Common Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Anodized Robo Cub Taunt. Choose One - +1 Attack; or +1 Health. |
Druid | Common | Minion | 2 | 2 | 2 | |
Anonymous Informant Battlecry: The next Secret you play costs (0). |
Neutral | Common | Minion | 2 | 2 | 3 | |
Antique Healbot Battlecry: Restore 8 Health to your hero. |
Neutral | Common | Minion | 5 | 3 | 3 | |
Anub'ar Ambusher Deathrattle: Return a friendly minion to your hand. |
Rogue | Common | Minion | 4 | 5 | 5 | |
Anubisath Sentinel Deathrattle: Give a random friendly minion +3/+3. |
Neutral | Common | Minion | 5 | 4 | 4 | |
Anubisath Warbringer Deathrattle: Give all minions in your hand +3/+3. |
Neutral | Common | Minion | 9 | 9 | 6 | |
Apotheosis Give a minion +2/+3 and Lifesteal. |
Priest | Common | Spell | 3 | |||
Aqua Archivist Battlecry: The next Elemental you play costs (2) less. |
Mage | Common | Minion | 2 | 2 | 2 | |
Aranasi Broodmother Taunt When you draw this card, restore 4 Health to your hero. |
Warlock | Common | Minion | 6 | 4 | 6 | |
Arathi Weaponsmith Battlecry: Equip a 2/2 weapon. |
Warrior | Common | Minion | 4 | 3 | 3 | |
Arcane Amplifier Your Hero Power deals 2 extra damage. |
Mage | Common | Minion | 3 | 2 | 5 | |
Arcane Anomaly After you cast a spell, give this minion +1 Health. |
Neutral | Common | Minion | 1 | 2 | 1 | |
Arcane Artificer Whenever you cast a spell, gain Armor equal to its Cost. |
Mage | Common | Minion | 1 | 1 | 3 | |
Arcane Bolt Deal 2 damage. Manathirst (8): Deal 3 damage instead. |
Mage | Common | Spell | 1 | |||
Arcane Intellect Draw 2 cards. |
Mage | Common | Spell | 3 | |||
Arcane Servant |
Neutral | Common | Minion | 2 | 2 | 3 | |
Arcane Wyrm Battlecry: Add an Arcane Bolt to your hand. |
Mage | Common | Minion | 1 | 1 | 2 | |
Arcanologist Battlecry: Draw a Secret. |
Mage | Common | Minion | 2 | 2 | 3 | |
Arcanosaur Battlecry: If you played an Elemental last turn, deal 3 damage to all other minions. |
Mage | Common | Minion | 6 | 3 | 3 | |
Arcanosmith Battlecry: Summon a 0/5 minion with Taunt. |
Neutral | Common | Minion | 4 | 3 | 2 | |
Arena Fanatic Battlecry: Give all minions in your hand +1/+1. |
Neutral | Common | Minion | 4 | 2 | 3 | |
Arena Treasure Chest Deathrattle: Draw 2 cards. |
Neutral | Common | Minion | 4 | 0 | 4 | |
Argent Horserider Divine Shield Charge |
Neutral | Common | Minion | 3 | 2 | 1 | |
Argent Protector Battlecry: Give a friendly minion Divine Shield. |
Paladin | Common | Minion | 2 | 3 | 2 | |
Argent Squire Divine Shield |
Neutral | Common | Minion | 1 | 1 | 1 | |
Argunite Golem Has +1 Attack for each card you've drawn this turn. |
Demon Hunter | Common | Minion | 3 | 1 | 5 | |
Arid Stormer Battlecry: If you played an Elemental last turn, gain Rush and Windfury. |
Shaman | Common | Minion | 3 | 2 | 5 | |
Armored Goon Whenever your hero attacks, gain 5 Armor. |
Warrior | Common | Minion | 6 | 6 | 7 | |
Arms Dealer After you summon an Undead, give it +1 Attack. |
Neutral | Common | Minion | 1 | 1 | 2 | |
Army of the Dead Raise up to 5 Corpses as 2/2 Risen Ghouls with Rush. |
Death Knight | Common | Spell | 5 | |||
Arrow Smith After you cast a spell, deal 1 damage to the lowest Health enemy. |
Hunter | Common | Minion | 2 | 2 | 3 | |
Arson Accusation Choose a minion. Destroy it after your hero takes damage. |
Warlock | Common | Spell | 2 | |||
Ashtongue Battlelord Taunt Lifesteal |
Demon Hunter | Common | Minion | 4 | 3 | 5 | |
Asphyxiate Destroy the highest Attack enemy minion. |
Death Knight | Common | Spell | 3 | |||
Assassinate Destroy an enemy minion. |
Rogue | Common | Spell | 4 | |||
Astral Serpent At the end of your turn, if this didn't Attack, draw 2 cards. |
Paladin | Common | Minion | 4 | 3 | 3 | |
Athletic Studies Discover a Rush minion. Your next one costs (1) less. |
Warrior | Common | Spell | 1 | |||
Attorney-at-Maw Choose One - Silence a minion; or Give a minion Immune this turn. |
Druid | Common | Minion | 2 | 1 | 3 | |
Audio Medic Rush Finale: Gain Lifesteal. |
Neutral | Common | Minion | 2 | 2 | 3 | |
Audio Splitter Deathrattle: Copy the highest Cost spell in your hand. |
Mage | Common | Minion | 2 | 3 | 2 | |
Autodefense Matrix Secret: When one of your minions is attacked, give it Divine Shield. |
Paladin | Common | Spell | 1 | |||
Avenge Secret: When one of your minions dies, give a friendly minion +3/+2. |
Paladin | Common | Spell | 1 | |||
Awaken! Invoke Galakrond. Deal 1 damage to all minions. |
Warrior | Common | Spell | 3 | |||
Awakening Tremors Get three 3/1 Worms. They cost (1). |
Hunter | Common | Spell | 1 | |||
Axe Berserker Rush. Honorable Kill: Draw a weapon. |
Warrior | Common | Minion | 4 | 3 | 5 | |
Axe Flinger Whenever this minion takes damage, deal 2 damage to the enemy hero. |
Warrior | Common | Minion | 4 | 2 | 6 | |
Azsharan Gardens Give all minions in your hand +1/+1. Put a 'Sunken Gardens' on the bottom of your deck. |
Druid | Common | Spell | 1 | |||
Azsharan Saber Rush. Deathrattle: Put a 'Sunken Saber' on the bottom of your deck. |
Hunter | Common | Minion | 4 | 4 | 3 |