Guidance

Guidance

Guidance is a 1 Mana Cost Rare Druid/Shaman Spell card from the Madness at the Darkmoon Faire set!

Card Text

Look at two spells. Add one to your hand or Overload: (1) to get both.

Flavor Text

Plainsrunning will result in disqualification.

Type
Spell
Rarity
Rare
Set
Madness at the Darkmoon Faire
Class
Druid, Shaman
Cost
1
Minion Type
Mechanics
Add to Hand, Overload
Artist
Ware Lee
Collectible
Yes

4 Comments

  1. EksSkellybur

    4 Stars, for a 2 Mana "Draw 2", Guidance will be used. Druid just wants spells, but Shaman loves them.

  2. Sidus

    Out of all the 1 mana "get a cards" this probably has the most potential. Druid has ran pretty much every version of this in existence and this has an option of fetching 2 if you like both choices. The downside is you only see 2 options instead of 3 from Discover, but it's still worth it.

    I DOUBT it will cause them to see too much more play, but this definitely improved the Wandmaker/Spellkin pool for both classes alot.

  3. Omnitarian

    Tough call. 2 cards for "2" mana is a good deal, especially in Shaman who is always hard-up for card draw (I'll go ahead and say that Druid has enough draw/generation tools where he won't even consider this). But you only get two options - not 3 like Discover, and that can be pretty disappointing when one of the options is a clunker. If even one of the cards is a clunker, this card is worse than just running a spell your deck would want to run anyway, so that has me leaning toward the side that this isn't very good.

  4. Cassio

    Only runs in the druid class, not a shaman! I give it a zero score, to be used with a shaman-class deck! And maximum score if it is to be used with a Druid deck!

Comments are closed.