
Guidance
Guidance is a 1 Mana Cost Rare Druid/Shaman Spell card from the Madness at the Darkmoon Faire set!
Card Text
Look at two spells. Add one to your hand or Overload: (1) to get both.
Flavor Text
Plainsrunning will result in disqualification.
- Type
- Spell
- Rarity
- Rare
- Set
- Madness at the Darkmoon Faire
- Class
- Druid, Shaman
- Cost
- 1
- Minion Type
- Mechanics
- Add to Hand, Overload
- Artist
- Ware Lee
- Collectible
- Yes
4 Comments
EksSkellybur
4 Stars, for a 2 Mana "Draw 2", Guidance will be used. Druid just wants spells, but Shaman loves them.
Sidus
Out of all the 1 mana "get a cards" this probably has the most potential. Druid has ran pretty much every version of this in existence and this has an option of fetching 2 if you like both choices. The downside is you only see 2 options instead of 3 from Discover, but it's still worth it.
I DOUBT it will cause them to see too much more play, but this definitely improved the Wandmaker/Spellkin pool for both classes alot.
Omnitarian
Tough call. 2 cards for "2" mana is a good deal, especially in Shaman who is always hard-up for card draw (I'll go ahead and say that Druid has enough draw/generation tools where he won't even consider this). But you only get two options - not 3 like Discover, and that can be pretty disappointing when one of the options is a clunker. If even one of the cards is a clunker, this card is worse than just running a spell your deck would want to run anyway, so that has me leaning toward the side that this isn't very good.
Cassio
Only runs in the druid class, not a shaman! I give it a zero score, to be used with a shaman-class deck! And maximum score if it is to be used with a Druid deck!
Comments are closed.