Mage Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
|
Flame Geyser Deal 2 damage. Add a 1/2 Elemental to your hand. |
Mage | Common | Spell | 1 | |||
|
Flame Lance Deal 25 damage to a minion. |
Mage | Common | Spell | 5 | |||
|
Flame Leviathan Rush When you draw this, deal 2 damage to all characters except Mechs. |
Mage | Legendary | Minion | 7 | 7 | 7 | |
|
Flame Ward Secret: After a minion attacks your hero, deal 3 damage to all enemy minions. |
Mage | Common | Spell | 3 | |||
|
Flamecannon Deal 4 damage to a random enemy minion. |
Mage | Common | Spell | 2 | |||
|
Flamestrike Deal 5 damage to all enemy minions. |
Mage | Epic | Spell | 7 | |||
|
Flamewaker After you cast a spell, deal 2 damage randomly split among all enemies. |
Mage | Rare | Minion | 3 | 2 | 4 | |
|
Floecaster Costs (2) less for each Frozen enemy. |
Mage | Common | Minion | 6 | 5 | 5 | |
|
Flurry (Rank 1) Freeze a random enemy minion. (Upgrades when you have 5 Mana.) |
Mage | Rare | Spell | 0 | |||
|
Font of Power Discover a Mage minion. If your deck has no minions, keep all 3. |
Mage | Rare | Spell | 1 | |||
|
Forbidden Flame Spend all your Mana. Deal that much damage to a minion. |
Mage | Epic | Spell | 0 | |||
|
Forbidden Shrine Spend all your Mana. Cast a random spell that costs that much. |
Mage | Common | Location | 1 | |||
|
Forgotten Torch Deal 3 damage. Shuffle a 'Roaring Torch' into your deck that deals 6 damage. |
Mage | Common | Spell | 3 | |||
|
Freezing Potion Freeze an enemy. |
Mage | Common | Spell | 0 | |||
|
Frost Lich Cross-Stitch Deal 3 damage to a character. If it dies, summon a 3/6 Water Elemental that Freezes. |
Mage | Rare | Spell | 4 | |||
|
Frost Lich Jaina Battlecry: Summon a 3/6 Water Elemental. Your Elementals have Lifesteal this game. |
Mage | Legendary | Hero | 9 | |||
|
Frost Nova Freeze all enemy minions. |
Mage | Free | Spell | 3 | |||
|
Frostbolt Deal 3 damage to a character and Freeze it. |
Mage | Free | Spell | 2 | |||
|
Frostweave Dungeoneer Battlecry: Draw a spell. If it's a Frost spell, also summon two 1/1 Elementals that Freeze. |
Mage | Rare | Minion | 3 | 2 | 3 | |
|
Frozen Clone Secret: After your opponent plays a minion, put 2 copies of it into your hand. |
Mage | Common | Spell | 3 | |||
|
Frozen Touch Deal 3 damage. Infuse (3): Add a Frozen Touch to your hand. |
Mage | Common | Spell | 2 | |||
|
Gaia, the Techtonic Colossal +2 After a friendly Mech attacks, deal 1 damage to all enemies. |
Mage | Legendary | Minion | 8 | 5 | 7 | |
|
Game Master The first Secret you play each turn costs (1). |
Mage | Common | Minion | 2 | 2 | 3 | |
|
Ghastly Conjurer Battlecry: Add a Mirror Image to your hand. |
Mage | Rare | Minion | 4 | 2 | 6 | |
|
Gifts of Azshara Draw a card. If you played a Naga while holding this, do it again. |
Mage | Rare | Spell | 2 | |||
|
Glacial Mysteries Put one of each Secret from your deck into the battlefield. |
Mage | Epic | Spell | 8 | |||
|
Glacier Racer Spellburst: Deal 3 damage to all Frozen enemies. |
Mage | Rare | Minion | 1 | 1 | 3 | |
|
Go with the Flow Choose a minion. If it's an enemy, Freeze it. If it's friendly, give it Spell Damage +1. |
Druid, Mage | Epic | Spell | 1 | |||
|
Goblin Blastmage Battlecry: If you control a Mech, deal 6 damage randomly split among all enemies. |
Mage | Rare | Minion | 4 | 5 | 4 | |
|
Grand Finale Summon an 8/8 Elemental. Repeat for each Elemental you played last turn. |
Mage | Rare | Spell | 8 | |||
|
Grand Magister Rommath Battlecry: Recast each spell you've cast this game that didn't start in your deck. |
Mage | Legendary | Minion | 9 | 5 | 7 | |
|
Grand Magus Antonidas Battlecry: If you've cast a Fire spell on each of your last three turns, cast 3 Fireballs at random enemies. (0/3) |
Mage | Legendary | Minion | 8 | 6 | 6 | |
|
Greater Arcane Missiles Shoot three missiles at random enemies that deal 3 damage each. |
Mage | Epic | Spell | 7 | |||
|
Grey Sage Parrot Battlecry: Repeat the last spell you've cast that costs (6) or more. |
Mage | Common | Minion | 6 | 4 | 5 | |
|
Grillmaster Battlecry: Draw your lower Cost card. Deathrattle: Draw your highest Cost card. |
Mage, Paladin | Common | Minion | 4 | 3 | 4 | |
|
Haleh, Matron Protectorate After you cast a spell, deal 4 damage randomly split among all enemies. |
Mage | Legendary | Minion | 8 | 4 | 12 | |
|
Heat Wave Deal 2 damage to an enemy minion and its neighbors. Quickdraw: To all enemies instead. |
Mage | Rare | Spell | 2 | |||
|
Hex Lord Malacrass Battlecry: Add a copy of your opening hand to your hand (except this card). |
Mage | Legendary | Minion | 8 | 5 | 5 | |
|
Hidden Objects Discover a Secret. Set its Cost to (1). |
Mage | Common | Spell | 2 | |||
|
Holotechnician After ANY minion takes exactly 1 damage, destroy it. |
Mage | Epic | Minion | 3 | 3 | 4 | |
|
Hot Streak Your next Fire spell this turn costs (2) less. |
Mage | Common | Spell | 0 | |||
|
Huddle Up Fill you board with random Naga. |
Druid, Mage | Common | Spell | 7 | |||
|
Ice Barrier Secret: When your hero is attacked, gain 8 Armor. |
Mage | Common | Spell | 3 | |||
|
Ice Block Secret: When your hero takes fatal damage, prevent it and become Immune this turn. |
Mage | Epic | Spell | 3 | |||
|
Ice Lance Freeze a character. If it was already Frozen, deal 4 damage instead. |
Mage | Common | Spell | 1 | |||
|
Ice Walker Your Hero Power also Freezes the target. |
Mage | Rare | Minion | 2 | 1 | 3 | |
|
Iceblood Tower At the end of your turn, cast another spell from your deck. Lasts 3 turns. |
Mage | Rare | Spell | 10 | |||
|
Icicle Deal 2 damage to a minon. If it's Frozen, draw a card. |
Mage | Epic | Spell | 2 |