Taunt Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
|
Scrapsmith Taunt Battlecry: Add two 2/4 Grunts with Taunt to your hand. |
Warrior | Common | Minion | 3 | 2 | 4 | |
|
Scrapyard Colossus Taunt. Deathrattle: Summon a 7/7 Felcracked Colossus with Taunt. |
Neutral | Rare | Minion | 10 | 7 | 7 | |
|
Scuttlebutt Ghoul Taunt Battlecry: If you control a Secret, summon a copy of this. |
Neutral | Common | Minion | 4 | 2 | 5 | |
|
Second-Rate Bruiser Taunt. Costs (2) less if your opponent has at least three minions. |
Neutral | Rare | Minion | 5 | 4 | 5 | |
|
Security Rover Whenever this minion takes damage, summon a 2/3 Mech with Taunt. |
Warrior | Rare | Minion | 6 | 2 | 6 | |
|
Seismopod Taunt, Elusive Deathrattle: Give all minions in your hand and deck +3/+3. |
Druid | Rare | Minion | 9 | 9 | 9 | |
|
Sen'jin Shieldmasta Taunt |
Neutral | Common | Minion | 4 | 3 | 5 | |
|
Sesselie of the Fae Court Taunt Deathrattle: Draw a minion. Reduce its Cost by (8). |
Druid | Legendary | Minion | 8 | 8 | 8 | |
|
Shadow Waltz Summon a 3/5 Shadow with Taunt. If a minion died this turn, summon another. |
Warlock | Common | Spell | 5 | |||
|
Shambling Zombietank Taunt Battlecry: Spend 5 Corpses to summon a copy of this. |
Death Knight | Common | Minion | 2 | 3 | 2 | |
|
Shatterskin Gargoyle Taunt Deathrattle: Deal 4 damage to a random enemy. |
Neutral | Common | Minion | 6 | 4 | 6 | |
|
Shellshifter Choose One - Transform into a 5/3 with Stealth; or a 3/5 with Taunt. |
Druid | Rare | Minion | 4 | 3 | 3 | |
|
Shield of Askara Taunt Divine Shield Lifesteal |
Priest | Common | Minion | 6 | 4 | 8 | |
|
Shield of Galakrond Taunt Battlecry: Invoke Galakrond. |
Neutral | Common | Minion | 5 | 4 | 5 | |
|
Shieldbearer Taunt |
Neutral | Common | Minion | 1 | 0 | 4 | |
|
Shieldbreaker Battlecry: Silence an enemy minion with Taunt. |
Neutral | Rare | Minion | 2 | 2 | 1 | |
|
Shimmering Sunfish Battlecry: If you're holding a Holy Spell, gain Taunt and Divine Shield. |
Paladin | Rare | Minion | 3 | 2 | 5 | |
|
Shining Sentinel Taunt, Elusive Battlecry: Summon a copy of this. |
Shaman | Epic | Minion | 7 | 3 | 7 | |
|
Siamat Battlecry: Gain 2 of Rush, Taunt, Divine Shield or Windfury (your choice). |
Neutral | Legendary | Minion | 7 | 7 | 7 | |
|
Siegebreaker Taunt Your other Demons have +1 Attack. |
Warlock | Rare | 7 | ||||
|
Sigil of Summoning At the start of your next turn, summon two 2/2 Demons with Taunt. |
Demon Hunter | Rare | Spell | 2 | |||
|
Silverback Patriarch Taunt |
Neutral | Free | Minion | 3 | 1 | 4 | |
|
Silverfury Stalwart Taunt, Rush Can't be targeted by spells or Hero Powers. |
Warrior | Common | Minion | 6 | 4 | 8 | |
|
Silvermoon Sentinel Taunt Manathirst (8): Gain +2/+2 and Divine Shield. |
Neutral | Common | Minion | 3 | 2 | 5 | |
|
Skeletal Dragon Taunt At the end of your turn, add a Dragon to your hand. |
Priest | Epic | Minion | 7 | 4 | 9 | |
|
Sky Gen'ral Kragg Taunt Battlecry: If you've played a Quest this game, summon a 4/2 Parrot with Rush. |
Neutral | Legendary | Minion | 4 | 2 | 3 | |
|
Slagmaw the Slumbering Rush, Taunt Dormant for 6 turns. (Excavate to awaken 2 turns sooner!) |
Warrior | Legendary | Minion | 4 | 16 | 16 | |
|
Sleepy Dragon Taunt |
Neutral | Common | Minion | 9 | 6 | 12 | |
|
Sleepy Resident Taunt Deathrattle: ALL other minions fall asleep. |
Neutral | Common | Minion | 4 | 3 | 5 | |
|
Sludge Belcher Taunt Deathrattle: Summon a 1/2 Slime with Taunt. |
Neutral | Rare | Minion | 5 | 3 | 6 | |
|
Smug Senior Taunt. Deathrattle: Add a 5/7 Ghost with Taunt to your hand. |
Neutral | Common | Minion | 6 | 5 | 7 | |
|
Snuggle Teddy Gigantify Elusive, Lifesteal, Taunt |
Druid | Common | Minion | 3 | 2 | 4 | |
|
Soggoth the Slitherer Taunt Can't be targeted by spells or Hero Powers. |
Neutral | Legendary | Minion | 9 | 5 | 9 | |
|
Soldier of the Bronze Taunt Battlecry: Double this minion's Health. |
Neutral | Rare | Minion | 5 | 5 | 3 | |
|
Sparring Partner Taunt Battlecry: Give a minion Taunt. |
Warrior | Rare | Minion | 2 | 3 | 2 | |
|
Spikeridged Steed Give a minion +2/+6 and Taunt. When it dies, summon a Stegodon. |
Paladin | Rare | Spell | 5 | |||
|
Spine Crawler Taunt. Can't attack. Has +3 Attack if you control a location. |
Warlock | Common | Minion | 2 | 1 | 6 | |
|
Spirit Alpha After you play a card with Overload, summon a 2/3 Spirit Wolf with Taunt. |
Shaman | Common | Minion | 4 | 2 | 5 | |
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Spirit Guide Taunt Deathrattle: Draw a Holy spell and a Shadow spell. |
Priest | Common | Minion | 5 | 5 | 5 | |
|
Spirit of the Kaldorei Taunt, Lifesteal Battlecry: If you used your Hero Power this turn, gain +3/+3. |
Priest | Common | Minion | 2 | 1 | 3 | |
|
Spirits of the Forest Choose One - Summon three 2/3 Wolves with Taunt; or Summon two 4/3 Falcons with Windfury. |
Shaman | Common | Spell | 5 | |||
|
Spreading Plague Summon a 1/5 Scarab with Taunt. If your opponent has more minions, cast this again. |
Druid | Rare | Spell | 6 | |||
|
Squirming Tentacle Taunt |
Neutral | Common | Minion | 3 | 2 | 4 | |
|
Star Grazer Elusive, Taunt Spellburst: Give your hero +8 Attack this turn and gain 8 Armor. |
Druid | Rare | Minion | 8 | 8 | 8 | |
|
Stegodon Taunt |
Neutral | Common | Minion | 4 | 2 | 6 | |
|
Stockades Guard Battlecry: Give a friendly minion Taunt. |
Neutral | Common | Minion | 1 | 1 | 3 | |
|
Stone Drake Divine Shield Taunt, Lifesteal Can't be targeted by spells or Hero Powers. |
Neutral | Common | Minion | 6 | 2 | 8 | |
|
Stone Sentinel Battlecry: If you played an Elemental last turn, summon two 2/3 Elementals with Taunt. |
Shaman | Epic | Minion | 5 | 4 | 4 |