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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Mountain Giant
Costs (1) less for each other card in your hand.
Neutral Epic Minion 12 8 8
Muensterosity
Taunt. At the end of your turn, summon an Elemental with stats equal to this minion's.
Hunter, Warrior Common Minion 9 6 9
Murmur
Your first Battlecry minion each turn costs (1), but immediately dies after being played.
Shaman Legendary Minion 7 6 6
Murmuring Elemental
Battlecry: Your next Battlecry this turn triggers twice.
Shaman Rare Minion 2 1 1
Neptulon
Battlecry: Add 4 random Murlocs to your hand. Overload: (3)
Shaman Legendary Minion 7 7 7
Obsidian Revenant
Taunt Deathrattle: Summon two random Deathrattle minions that cost (3) or less.
Death Knight, Hunter Common Minion 6 4 6
Overflow Surger
Battlecry: Summon a copy of this for each turn in a row you've played an Elemental.
Mage Common Minion 4 3 2
Ozruk
Taunt Battlecry: Gain +5 Health for each Elemental you played last turn.
Neutral Legendary Minion 8 8 8
Pebbly Page
Battlecry: Draw an Overload card. You can't be Overloaded this turn.
Shaman Rare Minion 2 2 1
Perplexing Anomaly
Rush, Taunt, ...Stealth?
Neutral Rare Minion 3 2 5
Primordial Protector
Battlecry: Draw your highest-Cost spell. Summon a random minion with the same Cost.
Neutral Epic Minion 8 6 6
Prismatic Elemental
Battlecry: Discover a spell from any class. It costs (1) less.
Mage Epic Minion 2 1 3
Pyros
Deathrattle: Return this to your hand as a 6/6 that costs (4).
Mage Legendary Minion 2 2 2
Quartz Elemental
Can't attack while damaged.
Priest Common Minion 5 5 8
Quicksand Elemental
Battlecry: Give all enemy minions -2 Attack this turn.
Neutral Rare Minion 2 3 2
Radiance of Azshara
Fire Spell Damage +2 Your Nature spells cost (1) less. After you cast a Frost spell, gain 3 Armor.
Shaman Legendary Minion 3 3 4
Radiant Elemental
Your spells cost (1) less (but not less than (1).
Priest Common Minion 2 2 3
Ragnaros, Lightlord
At the end of your turn, restore 8 Health to a damaged friendly character.
Paladin Legendary Minion 8 8 8
Ragnaros the Firelord
Can't Attack. At the end of your turn, deal 8 damage to a random enemy.
Neutral Legendary Minion 8 8 8
Red Giant
Costs (1) less for each adjacent card played while in hand.
Neutral Epic Minion 8 8 8
Reefwalker
Battlecry and Deathrattle: Summon a 1/1 Piranha Swarmer.
Neutral Common Minion 3 3 2
Rock Rager
Taunt
Neutral Common Minion 2 5 1
Rolling Stone
Rush Battlecry: If the last card you played costs (1), gain +1/+1.
Neutral Common Minion 2 2 2
Rumbling Elemental
After you play a Battlecry minion, deal 2 damage to a random enemy.
Shaman Common Minion 4 2 6
Sanc'Azel
Rush After this attacks, turn into a location.
Mage, Paladin Legendary Minion 5 3 8
Sanctum Chandler
After you cast a Fire spell, draw a spell.
Mage Rare Minion 5 4 5
Sand Art Elemental
Miniaturize Battlecry: Give your hero +1 Attack and Windfury this turn.
Shaman Common Minion 4 4 4
Sandmaw
Neutral Common Minion 3 7 2
Sandstorm Elemental
Battlecry: Deal 1 damage to all enemy minions. Overload: (1)
Shaman Common Minion 2 2 2
Saronite Shambler
Battlecry: If you've cast 5 ore more spells this game, give your hero +4 Attack this turn.
Demon Hunter Rare Minion 2 2 3
Saruun
Battlecry: Give all Elementals in your deck Fire Spell Damage +1.
Mage Legendary Minion 6 7 6
Scrapyard Colossus
Taunt. Deathrattle: Summon a 7/7 Felcracked Colossus with Taunt.
Neutral Rare Minion 10 7 7
Sentient Hourglass
Rush After this minion survives damage, swap its stats.
Neutral Common Minion 6 4 9
Servant of Kalimos
Battlecry: If you played an Elemental last turn, Discover an Elemental.
Neutral Rare Minion 5 5 5
Shadestone Skulker
Rush. Battlecry: Take your weapon and gain its stats. Deathrattle: Give it back.
Demon Hunter, Rogue Rare Minion 1 1 1
Shadowflame Stalker
Battlecry: Discover a Demon with a Dark Gift. Get a copy of it.
Warlock Common Minion 4 4 3
Shale Spider
Battlecry: If you played an Elemental last turn, draw a card.
Neutral Rare Minion 2 3 2
Shattered Rumbler
Battlecry: If you cast a spell last turn, deal 2 damage to all other minions.
Shaman Epic Minion 5 5 6
Shattershambler
Battlecry: Your next Deathrattle minion costs (1) less, but immediately dies when played.
Rogue Rare 1
Shimmering Tempest
Battlecry: Add a random Mage spell to your hand.
Mage Common Minion 2 2 2
Shining Sentinel
Taunt, Elusive Battlecry: Summon a copy of this.
Shaman Epic Minion 7 3 7
Shock Hopper
Battlecry: Get a random Overload card.
Shaman Common Minion 1 1 2
Siamat
Battlecry: Gain 2 of Rush, Taunt, Divine Shield or Windfury (your choice).
Neutral Legendary Minion 7 7 7
Sizzling Cinder
Deathrattle: Deal 2 damage randomly split between all enemies.
Neutral Common Minion 1 2 1
Skarr, the Catastrophe
Battlecry: Deal 1 damage to all enemies (improved by each turn in a row you've played an Elemental).
Shaman Legendary Minion 7 7 7
Slagclaw
Battlecry: Summon two 2/1 Sizzling Cinders. Kindred: Trigger your Sizzling Cinders' Deathrattles.
Shaman Epic Minion 5 3 4
Slagmaw the Slumbering
Rush, Taunt Dormant for 6 turns. (Excavate to awaken 2 turns sooner!)
Warrior Legendary Minion 4 16 16
Sleet Skater
Miniaturize Battlecry: Freeze an enemy minion. Gain Armor equal to its Attack.
Mage Rare Minion 5 3 4