Mecha’Zoo

Class: Warlock - Format: dragon - Season: season-65

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Deck Import

This deck is the classic zoo warlock but with some smaller combos built in.

Fiendish Circle and Rafaam’s Scheme can be used aggressively or they can be combo’d with Plague of Flames for removal, Darkest Hour for emptying your deck or as a tempo play (though it reduces the chance of completing the Mecha’Thun plan) and of course to reduce the cost of your Jumbo Imps.

The win conditions are either win through the board, in classic zoo fashion, or deck yourself and play Galvanizer, Meca’Thun and Plague of Flames. In order to complete your Meca’Thun plan you need to draw all 30 cards in your deck as soon as possible. You start with 3 cards in hand and by the time you get to 10 mana you will have drawn at least 13 cards. Octosari is there to accelerate your draws hopefully putting you at 21 cards out of 30. Starting 23 cards you can try to use Darkest Hour with no spells in your deck to pull off the combo (This can happen even before turn 10). You can also just naturally draw all the cards of course but hopefully you never reach that scenario and consistently win by turn 10.  

P.S To be honest I can’t afford to make this deck as a f2p player but I would love to see it tested.

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