Elemental Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Living Horizon Taunt, Divine Shield Costs (1) less for each other card in your hand. |
Paladin | Epic | Minion | 10 | 4 | 6 | |
Living Prairie Battlecry: If you played an Elemental last turn, summon two 3/3 Cows with Rush. |
Shaman | Common | Minion | 5 | 5 | 4 | |
Lokholar the Ice Lord Rush, Windfury Costs (5) less if you have 15 Health or less. |
Neutral | Legendary | Minion | 10 | 8 | 8 | |
Luminous Geode After a friendly minion is healed, give it +2 Attack. |
Priest | Common | Minion | 2 | 1 | 4 | |
Lyra the Sunshard Whenever you cast a spell, add a random Priest spell to your hand. |
Priest | Legendary | Minion | 4 | 3 | 5 | |
Magma Rager |
Neutral | Free | Minion | 3 | 5 | 1 | |
Mana Cyclone Battlecry: For each spell you've cast this turn, add a random Mage spell to your hand. |
Mage | Epic | Minion | 2 | 2 | 2 | |
Mana Geode Overheal: Summon a 2/2 Crystal. |
Priest | Epic | Minion | 2 | 2 | 3 | |
Mana Giant Costs (1) less for each card you've played this game that didn't start in your deck. |
Mage | Epic | Minion | 8 | 8 | 8 | |
Mana Reservoir Spell Damage +1 |
Neutral | Common | Minion | 2 | 0 | 6 | |
Mantle Shaper Costs (1) less for each spell you've cast while holding this. |
Hunter, Mage | Common | Minion | 5 | 5 | 5 | |
Marshspawn Battlecry: If you cast a spell last turn, Discover a spell. |
Shaman | Common | Minion | 3 | 3 | 4 | |
Melted Maker After you Forge a card, get a copy of it. |
Neutral | Common | Minion | 3 | 3 | 3 | |
Menacing Nimbus Battlecry: Add a random Elemental to your hand. |
Shaman | Common | Minion | 2 | 2 | 3 | |
Mes'Adune the Fractured Battlecry: Draw an Elemental. Split it into two halves. |
Mage | Legendary | Minion | 5 | 6 | 5 | |
Minecart Cruiser Rush, Overload: (2) Battlecry: If you've played an Elemental last turn, don't Overload. |
Shaman | Rare | Minion | 3 | 4 | 5 | |
Molten Giant Costs (1) less for each damage your hero has taken. |
Neutral | Epic | Minion | 20 | 8 | 8 | |
Mountain Giant Costs (1) less for each other card in your hand. |
Neutral | Epic | Minion | 12 | 8 | 8 | |
Murmuring Elemental Battlecry: Your next Battlecry this turn triggers twice. |
Shaman | Rare | Minion | 2 | 1 | 1 | |
Neptulon Battlecry: Add 4 random Murlocs to your hand. Overload: (3) |
Shaman | Legendary | Minion | 7 | 7 | 7 | |
Obsidian Revenant Taunt Deathrattle: Summon two random Deathrattle minions that cost (3) or less. |
Death Knight, Hunter | Common | Minion | 6 | 4 | 6 | |
Overflow Surger Battlecry: Summon a copy of this for each turn in a row you've played an Elemental. |
Mage | Common | Minion | 4 | 3 | 2 | |
Ozruk Taunt Battlecry: Gain +5 Health for each Elemental you played last turn. |
Neutral | Legendary | Minion | 8 | 8 | 8 | |
Pebbly Page Battlecry: Draw an Overload card. You can't be Overloaded this turn. |
Shaman | Rare | Minion | 2 | 2 | 1 | |
Primordial Protector Battlecry: Draw your highest-Cost spell. Summon a random minion with the same Cost. |
Neutral | Epic | Minion | 8 | 6 | 6 | |
Prismatic Elemental Battlecry: Discover a spell from any class. It costs (1) less. |
Mage | Epic | Minion | 2 | 1 | 3 | |
Pyros Deathrattle: Return this to your hand as a 6/6 that costs (4). |
Mage | Legendary | Minion | 2 | 2 | 2 | |
Quartz Elemental Can't attack while damaged. |
Priest | Common | Minion | 5 | 5 | 8 | |
Quicksand Elemental Battlecry: Give all enemy minions -2 Attack this turn. |
Neutral | Rare | Minion | 2 | 3 | 2 | |
Radiance of Azshara Fire Spell Damage +2 Your Nature spells cost (1) less. After you cast a Frost spell, gain 3 Armor. |
Shaman | Legendary | Minion | 3 | 3 | 4 | |
Radiant Elemental Your spells cost (1) less. |
Priest | Common | Minion | 2 | 2 | 3 | |
Ragnaros, Lightlord At the end of your turn, restore 8 Health to a damaged friendly character. |
Paladin | Legendary | Minion | 8 | 8 | 8 | |
Ragnaros the Firelord Can't Attack. At the end of your turn, deal 8 damage to a random enemy. |
Neutral | Legendary | Minion | 8 | 8 | 8 | |
Reefwalker Battlecry and Deathrattle: Summon a 1/1 Piranha Swarmer. |
Neutral | Common | Minion | 3 | 3 | 2 | |
Rock Rager Taunt |
Neutral | Common | Minion | 2 | 5 | 1 | |
Rolling Stone Rush Battlecry: If the last card you played costs (1), gain +1/+1. |
Neutral | Common | Minion | 2 | 2 | 2 | |
Rumbling Elemental After you play a Battlecry minion, deal 2 damage to a random enemy. |
Shaman | Common | Minion | 4 | 2 | 6 | |
Sanctum Chandler After you cast a Fire spell, draw a spell. |
Mage | Rare | Minion | 5 | 4 | 5 | |
Sand Art Elemental Miniaturize Battlecry: Give your hero +1 Attack and Windfury this turn. |
Shaman | Common | Minion | 4 | 4 | 4 | |
Sandstorm Elemental Battlecry: Deal 1 damage to all enemy minions. Overload: (1) |
Shaman | Common | Minion | 2 | 2 | 2 | |
Saronite Shambler Battlecry: If you've cast 5 ore more spells this game, give your hero +4 Attack this turn. |
Demon Hunter | Rare | Minion | 2 | 2 | 3 | |
Scrapyard Colossus Taunt. Deathrattle: Summon a 7/7 Felcracked Colossus with Taunt. |
Neutral | Rare | Minion | 10 | 7 | 7 | |
Servant of Kalimos Battlecry: If you played an Elemental last turn, Discover an Elemental. |
Neutral | Rare | Minion | 5 | 5 | 5 | |
Shadestone Skulker Rush. Battlecry: Take your weapon and gain its stats. Deathrattle: Give it back. |
Demon Hunter, Rogue | Rare | Minion | 1 | 1 | 1 | |
Shale Spider Battlecry: If you played an Elemental last turn, draw a card. |
Neutral | Rare | Minion | 2 | 3 | 2 | |
Shattered Rumbler Battlecry: If you cast a spell last turn, deal 2 damage to all other minions. |
Shaman | Epic | Minion | 5 | 5 | 6 | |
Shattershambler Battlecry: The next Deathrattle minion you play dies immediately. |
Rogue | Rare | 1 | ||||
Shimmering Tempest Battlecry: Add a random Mage spell to your hand. |
Mage | Common | Minion | 2 | 2 | 2 |