Stonekeep's Comments
Cubelock Deck List Guide - Boomsday - August 2018
Yes, it is, BUT you can’t play it in the same list as Taldaram ๐
Hearthstone Hall of Fame Dust Refunds, Crafting, & Arcane Dust Guide (Year of the Dragon)
If you don’t own those cards, it is ALWAYS better to craft the Golden version.
If you ALREADY OWN the cards, crafting Golden version of any of them won’t make a difference. So if you have 2 copies of every of those cards, just leave it as it is.
The only, although small, Dust gain is from crafting Golden Commons even if you own the regular version. But in this case, there are no Commons rotating to Hall of Fame, so it doesn’t matter.
Hearthstone Hall of Fame Dust Refunds, Crafting, & Arcane Dust Guide (Year of the Dragon)
That’s actually a good question, but I don’t think it was answered yet. You might try asking that question during the Friday Q&A session with Ben Brode & Yong Woo ๐
Hearthstone Hall of Fame Dust Refunds, Crafting, & Arcane Dust Guide (Year of the Dragon)
You craft Golden Epics IF you don’t have the normal version already. If you have the normal version, crafting Golden ones won’t give you anything extra.
Hearthstone Hall of Fame Dust Refunds, Crafting, & Arcane Dust Guide (Year of the Dragon)
No, they are not. You should be able to craft all of them. Could you make a screenshot of your issue and post it here?
Year of the Raven Incoming: Hall of Fame Additions: Ice Block, Coldlight Oracle, & Molten Giant! Also, New Druid Hero and Tournament Mode!
I’ve posted some of the speculations I’ve found online, and readers posted theirs in the comments in my quick analysis article: http://www.hearthstonetopdecks.com/year-of-the-raven-impact-changes-hall-of-fame-rotation/
Year of the Raven Incoming: Hall of Fame Additions: Ice Block, Coldlight Oracle, & Molten Giant! Also, New Druid Hero and Tournament Mode!
Depends, I won’t miss either of those two decks. For me, they were some of the most annoying lists to play against.
And you will still be able to enjoy them in the Wild. HoF rotation doesn’t mean that the card gets removed from the game completely ๐
Year of the Raven Incoming: Hall of Fame Additions: Ice Block, Coldlight Oracle, & Molten Giant! Also, New Druid Hero and Tournament Mode!
Crafting Golden Epic costs 1,600 Dust, but dusting it gives only +400.
So yes, you get 3.2k dust from the Hall of Fame rotation, but only 800 more if you want to disenchant them.
Best Decks for the Wild Brawliseum: Rules, Tips, and Decks for the Wildfest Tavern Brawl
I don’t really see a connection here.
If you didn’t disenchant your Wild cards, it doesn’t mean that you have enough Dust. It just means that you want to play Wild.
Not to mention that even if someone owns most of the cards, extra Dust is always useful – a new expansion is coming soon.
The event is obviously targeted at Wild players, and there’s nothing wrong with it. We didn’t have any Wild events for a long while, and that’s the point of Wildfest.
Spell Hunter Deck List Guide - Witchwood - August 2018
What are you talking about? Spell Hunter does not run Cloaked Huntress, it’s not a good card in the deck.
Maybe you’re thinking about Secret Hunter?
Spiteful Priest Deck List Guide - Witchwood - May 2018
Spiteful Priest was mislabeled as Dragon Priest is this guide and it looked at the win rates for Dragon Priest instead. Sorry, it should be alright now.
Cubelock Deck List Guide - Boomsday - August 2018
Harrison is a really bad card in slow Warlock decks. Not only it’s pretty expensive, but those draws are often bad – by drawing 3 cards you risk milling yourself.
Weapon destruction is definitely a viable tech in the deck, but if anything, you want to go for the good old Acidic Swamp Ooze and not Harrison.
Murloc Paladin Deck List Guide - Boomsday - August 2018
To be fair, I really don’t think you make the deck better by cutting Vilefin Inquisitor and Gentle Megasaur. Those are some of the best cards in your deck. Of course you CAN cut them, just like you CAN cut Voidlord from Control Warlock and play with only one, but it’s just not optimal.
Finja I can understand, it’s pretty good in the Murloc Paladin. But The Curator, while cool, also does not fit into the deck. It’s aggressive and Divine Favor is your refill, The Curator is too slow and will mess up with your Divine Favor. Not to mention that with just a single Megasaur, The Curator will often end up drawing just a single card, as you don’t have any other Dragons or Beasts. If you really, really want to go for a slower build with The Curator, you NEED to play 2 Megasaurs and probably something like Cobalt Scalebane too to get maximum value. But in that case, you probably also want to switch a bunch of different cards and go for a more Midrange deck, not an Aggro.
Same goes for Primalfin Lookout – you don’t need more “value” cards, because the more cards you draw through other ways, the weaker your Divine Favor will be. Even in Midrange build it’s not good enough, because in the early game (Turn 3) you aren’t looking to draw more cards, and in the late game you’d rather drop a Murloc Warleader (which are also obviously missing) to finish off the game than get a random Murloc.
And Sunkeeper Tarim is an auto-include, the card is almost broken. If you have it of course.
So I’m afraid that you made the deck significantly weaker. If those were budget cuts, I understand, but I would not recommend doing similar changes for people who do own the right cards.
Cubelock Deck List Guide - Boomsday - August 2018
That’s true, but it’s like a “win more” scenario. If you get Skull of the Man'ari and pull out a big Demon, you’re already on a good way to win. Not to mention that you often want to Carnivorous Cube it right away and not use Zola the Gorgon on it.
Prince Taldaram is more flexible, in a way that you can copy a Righteous Protector to get a 3/3 Taunt with Divine Shield, you can copy Mistress of Mixtures if you need healing, you can copy opponent’s Possessed Lackey in the mirror if you don’t get your own, and copying a Cube is a crazy good play.
So I’d rather play Tar Creeper, or maybe Stonehill Defender. But if you want to be a little bit greedy, then I guess that Zola might also work.
Kingsbane Mill Rogue Deck List Guide (Post Nerf) - Kobolds - March 2018
Short answer is: some lists do play it, others don’t. Squidface is good vs Control, but doesn’t accomplish much vs Aggro, it’s just too slow.
You can add them instead of Backstabs if you prefer.
Cubelock Deck List Guide - Boomsday - August 2018
Replaced as in you don’t have Prince or you wanted something else instead?
Zola is not a great replacement, she doesn’t find that much of a use in this deck, because she’s pretty slow. I’d rather run something like Tar Creeper to make the Aggro matchups better.
Warlock Zoo Deck List Guide - Witchwood - August 2018
It’s a bit hard to replace, as it makes your Soulfire & Doomguard much worse in the mid game. But probably another 1-drop like Blood Imp or Acherus Veteran would make most sense if anything.
Silver Hand (Dude) Paladin Deck List Guide (Post Nerf) - Kobolds - April 2018
Like I’ve said, the deck list didn’t change. Since it got popular about a week ago, everyone is still playing the same list.
Some people are trying alternations, like Sea Giant, Silence, Consecration etc. but most of them just play this exact list ๐
The “updated” tag at the top popped, because I’ve updated the guide.
Prince Taldaram is good, because of its flexibility. You can copy a Taunt if you need one (Voidlord in particular is amazing, but copying your opponent’s Righteous Protector ain’t that bad), you can get a 3/3 Charge with Doomguard in case you need to kill something right away or deal more damage, you can copy Mistress of Mixtures for more healing, but the best use is to copy the Cube once you’ve eaten something big. For example, if you Cube the Doomguard, and then copy it, you have a 3 mana 3/3 which Deathrattles into two freakin’ Doomguards.
Of course, the card is not absolutely necessary, you can run the deck without it. But it is a really good card in this deck.
About that matchup, I think you’re talking about Big Priest, right? In that case, with this deck you should try to win through the aggression, not outlast them (because you won’t be able to). The best way to kill them is through an early Mountain Giant (assuming they can’t answer it) or multiple Doomguards. Cube is great, as you can duplicate your big threat. Turn 10 Bloodreaver Gul’dan is also a great way to finish off the game, especially if you’ve managed to get a few Doomguards onto the board before that – charging 3 or 4 of them at your opponent is usually a good way to close the game.
It’s not a good matchup and the deck will often start reviving stuff as early as Turn 4-5, meaning that some of the games simply can’t be won. On the other hand, sometimes they draw really poorly and don’t do anything for the first 6-7 turns, and those games are auto-wins.
But yes, N’Zoth would make that matchup better, because if your initial aggression failed, you could always have another big board refill that they absolutely have to answer.