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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Coffin Crasher
Deathrattle: Summon a Deathrattle minion from your hand.
Priest Rare Minion 6 6 5
Coilfang Constrictor
Battlecry: Look at 3 cards in your opponent's hand and choose one. It can't be played next turn.
Neutral Rare Minion 4 5 4
Coilfang Warlord
Rush Deathrattle: Summon a 5/9 Warlord with Taunt.
Demon Hunter Rare Minion 8 9 5
Cold Feet
Enemy minions cost (5) more next turn.
Death Knight, Paladin Rare Spell 2
Cold Storage
Freeze a minion. Add a copy of it to your hand.
Shaman Rare Spell 1
Coldlight Oracle
Battlecry: Each player draws 2 cards.
Neutral Rare Minion 3 2 2
Coldlight Seer
Battlecry: Give your other Murlocs +2 Health.
Neutral Rare Minion 3 2 3
Coliseum Manager
Inspire: Return this minion to your hand.
Neutral Rare Minion 3 2 5
Collateral Damage
Deal 6 damage to three random enemy minions. Excess damage hits the enemy hero.
Hunter Rare Spell 8
Command of Neptulon
Summon two 5/4 Elementals with Rush. Overload: (1)
Shaman Rare Spell 5
Commanding Shout
Your minions can't be reduced below 1 Health this turn. Draw a card.
Warrior Rare Spell 2
Commencement
Summon a minion from your deck. Give it Taunt and Divine Shield.
Paladin, Warrior Rare Spell 7
Competitive Spirit
Secret: When your turn starts, give your minions +1/+1.
Paladin Rare Spell 1
Conditioning (Rank 1)
Give all minions in your hand +1/+1. (Upgrades at 5 mana.)
Warrior Rare Spell 2
Conductivity
The next spell you cast this turn also targets adjacent minions.
Shaman Rare Spell 2
Conjured Arrow
Deal 2 damage to a minion. Manathirst (6): Draw that many cards.
Hunter Rare Spell 2
Conjured Mirage
Taunt At the start of your turn, shuffle this minion into your deck.
Neutral Rare Minion 4 3 10
Conjurer's Calling
Twinspell. Destroy a minion. Summon 2 minions of the same Cost to replace it.
Mage Rare Spell 3
Conqueror's Banner
Reveal a card from each player's deck three times. Draw any of yours that cost more.
Warrior Rare Spell 2
Conservator Nymph
Battlecry: Transform a friendly Treant into a 5/5 Ancient with Taunt.
Druid Rare Minion 3 3 4
Construct Quarter
Destroy a friendly minion to summon a 4/5 Undead with Rush.
Death Knight Rare Location 3
Contaminated Lasher
Battlecry: If you've cast 5 or more spells this game, refresh 4 Mana Crystals.
Druid Rare Minion 3 3 3
Contraband Stash
Replay 5 cards from other classes you've played this game.
Rogue Rare Spell 5
Convert
Put a copy of an enemy minion into your hand. It costs (1).
Priest Rare Spell 3
Convincing Disguise
Transform a friendly minion into one that costs (2) more. Infuse (4): Transform all friendly minions instead.
Shaman Rare Spell 1
Convincing Infiltrator
Taunt Deathrattle: Destroy a random enemy minion.
Priest Rare Minion 5 2 6
Copycat
Battlecry: Add a copy of the next card your opponent plays to your hand.
Priest Rare Minion 3 3 4
Coral Keeper
Battlecry: Summon a 3/3 Elemental for each spell school you've cast this game.
Shaman Rare Minion 5 3 4
Core Rager
Battlecry: If your hand is empty, gain +3/+3.
Hunter Rare Minion 4 4 4
Cornered Sentry
Taunt. Battlecry: Summon three 1/1 Raptors for your opponent.
Warrior Rare Minion 2 2 6
Coroner
Battlecry: Freeze an enemy minion. Manathirst (6): Silence it first.
Neutral Rare Minion 2 2 2
Corpse Bride
Battlecry: Spend up to 10 Corpses to summon a Risen Groom with Taunt and that much Attack and Health.
Death Knight Rare Minion 5 4 4
Corpse Explosion
Detonate a Corpse to deal 1 damage to all minions. If any are still alive, repeat this.
Death Knight Rare Spell 5
Corpse Raiser
Battlecry: Give a friendly minion "Deathrattle: Resummon this minon."
Neutral Rare Minion 5 3 3
Corpse Widow
Your Deathrattle cards cost (2) less.
Hunter Rare Minion 5 4 6
Corrupt Elementalist
Battlecry: Invoke Galakrond twice.
Shaman Rare Minion 5 3 3
Corrupted Healbot
Deathrattle: Restore 8 Health to the enemy hero.
Neutral Rare Minion 5 6 6
Corrupted Seer
Battlecry: Deal 2 damage to all non-Murloc minions.
Neutral Rare Minion 6 2 3
Corrupting Mist
Corrupt every minion. Destroy them at the start of your next turn.
Warlock Rare Spell 2
Corsair Cache
Draw a weapon. Give it +1/+1.
Warrior Rare Spell 2
Cosmic Keyboard
After you cast a spell, summon an Elemental with stats equal to its Cost. Lose 1 Durability.
Mage Rare Spell 2
Counterfeit Coin
Gain 1 Mana Crystal this turn only.
Rogue Rare Spell 0
Counterspell
Secret: When your opponent casts a spell, Counter it.
Mage Rare Spell 3
Cowardly Grunt
Deathrattle: Summon a minion from your deck.
Warrior Rare Minion 6 6 2
Crafter's Aura
At the end of your turn, summon a random 6-Cost minion. Lasts 3 turns.
Paladin Rare Spell 7
Cram Session
Draw 1 card (improved by Spell Damage).
Mage Rare Spell 2
Crane Game
Summon copies of two Demons in your deck.
Warlock Rare Spell 8
Crazed Alchemist
Battlecry: Swap the Attack and Health of a minion.
Neutral Rare Minion 2 2 2