Search

Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Living Horizon
Taunt, Divine Shield Costs (1) less for each other card in your hand.
Paladin Epic Minion 10 4 6
Living Prairie
Battlecry: If you played an Elemental last turn, summon two 3/3 Cows with Rush.
Shaman Common Minion 5 5 4
Lokholar the Ice Lord
Rush, Windfury Costs (5) less if you have 15 Health or less.
Neutral Legendary Minion 10 8 8
Luminous Geode
After a friendly minion is healed, give it +2 Attack.
Priest Common Minion 2 1 4
Lyra the Sunshard
Whenever you cast a spell, add a random Priest spell to your hand.
Priest Legendary Minion 4 3 5
Magma Rager
Neutral Free Minion 3 5 1
Mana Cyclone
Battlecry: For each spell you've cast this turn, add a random Mage spell to your hand.
Mage Epic Minion 2 2 2
Mana Geode
Overheal: Summon a 2/2 Crystal.
Priest Epic Minion 2 2 3
Mana Giant
Costs (1) less for each card you've played this game that didn't start in your deck.
Mage Epic Minion 8 8 8
Mana Reservoir
Spell Damage +1
Neutral Common Minion 2 0 6
Mantle Shaper
Costs (1) less for each spell you've cast while holding this.
Hunter, Mage Common Minion 5 5 5
Marshspawn
Battlecry: If you cast a spell last turn, Discover a spell.
Shaman Common Minion 3 3 4
Melted Maker
After you Forge a card, get a copy of it.
Neutral Common Minion 3 3 3
Menacing Nimbus
Battlecry: Add a random Elemental to your hand.
Shaman Common Minion 2 2 3
Mes'Adune the Fractured
Battlecry: Draw an Elemental. Split it into two halves.
Mage Legendary Minion 5 6 5
Minecart Cruiser
Rush, Overload: (2) Battlecry: If you've played an Elemental last turn, don't Overload.
Shaman Rare Minion 3 4 5
Molten Giant
Costs (1) less for each damage your hero has taken.
Neutral Epic Minion 20 8 8
Mountain Giant
Costs (1) less for each other card in your hand.
Neutral Epic Minion 12 8 8
Murmuring Elemental
Battlecry: Your next Battlecry this turn triggers twice.
Shaman Rare Minion 2 1 1
Neptulon
Battlecry: Add 4 random Murlocs to your hand. Overload: (3)
Shaman Legendary Minion 7 7 7
Obsidian Revenant
Taunt Deathrattle: Summon two random Deathrattle minions that cost (3) or less.
Death Knight, Hunter Common Minion 6 4 6
Overflow Surger
Battlecry: Summon a copy of this for each turn in a row you've played an Elemental.
Mage Common Minion 4 3 2
Ozruk
Taunt Battlecry: Gain +5 Health for each Elemental you played last turn.
Neutral Legendary Minion 8 8 8
Pebbly Page
Battlecry: Draw an Overload card. You can't be Overloaded this turn.
Shaman Rare Minion 2 2 1
Primordial Protector
Battlecry: Draw your highest-Cost spell. Summon a random minion with the same Cost.
Neutral Epic Minion 8 6 6
Prismatic Elemental
Battlecry: Discover a spell from any class. It costs (1) less.
Mage Epic Minion 2 1 3
Pyros
Deathrattle: Return this to your hand as a 6/6 that costs (4).
Mage Legendary Minion 2 2 2
Quartz Elemental
Can't attack while damaged.
Priest Common Minion 5 5 8
Quicksand Elemental
Battlecry: Give all enemy minions -2 Attack this turn.
Neutral Rare Minion 2 3 2
Radiance of Azshara
Fire Spell Damage +2 Your Nature spells cost (1) less. After you cast a Frost spell, gain 3 Armor.
Shaman Legendary Minion 3 3 4
Radiant Elemental
Your spells cost (1) less.
Priest Common Minion 2 2 3
Ragnaros, Lightlord
At the end of your turn, restore 8 Health to a damaged friendly character.
Paladin Legendary Minion 8 8 8
Ragnaros the Firelord
Can't Attack. At the end of your turn, deal 8 damage to a random enemy.
Neutral Legendary Minion 8 8 8
Reefwalker
Battlecry and Deathrattle: Summon a 1/1 Piranha Swarmer.
Neutral Common Minion 3 3 2
Rock Rager
Taunt
Neutral Common Minion 2 5 1
Rolling Stone
Rush Battlecry: If the last card you played costs (1), gain +1/+1.
Neutral Common Minion 2 2 2
Rumbling Elemental
After you play a Battlecry minion, deal 2 damage to a random enemy.
Shaman Common Minion 4 2 6
Sanctum Chandler
After you cast a Fire spell, draw a spell.
Mage Rare Minion 5 4 5
Sand Art Elemental
Miniaturize Battlecry: Give your hero +1 Attack and Windfury this turn.
Shaman Common Minion 4 4 4
Sandstorm Elemental
Battlecry: Deal 1 damage to all enemy minions. Overload: (1)
Shaman Common Minion 2 2 2
Saronite Shambler
Battlecry: If you've cast 5 ore more spells this game, give your hero +4 Attack this turn.
Demon Hunter Rare Minion 2 2 3
Scrapyard Colossus
Taunt. Deathrattle: Summon a 7/7 Felcracked Colossus with Taunt.
Neutral Rare Minion 10 7 7
Servant of Kalimos
Battlecry: If you played an Elemental last turn, Discover an Elemental.
Neutral Rare Minion 5 5 5
Shadestone Skulker
Rush. Battlecry: Take your weapon and gain its stats. Deathrattle: Give it back.
Demon Hunter, Rogue Rare Minion 1 1 1
Shale Spider
Battlecry: If you played an Elemental last turn, draw a card.
Neutral Rare Minion 2 3 2
Shattered Rumbler
Battlecry: If you cast a spell last turn, deal 2 damage to all other minions.
Shaman Epic Minion 5 5 6
Shattershambler
Battlecry: The next Deathrattle minion you play dies immediately.
Rogue Rare 1
Shimmering Tempest
Battlecry: Add a random Mage spell to your hand.
Mage Common Minion 2 2 2