Flark Nuke

Posted by: BigRigJigPublished: August 16, 2018Updated: October 16, 2026Dust: Dust5,580Rating: 1.0/5 (1 votes)

Class: HunterFormat: StandardType: ComboStyle: LadderSeason: Season 53

0
4
1
11
2
6
3
5
4
3
5
6
1
7+

Mulligan Guide

General

Candleshot is great for keeping board control early. the rest of the cards are aimed at getting mechs on board/magnetic mechs to help control the board.

Spiderbomb is dependent on the matchup, can be a bit slow but super helpful for removing some big minions cheated out early.

Deck Description

Boommaster Flark

NecromechanicVoid Ripper

Been playing this deck since I hit rank 5 and wanted to enjoy some fun decks, so this is kind of a meme deck... Works off of early game mech synergy and getting chip damage in with bombs. Getting your opponent down to 16 health by turn 8 with Flark and 4 Goblin Bombs on the board and having Void Ripper and Necromechanic in hand = win. Not an easy combo, but it's won me a handful of games now. Works really well against even/control warlock, they basically set up half the combo for you with their hero power.

Hope you enjoy surprising your opponent with a giant lethal burst on turn 8!