Saronite Chain Gang

Saronite Chain Gang

Saronite Chain Gang is a 4 Mana Cost Rare Neutral Minion card from the Placeholder set!

Card Text

Taunt
Battlecry: Summon a
copy of this minion.

Flavor Text

Desperately needs some alone time.

Type
Minion
Rarity
Rare
Set
Placeholder
Class
Neutral
Cost
4
Attack
2
Health
3
Minion Type
Draenei
Mechanics
Battlecry, Summon, Taunt
Artist
Daren Bader
Collectible
Yes

37 Comments

  1. Balloon

    Spirit Wolf is that you?

  2. Sllayer59

    Next evolve card

  3. Holama123456

    The evolve shaman is strong with this one

  4. Buffadin

    Another chance at Buffadin Paladin??
    Doppleganger dreams

  5. ribbuster

    handbuff Paladin might work

  6. Red

    Wild evolve shaman with brand then chain gang then thrall deathseer OPOP

    1. Red

      *brann

  7. RinMathews

    Good if you buff it, and possibly good enough to play on its own. 2 mana for a 2/3 taunt would be okay if it existed, coupling two together for 4 mana should make it better.

  8. CarnivoreApple

    Rip yeti

    4 mana 4/6 with taunt

    1. SimEgg

      Yes, this is way better than yeti but ironically, yeti can kill both and survive as a 4/1! XD

  9. Heliios

    Like evolve shaman isn't annoying as it is...

  10. DarkAc3

    Good with that Warrior card that gives a Taunt minion in your hand +3/+3 for 2 mana.

    If it hits this thats 4 mana for two 5/6's with Taunt.

  11. OPOP

    Overstated.

  12. pikazou

    This card is actually better than the Shaman class card feral spirit.

    1. Playwright

      There are several advantages Feral Spirit has over this card. Since it is a spell this means that it has many bonuses like summoning stuff while cast with a Summon Stone or Atesh. Since it costs less it can be used earlier. Becuase it has overload it can have synergy with other overload cards and it means that your opponent will not be able to use it as effectively if they steal it or get it randomly. And becuase of all of the above it is far easier to get multiples of Feral Spirits, for instance the only way you can reliably get this card through discover is a Stonehill Defender, while a shaman can discover Feral Spirit semi-reliably via Finders Keepers, Jewelled Scarab, and Tortollan Primalist.

  13. AkitoKamimura

    If it where a deathrattle it would be far better...

    Just think about, first 2/3, but then after 1 cryostasis, or a few paladin buffs reborn as a maybe 10/13 with taunt, lifesteal, poisonous, windfury ?? you just could buff it with any tag or raw stats and it will be reborn with the tags and stats ^^

    1. AkitoKamimura

      Ok no i take it back, it would be to strong.... Damn i am stupid sometimes XD

    2. phantomshade

      handbuff paladin

  14. lucky me

    #blizzard cant balance

  15. Kenkoss

    Good to evolve

    1. Matt

      The cute little skele evolves into 11 for 4. This is 10 for 4. This is a lot better on it's own though.

  16. af

    Everyone wanted a control meta. Congraz, we have got what we asked for. Now we just need to add atleast 10 hours more play time a month to get to legend.

  17. Blux

    Guys, Buffadin. Imagine playing Don Han'Cho and hitting this. That is 2 7/8's with taunt for 4 mana. Pretty good play.

    1. imaloony

      Well, considering that hand buff decks were never a thing and that Dopplegangster had even more value and that stuff never saw play... I mean, if Don Han'Cho hits Dopplegangster it's 3 7/7s for 5, and that was never a thing.

  18. imaloony

    Looks promising. It's Feral Spirits, but instead of the overload 2, you pay one extra mana up front. It means you can't play it earlier, but that won't really be a deal breaker. This is a very effective anti-aggro card and I think it'll play a big role at keeping aggro decks in check.

    1. imaloony

      Also noteworthy: Hand buff effects. Those effects are uncommon, but I'm sure it'll be relevant somewhere, especially in arena.

    2. Pinus

      SULFURAS, SHAMAN EVOLVE WITH NEW HERO CARD WTF!!! AND THE TAUNT TURTLE WILL DISCOVERY IT TOO! TOO OP!

  19. BroUHackin

    This is a cool card. It has a little bit of everything going for it. Good against aggro, similar to second rate bruiser in that sense, but you trade one mana for +1 health and more consistency. Also synergizes with hand buffs which is a little strange but welcome. My favorite is the evolve synergy, imagine these guys into the Shaman death knight, that's two 6 mana minions on turn 5!

    1. haha

      If they survive then yes it is two 6 mana minion but they wouldnt survive in most of cases

  20. Rogue Main

    Looks slightly better than infester tauren to me, and that card is alright in arena. So this will pop up from time to time.

    1. haha

      dont think so.. helfire and both of them are gone.. and if you helfire with infested tauren you will still ged 2/2 minion on board...but its good vs decks with no board clear.. from sizuatio to situation lol sometimes this is better and sometimes is infested tauren better :P so i would say its the same shit LOL infested have synergy with n zoth and this have synergy with quest warrior new druid class legendary but i dont think you wanna to manny tounts cause you will probably run the leach king... more taunts you have summoned less chance you have to summon taunts you really wanna on board just like leach king xD its better to have 3-7 mid/large taunts then full deck of little ones like this one

  21. crapcrack

    wow even better than shamans spirit wolves for 1 more mana and without overload

    1. haha

      Like i said once you can play wolves turn before then this...faster board control specialy vs agro decks

      1. crapcrack

        perhaps but its better against everything else

  22. Brann

    Spirit Wolves 2.0

    Hello power creep, classic cards are just getting weaker and weaker

    1. haha

      It isnt the same... Turn 3 you have 2 tounts and turn 4 deal 4 dmg and summon 2 drop or totem... With this you get turn 3 something played and then on turn 4 you get 2 tounts... With wolves you get faster board control with minions.. Soo this isnt for shaman mybe its only good for evolve shaman

  23. Rask

    Although hand buff decks are somewhat weak, I can still imagine this finding a good place in a deck like that. Don Han'cho + Saronite Chain Gang = 2 x 7/8 taunts.

    This is also a nice arena card

Comments are closed.