23

      I'd pay to see that on youtube :D

  8. D00mnoodle

    Good spell to get from hagatha, otherwise not worth the deckslot.

  9. GlosuuLang

    Again, a spell that you wouldn't main deck but that you'd love to see come from Hagatha.

  10. crapcrack

    Glyph for Shaman, seems good

  11. Beto

    HAUNTING VISION, into HAUNTING VISION, into HAUNTING VISION, into HAUNTING VISION....

  12. Thrombin

    So if you play Electra and this you get to discover two spells and then cast one of them (or some other spell in your hand) with a 6 mana discount?

    1. Fredfair

      I would believe the discount would not stack because of it being 'next' spell. But you would get 2 discovers so 2 chances of getting a decent spell with a 3 mana discount. Sounds good !

      1. Thrombin

        Maybe, but it's the next spell "you cast" and, technically, Electra casts the second copy of Haunting Vision so it could be argued that this doesn't count as your next spell. That means your next spell will have had two 3 mana discounts before you cast it.

        Could be interpreted either way I think.

        1. Anarchy

          I think you’re right as the spell cast by Electra is not cast by you. I see no reason why it shouldn’t stack (maybe because the second spell is cast by Electra and the second discount is technically added to Electra’s next spell(which doesn’t make a difference))

          1. Fredfair

            Fair point, well it will fit into my keleseth/hagatha deck so i hope it does stack !

  13. Omnitarian

    Not as good as glyph, since you can't make stronger tempo in later turns. Glyph was also handy because Mage's spells slotted nicely into "single target removal", "AoE", and "Face burn", allowing you to pretty consistently dig for the type of spell you needed. Shaman's spells are so diverse that you can't, say, rely on it to deliver an extra Volcano against Token decks or an extra Hex against Big minion decks.

    Fine to pull from Hagatha but I don't know why you'd run it, unless Shaman gets some sorta card that is activated by spamming spells.

  14. Soup And Salad

    Haunting Vision is somewhat like Farsight. The primary issue with the card is it costs a card to give another spell the effect of "Discover a Spell." Shaman Spells aren't really the greatest, and the ones someone would want to either play or discover the most like Lightning Storm, Volcano, and even Lava Burst all come with substantial overload costs.

    With the card already costing three, it offers little if anything in the means of a tempo advantage like Preparation does. Also, without Combo effects, Preparation is a fair bit worse.

    If this sees play, it will in a deck that only wants to play twenty-eight cards and needs two more and there isn't any decent minions that would work with it.

  15. Jed

    This is not glyph for shamen
    It does not keep the reduced cost
    As such, is bad

    2.6/5

  16. Dark

    Can't be played in even shaman. Basically is a 0 mana discover a spell if you don't intend on spending your mana on minions that turn. Doesn't look that good to me. 2/5

  17. PandaWolf525

    Here's to hoping that Shaman gets a way to reduce spell cost with other cards and such. I dont want this to be a dead card.

  18. Eh

    After the reveal of spirt of the frog this card seems far more interesting that before. You can use it plus that to guarantee the hex draw. The either use the hex to draw a 1 Mana spell or play the discovered card. Could lead to some interesting gameplay.

Comments are closed.