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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Glacial Mysteries
Put one of each Secret from your deck into the battlefield.
Mage Epic Spell 8
Glacier Racer
Spellburst: Deal 3 damage to all Frozen enemies.
Mage Rare Minion 1 1 3
Goblin Blastmage
Battlecry: If you control a Mech, deal 6 damage randomly split among all enemies.
Mage Rare Minion 4 5 4
Grand Finale
Summon an 8/8 Elemental. Repeat for each Elemental you played last turn.
Mage Rare Spell 8
Grand Magister Rommath
Battlecry: Recast each spell you've cast this game that didn't start in your deck.
Mage Legendary Minion 9 5 7
Grand Magus Antonidas
Battlecry: If you've cast a Fire spell on each of your last three turns, cast 3 Fireballs at random enemies. (0/3)
Mage Legendary Minion 8 6 6
Greater Arcane Missiles
Shoot three missiles at random enemies that deal 3 damage each.
Mage Epic Spell 7
Grey Sage Parrot
Battlecry: Repeat the last spell you've cast that costs (6) or more.
Mage Common Minion 6 4 5
Haleh, Matron Protectorate
After you cast a spell, deal 4 damage randomly split among all enemies.
Mage Legendary Minion 8 4 12
Heat Wave
Deal 2 damage to an enemy minion and its neighbors. Quickdraw: To all enemies instead.
Mage Rare Spell 2
Hex Lord Malacrass
Battlecry: Add a copy of your opening hand to your hand (except this card).
Mage Legendary Minion 8 5 5
Hidden Objects
Discover Secret. Set its Cost to (1).
Mage Common Spell 2
Holotechnician
After ANY minion takes exactly 1 damage, destroy it.
Mage Epic Minion 3 3 4
Hot Streak
Your next Fire spell this turn costs (2) less.
Mage Common Spell 0
Ice Barrier
Secret: When your hero is attacked, gain 8 Armor.
Mage Common Spell 3
Ice Block
Secret: When your hero takes fatal damage, prevent it and become Immune this turn.
Mage Epic Spell 3
Ice Lance
Freeze a character. If it was already Frozen, deal 4 damage instead.
Mage Common Spell 1
Ice Walker
Your Hero Power also Freezes the target.
Mage Rare Minion 2 1 3
Iceblood Tower
At the end of your turn, cast another spell from your deck. Lasts 3 turns.
Mage Rare Spell 10
Icicle
Deal 2 damage to a minon. If it's Frozen, draw a card.
Mage Epic Spell 2
Ignite
Deal 2 damage. Shuffle an Ignite into your deck that deals one more damage.
Mage Epic Spell 2
Imprisoned Observer
Dormant for 2 turns. When this awakens, deal 2 damage to all enemy minions.
Mage Rare Minion 3 4 5
Imprisoned Phoenix
Dormant for 2 turns. Spell Damage +2
Mage, Shaman Common Minion 2 2 3
Incanter's Flow
Reduce the Cost of spells in your deck by (1).
Mage Common Spell 4
Infinitize the Maxitude
Discover a spell. Reduce its Cost by (1). Finale: Return this to your hand at end of turn.
Mage Legendary Spell 2
Inkmaster Solia
Battlecry: If your deck has no duplicates, the next spell you cast this turn costs (0).
Mage Legendary Minion 7 5 5
Inquisitive Creation
Battlecry: Deal 1 damage to all enemy minions. (Improves by each spell school you've cast this game!)
Mage Rare Minion 5 3 4
Jaina's Gift
Discover a temporary Frostbolt, Arcane Intellect, or Fireball.
Mage Rare Spell 1
Jan'alai, the Dragonhawk
Battlecry: If your Hero Power dealt 8 damage this game, summon Ragnaros the Firelord.
Mage Legendary Minion 7 4 4
Jandice Barov
Battlecry: Summon two random 5-Cost minions. Secretly pick one that dies when it takes damage.
Mage, Rogue Legendary Minion 5 2 1
Kabal Chemist
Battlecry: Add a random Potion to your hand.
Mage, Priest, Warlock Common Minion 4 3 3
Kabal Courier
Battlecry: Discover a Mage, Priest, or Warlock card.
Mage, Priest, Warlock Rare Minion 2 2 2
Kabal Crystal Runner
Costs (2) less for each Secret you've played this game.
Mage Rare Minion 6 6 5
Kabal Lackey
Battlecry: The next Secret you play this turn costs (1).
Mage Common Minion 1 2 1
Kalecgos
Your first spell each turn costs (0). Battlecry: Discover a spell.
Mage Legendary Minion 8 4 12
Kazakus
Battlecry: If your deck has no duplicates, create a custom spell.
Mage, Priest, Warlock Legendary Minion 4 3 3
Kel'Thuzad, the Inevitable
Battlecry: Resurrect your Volatile Skeletons. Any that can't fit on the battlefield instantly explode!
Mage Legendary Minion 8 6 8
Keyboard Soloist
Battlecry: If you control no other minions, summon two 1/2 Amps with Spell Damage +1.
Mage Common Minion 4 2 4
Keywarden Ivory
Battlecry: Discover a dual-class spell from any class. Spellburst: Get another copy.
Mage, Rogue Legendary Minion 5 4 5
Khadgar
Your cards that summon minions summon twice as many.
Mage Legendary Minion 2 2 2
Kirin Tor Mage
Battlecry: The next Secret you play this turn costs (0).
Mage Rare Minion 3 4 3
Kirin Tor Tricaster
Spell Damage +3 Your spells cost (1) more.
Mage Rare Minion 4 3 3
Lab Partner
Spell Damage +1
Mage Common Minion 1 1 3
Lady Naz'jar
While in your hand, this transforms after you cast a Fire, Frost, or Arcane spell.
Mage Legendary Minion 5 5 5
Learn Draconic
Sidequest: Spend 8 Mana on spells. Reward: Summon a 6/6 Dragon.
Mage Common Spell 1
Lesser Ruby Spellstone
Add 1 random Mage spell to your hand. (Play 2 Elementals to upgrade.)
Mage Rare Spell 2
Leyline Manipulator
Battlecry: If you're holding any cards that didn't start in your deck, reduce their Cost by (2).
Mage Rare Minion 4 4 5
Life Sentence
Remove a minion from the game.
Mage Rare Spell 4