Galakrond, the Tempest

Galakrond, the Tempest Card

Galakrond, the Tempest is a 7 Mana Cost Legendary Shaman Hero card from the Descent of Dragons set!

Card Text

Battlecry: Summon two 2/2 Storms with Rush. (Invoke twice to upgrade.)

Flavor Text

Hagatha cried out over the winds: "Truly, you are as powerful as the Maelstrom!" To which the Tempest answered: "I AM THE MAELSTROM."

Galakrond, the Tempest Additional Information

Hero Power:



Cards Relating to Galakrond, the Tempest

Galakrond's Fury
Type: Hero Power - Cost: 2
Hero Power Summon a 2/1 Elemental with Rush.
Galakrond, the Apocalypse (Shaman)
Type: Hero - Cost: 7 - Health: 5
Battlecry: Summon two 4/4 Storms with Rush. (Invoke twice to upgrade.)
Galakrond, Azeroth's End (Shaman)
Type: Hero - Cost: 7 - Health: 5
Battlecry: Summon two 8/8 Storms with Rush. Equip a 5/2 Claw.

Leave a Reply


  1. Poisenman
    December 5, 2019 at 7:59 am

    I see some value here. I mean two 2/2 are not bad and buffing them is good. Aldo every time you Invoke him you gain a 2/1 rush. Plus in the right deck he can be amazing. So i say 5/5

  2. Lluadian
    December 4, 2019 at 7:22 pm

    Second review after shows the upgrade and wow. This is absolutely dangerous I was planning a quest galakrond shaman because summoning several 2/1 rushes is good for board control. And that 5 cost that involves twice would summon 4 of them. But this this upgrade is ridiculous and if it works you can probably play this after activate double battlecry for 4 8/8 rushes in late game if necessary and basically making Shudderwock more threatening. After seeing this I’m definitely doing a quest galakrond deck yeah sure once play lose double battlecry but if works and able to summon 4 8/8s that more than makes up for it not counting getting more rushes before you would galakrond.

  3. Jed
    December 4, 2019 at 5:42 pm

    Thas a dagern

  4. Fareh
    December 4, 2019 at 3:37 pm

    Ok, so for 7 mana and if properly invoked, you get 5 armor, 2x 8/8 rush (asuming is this way as mentioned) and an amazing Hero Power?

    The hype is real, but i have serious trouble seeing how this could not be game changer

  5. Spidermannerdlikeme
    December 4, 2019 at 3:09 pm

    This is the Galakrond that I’m the most conflicted about. It has a huge power level in one aspect of it, but falls flat in another.

    So we don’t know what its fully upgraded Battlecry will be but its likely that it will be “Summon 4 2/2 Storms with rush, equip a 5/2 claw” which isn’t bad for 7 mana by vanilla standards.

    The problem is, the other Galakronds besides maybe the warlock won have EXTREMELY insane battlecries, while this one is just…okay. It’s not bad by any means, but not good enough compared to the others.

    However there’s a great upside about this card and its the hero power. Especially for Invoke. Although evolve will be rotating out, its unlikely that the token deck is going away, especially with the Mogu Fleshaper + Mutate combo, and the all incredible Vessina+Thunderhead+Sparks combo. Token/Overload/Mutate/Aggro (I know that’s a lot) will benefit heavily from being able to summon a 2/1 every time you invoke, making it great to be spammed. And because of Shaman’s already mediocre hero power, which won’t do any good since Thing From Below is also rotating after the event, the hero power is easily and upgrade as well.

    So with that in mind, I’ll give it two separate ratings: 4/10 for the battlecry, and 10/10 for the invoke/hero power.

    • Gingerninja
      December 6, 2019 at 9:18 pm

      I bet your happy it summons 2 8/8 rush minions?

      • Spidermannerdlikeme
        December 6, 2019 at 9:30 pm

        Ehish, on paper it sounds better but with the stats split out it might be better, because that way you have more control over where the damage is going. If it was 4 4/4 Storms I would’ve liked it better so I’ll raise the Battlecry rating to 7/10

  6. Albionflux
    December 4, 2019 at 3:07 pm

    i see 2 possibilties for this to work
    either the overload package their pushing to have high attack rushers
    or a quest varient that never actually plays the card but ussues double battlecrys to invoke often

    • Lluadian
      December 4, 2019 at 7:27 pm

      If it works though it may be possible to use the double battlecry to summon 4 8/8 rushes which would mean Shudderwock should have potential to summon 8/8s as well depending on trigger order. Granted this isn’t a trick you would use until didn’t have a choice like quest shaman running hagatha as a backup.

      • Albionflux
        December 5, 2019 at 2:55 pm

        pretty much
        getting the rushes to gain control of the fields and then shudder next turn
        pretty much your finishing move at that point

  7. EksSkellybur
    December 4, 2019 at 2:03 pm

    So I actually think that out of all the Galakrond out there, Shaman’s is the one that will probably be spammed the most in terms of Hero power. Having a 2/1 with rush is almost as much as a levelled up mage ping but a bit worse. And even then, Shamans would still Spam or almost spam the hero power, I feel. 5 stars.

  8. Lluadian
    December 4, 2019 at 11:44 am

    Yeah I’d definitely play galakrond in a battlecry shaman the using double battlecry with the battlecry invoker’s would allow board control. And some quest shamans run hagatha as a late game value generator.

    • Pseudo
      December 6, 2019 at 2:49 am

      Remember though, you will lose your battlecry hero power once you play Galakrond, as it will be replaced by “summon a 2/1 with rush”

      • Lluadian
        December 7, 2019 at 9:26 pm

        It’s same thing for using hagatha in quest it’s a backup when in trouble for emergency. 4 8/8s is a rather big value swing if it works and leaves possibility of Shudderwock summoning 8/8 later.

        • Pseudo
          December 9, 2019 at 3:34 am

          But another problem is that you would have to also put in battlecry cards as well, the point of the quest is to finish it about at turn 6/7, so if you also put invoke cards it could also cause problems.

          • Lluadian
            December 10, 2019 at 1:43 am

            Even still with double battlecry you could summon multiple rushes with the invoked which can give board control.

  9. Noot nooot
    December 4, 2019 at 11:41 am

    What’s the upgrade?

  10. Enemy
    December 4, 2019 at 11:03 am

    This has my favorite invoke out of all the galakronds. The shaman invoke cards are quite decent too. I hope that shaman galakrond deck becomes viable.

  11. WingedCastaway
    December 4, 2019 at 10:54 am

    Wow. Now, that’s a very good Invoke bonus. I would say it’s more flexible than Rogue’s, even if Lackeys are excellent. Galakrond looks dope af too. I like it. 5/5

    • WingedCastaway
      December 4, 2019 at 10:57 am

      Oh and also I absolutely hate Aggro Shamans and would like better a Shaman like this one. I suppose. At least I’m not getting crushed and T4 and actually get the opportunity to do something, bruh

  12. Pseudo
    December 4, 2019 at 10:51 am

    Interesting card. I really like it. The storms are a good way of dealing with your opponents board in the early and late game. But might struggle with play against battlecry shaman (you could do both but in my opinion this seems more like a control card).

    Easy to invoke due to the 5/5 invoke twice, so it being fully upgraded wont be a problem, honestly seems like a really good card that MIGHT bring back control shaman (I hope it does)

    Also awesome combo, heart of vir’nal then play galakrond, thats 4 8/8’s! The value is insane but pretty hard to pull off. However, once you play galakrond you lose your original hero power, so that might not work as well.

    Versatile and a good card. 5/5

    • WingedCastaway
      December 4, 2019 at 10:56 am

      Remember though, the Invoke twice card is a 3/3, not a 5/5. If it was a 5/5, cost 5 mana, AND invoked twice, it would be beyond broken.

      I don’t think the Heart of Virn’al combo is relevant enough to see play. That just sounds… awkward. Not that it’s bad, but it’s never easy to build a “mix” deck, and even though Battlecries aren’t a rare thing in a Galakrond deck so you wouldn’t mind as much having the Quest around, I’m not sure if it would be worth the lost draw still.