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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Pyroblast
Deal 10 damage.
Mage Epic Spell 10
Pyromaniac
Whenever your Hero Power kills a minion, draw a card.
Mage Rare Minion 3 3 4
Pyros
Deathrattle: Return this to your hand as a 6/6 that costs (4).
Mage Legendary Minion 2 2 2
Q'onzu
Battlecry: Discover a spell. Choose to keep it or put it on top of your opponent's deck.
Mage Legendary Minion 3 3 4
Raid the Sky Temple
Quest: Cast 10 spells. Reward: Ascendant Scroll.
Mage Legendary Spell 1
Ras Frostwhisper
At the end of your turn, deal 1 damage to all enemies (improved by Spell Damage).
Mage, Shaman Legendary Minion 5 3 6
Raven Familiar
Battlecry: Reveal a spell in each deck. If yours costs more, draw it.
Mage Common Minion 2 2 2
Ray of Frost
Twinspell Freeze a minion. If it's already Frozen, deal 2 damage to it.
Mage Common Spell 1
Raylla, Sand Sculptor
Paladin Tourist After you cast a spell, summon a random 2-Cost minion and give it Divine Shield.
Mage Legendary Minion 4 2 6
Reckless Apprentice
Battlecry: Fire your Hero Power at all enemies.
Mage Rare Minion 4 3 5
Refreshing Spring Water
Draw 2 cards. Refresh 2 Mana Crystals for each spell drawn.
Mage Common Spell 5
Relic of Kings
Discover a spell from any class that costs (8) or more. It costs (1).
Mage Rare Spell 7
Reliquary Researcher
Battlecry: If you've Excavated twice, cast two random Mage Secrets.
Mage Epic Minion 4 3 5
Remixed Dispense-o-bot
Gains an extra effect in your hand that changes each turn.
Mage Rare Minion 3 3 3
Reno the Relicologist
Battlecry: If your deck has no duplicates, deal 10 damage randomly split among all enemy minions.
Mage Legendary Minion 6 4 6
Research Project
Each player draws 2 cards.
Mage Common Spell 2
Resonance Coil
Deal 5 damage to a minion. Get a random Protoss spell.
Mage Common Spell 3
Reverberations
Summon a copy of a minion. Each one dies after taking damage.
Mage, Warlock Rare Spell 3
Rewind
Discover a copy of another spell you've cast this game.
Mage Rare Spell 2
Rhonin
Deathrattle: Add 3 copies of Arcane Missiles to your hand.
Mage Legendary Minion 8 7 7
Rigged Faire Game
Secret: If you didn't take any damage during your opponent's turn, draw 3 cards.
Mage Epic Spell 3
Rimetongue
After you cast a Frost spell, summon a 1/1 Elemental that Freezes.
Mage Rare Minion 3 3 4
Ring Toss
Discover Secret and cast it. Corrupt: Discover 2 instead.
Mage Rare Spell 4
Rising Waves
Deal 2 damage to all minions. If none die, deal 2 more.
Druid, Mage Rare Spell 3
Robocaller
Battlecry: Draw an 8, 8, and 8-Cost card. (Numbers dialed randomly each turn!)
Mage, Paladin, Rogue Rare Minion 3 3 2
Rolling Fireball
Deal 8 damage to a minion. Any excess damage continues to the left or right.
Mage Epic Spell 5
Rune of the Archmage
Cast 20 Mana worth of Mage spells at enemies.
Mage Epic Spell 9
Runed Orb
Deal 2 damage. Discover a spell.
Mage Common Spell 2
Sanc'Azel
Rush After this attacks, turn into a location.
Mage, Paladin Legendary Minion 5 3 8
Sanctum Chandler
After you cast a Fire spell, draw a spell.
Mage Rare Minion 5 4 5
Saruun
Battlecry: Give all Elementals in your deck Fire Spell Damage +1.
Mage Legendary Minion 6 7 6
Sayge, Seer of Darkmoon
Battlecry: Draw 1 card. (Upgraded for each friendly Secret that has triggered this game!)
Mage Legendary Minion 6 5 5
Scorch
Deal 4 damage to a minion. If you played an Elemental last turn, this costs (1).
Mage Rare Spell 4
Scorching Winds
Deal 3 damage. Discard a random Fire spell to deal 3 more.
Mage Rare Spell 3
Scrappy Scavenger
Battlecry: Discover a card with Cost equal to your remaining Mana Crystals.
Mage Common Minion 1 1 1
Sea Shanty
Summon three 5/5 Pirates. Costs (1) less for each spell you've cast on characters this game.
Mage, Paladin Epic Spell 10
Sea Shill
Battlecry: The next card you play from another class costs (2) less.
Mage, Paladin, Rogue Common Minion 3 3 2
Seabreeze Chalice
Deal 2 damage randomly split among all enemy minions. (3 Drinks left!)
Druid, Mage Common Spell 1
Seafloor Gateway
Draw a Mech. Reduce the Cost of Mechs in your hand by (1).
Mage Rare Spell 3
Semi-Stable Portal
Rewind Add a random minion to your hand. It costs (3) less.
Mage Rare Spell 2
Servant of Yogg-Saron
Battlecry: Cast a random spell that costs (5) or less (targets chosen randomly).
Mage Rare Minion 5 5 4
Service Ace
After this minion gains Attack, reduce the Cost of the highest Cost card in your hand by (1).
Mage, Paladin Epic Minion 2 2 3
Sharp Shipment
Give your weapon +2/+2.
Mage, Paladin, Rogue Common Spell 4
Shatter
Destroy a Frozen minion.
Mage Common Spell 2
Shattering Blast
Destroy all Frozen minions.
Mage Rare Spell 3
Sheep Mask
Set a minion's stats to 1/1 and give it "Deathrattle: Deal 2 damage to all minions."
Mage Rare Spell 4
Shield Battery
Gain 6 Armor. Your next Protoss spell costs (2) less.
Mage Common Spell 2
Shifting Scroll
Each turn this is in your hand, transform it into a random Mage spell.
Mage Common Spell 0