Yulsic’s Rastakhan Legend Secret Odd Mage

Class: Mage - Format: Raven - Type: Aggro - Season: 57 - Style: Ladder - Meta Deck: Odd Mage - Link: Source
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37 Comments

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  1. Maya
    December 12, 2018 at 10:11 am

    Deck works great, have had a 75% winrate. Exchanged 2 nightblade and 1 dire mole for Zilliax, another Counterspell and a Faceless Manipulator.

    Truly fun to play! Not like every hunter deck out there lol

    Reply
  2. Astrologian
    December 10, 2018 at 11:39 pm

    Been having fun with this version of Odd Mage. Although, I think another Counterspell and Fungalmancer could be added to round out their playsets. Also, Nightblade, why? Seems so out of place. Lifedrinker is similar and a little better in my opinion, but I’m not sure why Nightblade is even in this deck in the first place.

    Reply
    • Tyler Mayer
      December 11, 2018 at 12:14 am

      Could be because lifedrinker is a four cost card? This is Odd mage after all.

      Reply
  3. RogueV
    December 10, 2018 at 12:50 pm

    Why am I seeing Nightblades in a legit deck. What is even going on?

    Reply
    • Ntnhn
      December 11, 2018 at 12:55 pm

      Yeah, that’s kinda odd.

      Reply
      • Matt
        December 12, 2018 at 1:09 pm

        Odd that you would mention it.

        Reply
  4. noodles
    December 10, 2018 at 10:45 am

    I’ve been having an absolute blast with this deck. Made the following swaps:

    – Stargazer Luna
    + (1) Counterspell

    – (1) Dire Mole
    + (1) Fungalmancer

    – (2) Nightblade
    + (1) Faceless Manipulator
    + (1) Zilliax

    I didn’t find that Luna was pulling her weight for me most of the time, and I pretty much always wanted a second Counterspell, as it was absolutely wrecking entire turns countering Nourishes, Hunter Spellstones, Flamestrikes, etc. Felt great.

    I’m not sure about this one yet, but I swapped out one Dire Mole for a second Fungalmancer because of how well it was performing for me. I also felt the original list was a touch light on the top end.

    As for the Nightblades, they seemed immediately underwhelming and only mildly synergistic to me, so I swapped them for a Faceless Manipulator and Zilliax. The Faceless Manipulator is an awesome addition to this deck and incredibly versatile, as there are a bunch of great copy targets in the list:

    Clockwork Automaton (obviously good to have an extra one of these)
    Ragnaros (this one feels VERY good when it happens, which is rare)
    Leeroy Jenkins (a turn-10 double-leeroy play feels excellent)
    Zilliax (maybe you need two of these in a pinch)

    I’ve also often used it to copy Lich Kings or other big minions that the opponent drops to help me keep up on board if things aren’t going my way.

    I’m torn between Zilliax and a second Faceless Manipulator at the moment, but I really like the emergency relief that it can provide, since this deck doesn’t have any other taunts or healing. In addition, if you can get a Clockwork Automaton to stick, you can buff it up with Zilliax and make it much more difficult to remove. Sometimes you even get to stick the buffed Automaton and then Faceless it the next turn, which feels pretty damn good when it happens.

    Overall I think this is a much more fun Odd Mage variant than the control lists, and I hope this one gets refined and is able to hold its own as the meta solidifies.

    Reply
    • Astrologian
      December 11, 2018 at 12:07 am

      I think you made some pretty good choices! I did something similar, I took the original deck and amended the following:

      -1 Dire Mole
      -2 Nightblade

      +1 Counterspell
      +1 Zilliax
      +1 Faceless Manipulator

      I would really like to add in another Faceless Manipulator and Fungalmancer to round out the playset, but even with just one copy of each, I think Zilliax, Faceless Manipulator, Fungalmancer, Leeroy Jenkins, and Clockwork Automaton give a pretty decent bag of combat tricks.

      And you’re right, Counterspell does wreck turns!

      Reply
      • Skoopy
        December 11, 2018 at 4:28 am

        Not sure about a 2nd Fungalmancer, you dont get the board mostly, to even buff 2 minions, thats what i feel after a lot of games. Counterspell i did too, Ziliax and Faceless sounds really good too, what about Zola? you can copy either Fireeater or a Pyromaniac, or if it comes to lategame, your Dragonhawk?

        Reply
        • Astrologian
          December 11, 2018 at 11:51 am

          Zola is a great idea! If you try it, let me know how it works out. I may try it out myself too.

          Reply
          • Skoopy
            December 12, 2018 at 1:54 am

            i got another version, a big spell control odd mage. This version runs Zola. But i will try it in Secret version. Can you leave your Blizz ID here for me? I will add you.

        • noodles
          December 11, 2018 at 5:43 pm

          Yeah, it may be worth swapping the 2nd Fungalmancer out depending on whether the meta allows you to have a couple minions on the board going into turn 5. I was getting great turn 5 Fungals for a while, but I’m currently on the fence.

          I don’t have Zola, but I think that could be an interesting addition. Would definitely nice to get another copy of Jan’alai, and probably pretty easy to do, too, since people usually throw every resource they have at getting Ragnaros off the board once he’s summoned.

          Reply
      • Skoopy
        December 12, 2018 at 4:44 am

        I added one Masked Contender now for tempo. Now i can play 2 minions and 2 secrets for 6 mana!

        Reply
        • noodles
          December 12, 2018 at 10:14 am

          That’s a really interesting idea that I hadn’t considered! I guess the main question is whether you can reliably prevent your opponent from triggering the first secret you’ve played before you have a chance to drop the Contender. That and it probably feels pretty bad to have in hand if you don’t have any secrets.

          Would be great to hear how this works for you, though!

          Reply
        • Astrologian
          December 12, 2018 at 11:28 am

          Skoopy, it’s: Astrologian#11509

          Reply
          • noodles
            December 12, 2018 at 4:38 pm

            Add me too if you want. Would be down to coop some ladder.

            noodles#11837

  5. RSA93
    December 10, 2018 at 9:19 am

    I thought this deck was just a meme, but then I remembered that memes can be dreams too.

    Reply
  6. Skoopy
    December 10, 2018 at 4:42 am

    Amazing deck! Just went from Rank 5 to 3 with like 70% winrate. Your boardcontrol is insane, you have easy removals up to 4 damage with Fireeater or Automaton. The enemys face will slowly suffer from your heropower too. This deck really likes Rogue and Hunter Matchups. Dont really like Druids. This deck doesnt contest the board too much, you mostly stay on one or two minions on board. Pyromaniac, Luna and Cat for draw is really good. Nice synergy also with the spellpower for Explosive Runes from the Cat. If your enemy is afraid of removing your secrets or your board, you can pull of a Combo up to 16 damage and more with heropower if lucky draw happen. The best curveplay is Dragonhawk on 7 Mana, sometimes the game is over even before that. Counterspelling the hunters Spellstone or smth. Removed one Nightblade for a 2nd Counterspell and it feels much better. The 20 Games i played Nightblade wasnt a big deal. Its a decent Body for a 5 drop with this battlecry, but it was never gamedeciding. Currently 15-4 with this. Really fun and aggressive play, countering 80% of the decks right now.

    Reply
  7. ed
    December 9, 2018 at 8:06 am

    not very good at all this meta stick to other mage decks

    Reply
  8. DONNYWOOD
    December 8, 2018 at 2:29 pm

    Replacement for Luna?

    Reply
    • Skoopy
      December 10, 2018 at 4:43 am

      you need some draw. Cat and Pyro will give you some, maybe Luna not that important, but you can tempo up with it pretty hard! I think worth crafting of you interested in fast magedecks at all.

      Reply
      • noodles
        December 10, 2018 at 12:51 pm

        I think that Luna is a great card, but not well-suited to what this deck is trying to achieve, and I’ve been getting by just fine without it in my list. The (2) x Black Cat and (2) x Pyromaniac has been more than enough card draw for me in most cases.

        The quintessential use case for Luna has always been the old(er)-school Tempo/Aluneth Mage archetype, in which the majority of the deck consists of cheap spells, made even cheaper by Sorcerer’s Apprentice, which can create huge draw chains. This deck, on the other hand, is more midrange-focused, and as such doesn’t have enough cheap stuff to get the kind of value out of Luna that would merit her inclusion. Most of the times I played her in this deck, I got maybe one extra draw off of her before she was killed, and if that’s the benchmark, I’d pretty much always rather have a Black Cat or Pyromaniac.

        Reply
        • Skoopy
          December 11, 2018 at 4:24 am

          So what will be a good replacement? Another defensive tool? Tar Creeper? Maybe Adding one Blast Wave, for at least some clearance? Ziliax? Zola? I guess i will try Zola or Ziliax, sounds good. so Zola at least doing the same, giving you one “draw”. Maybe Fireeater, or Pyro, or Dragonhawk copy?

          Reply
  9. WintersChill
    December 7, 2018 at 8:19 pm

    Secret keeper with 3 secrets?

    Reply
    • Rosemaro
      December 8, 2018 at 4:19 pm

      Locks out secret and spell hunter

      Reply
    • Skoopy
      December 10, 2018 at 4:44 am

      I added a 2nd Counterspell for Nightblade. Feels really good!

      Reply
  10. AngeL
    December 7, 2018 at 1:07 pm

    This deck performs well, but it is too hard to stand against all of the hunter decks in the ladder

    Reply
    • Skoopy
      December 10, 2018 at 4:45 am

      Totally disagree! Nearly 100% winrate against any Hunter.

      Reply
      • AngeL
        December 12, 2018 at 1:51 am

        Maybe u can clarify me about how to mulligan against hunter?

        Reply
        • Skoopy
          December 12, 2018 at 2:02 am

          You have to be a little bit lucky for sure. But you look for Counterspell. when Hunter is at 4 Mana with Coin, or 5 Mana. Depending if its a Secrethunter or not. If you can hit the Spellstone with Counterspell, he loses so much tempo. Against any MidrangeHunter you Need to control the board. To stop Houndmaster or Razermaw. That is more difficult cause Hunter has a lot of 1 DropBeasts he can buff. Cause this Mage lacks in Boardclear a lot! Singletargetremoval isnt a big deal, but if he Plays a lot onedrops, you might lose cause of better Hunterboard. So look for Fireeater, Pyromaniac, ArcaneMissiles, Cinderstorm for clear. maybe Cat for Draw and some Minions on board you can trade.

          Reply
  11. silverfox
    December 7, 2018 at 8:38 am

    amazing deck incredible tempo play !!!

    Reply
  12. Xpro
    December 7, 2018 at 7:06 am

    nonsense and awful. don’t build it, waste of time

    Reply
  13. Xmaze
    December 6, 2018 at 5:33 pm

    Amazing concept and very strong deck, needs a little refining

    Reply
    • Oldtimegin
      December 6, 2018 at 7:56 pm

      What about to add any elemental synergy?

      Reply
      • Skoopy
        December 10, 2018 at 4:55 am

        You need your spells and removals for your heropower, dont see a way to fill with elementals. Than you can also play elemental odd, but its kinda midranged/minionbased.

        Reply
        • noodles
          December 10, 2018 at 1:01 pm

          Yeah, I think elemental synergies would just dilute what this deck is about. Most of the time the game plan is to dominate the board in an aggressive fashion and liberally use your hero power to remove anything your opponent tries to stick. If you can hit turn 5 with a solid board presence, that gives you the option to either Fungalmancer and snowball even harder, or to develop a Clockwork Automaton with your other minions as cover.

          From there, it almost starts to feel like a combo/OTK-style deck, as you can do crazy amounts of damage between the Clockwork Automatons, Jan’alai and the Daring Fire-eaters. (2) x Daring Fire-eater with a Clockwork Automaton on the board gives your hero power 12 damage, and there are all kinds of ways to do crazy swing turns with this deck.

          So far it’s feeling extremely well-rounded to me. We’ll see how it shakes out in time. 🙂

          Reply

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