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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
A New Challenger...
Discover a 6-Cost minion. Summon it with Taunt and Divine Shield.
Paladin Epic Spell 7
Abomination
Taunt. Deathrattle: Deal 2 damage to ALL characters.
Neutral Rare Minion 5 4 4
Abyssal Summoner
Battlecry: Summon a Demon with Taunt and stats equal to your hand size.
Warlock Common Minion 6 2 2
Al'Akir the Windlord
Windfury, Charge, Divine Shield, Taunt
Shaman Legendary Minion 8 3 5
Aldor Truthseeker
Taunt. Battlecry: Reduce the Cost of your Librams by (2) this game.
Paladin Rare Minion 5 4 6
Alley Armorsmith
Taunt Whenever this minions deals damage, gain that much Armor.
Warrior Rare Minion 5 2 7
Amani War Bear
Rush Taunt
Neutral Common Minion 7 5 7
Ancient of Blossoms
Taunt
Neutral Common Minion 6 3 8
Ancient of War
Choose One - +5 Attack; or +5 Health and Taunt.
Druid Epic Minion 7 5 5
Annoy-o-Module
Magnetic Divine Shield Taunt
Paladin Rare Minion 4 2 4
Annoy-o-Tron
Taunt, Divine Shield
Neutral Common Minion 2 1 2
Anodized Robo Cub
Taunt. Choose One - +1 Attack; or +1 Health.
Druid Common Minion 2 2 2
Anubisath Defender
Taunt. Costs (0) if you've cast a spell that costs (5) or more this turn.
Druid Epic Minion 5 3 5
Aranasi Broodmother
Taunt When you draw this card, restore 4 Health to your hero.
Warlock Common Minion 6 4 6
Arcane Nullifier X-21
Taunt Can't be targeted by spells or Hero Powers.
Neutral Rare Minion 4 2 5
Arch-Villain Rafaam
Taunt Battlecry: Replace your hand and deck with Legendary minions.
Warlock Legendary Minion 7 7 8
Archspore Msshi'fn
Taunt Deathrattle: Shuffle "Msshi'fn Prime' into your deck.
Druid Legendary Minion 3 3 4
Armagedillo
Taunt At the end of your turn, give all Taunt minions in your hand +2/+2.
Warrior Legendary Minion 6 4 7
Ashtongue Battlelord
Taunt Lifesteal
Demon Hunter Common Minion 4 3 5
Avian Watcher
Battlecry: If you control a Secret, gain +1/+1 and Taunt.
Neutral Rare Minion 5 3 6
Belligerent Gnome
Taunt Battlecry: If your opponent has 2 or more minions, gain +1 Attack.
Neutral Rare Minion 2 1 4
Bewitched Guardian
Taunt Battlecry: Gain +1 Health for each card in your hand.
Druid Rare Minion 5 4 1
Bilefin Tidehunter
Battlecry: Summon a 1/1 Ooze with Taunt.
Neutral Common Minion 2 2 1
Bloodhoof Brave
Taunt Enrage: +3 Attack.
Warrior Common Minion 4 2 6
Bog Creeper
Taunt
Neutral Common Minion 7 6 8
Bolster
Give your Taunt minions +2/+2.
Warrior Common Spell 2
Bone Wraith
Taunt Reborn
Neutral Common Minion 4 2 5
Bonechewer Brawler
Taunt Whenever this minion takes damage, gain +2 Attack.
Neutral Common Minion 2 2 3
Bonechewer Vanguard
Taunt Whenever this minion takes damage, gain +2 Attack.
Neutral Common Minion 7 4 10
Bonemare
Battlecry: Give a friendly minion +4/+4 and Taunt.
Neutral Common Minion 8 5 5
Booty Bay Bodyguard
Taunt
Neutral Free Minion 5 5 4
Bronze Gatekeeper
Magnetic Taunt
Neutral Common Minion 3 1 5
Cabal Acolyte
Taunt Spellburst: Gain control of a random enemy minion with 2 or less Attack.
Priest Epic Minion 4 2 4
Cathedral Gargoyle
Battlecry: If you're holding a Dragon, gain Taunt and Divine Shield.
Paladin Epic Minion 2 2 2
Cenarius
Choose One - Give your other minions +2/+2; or Summon two 2/2 Treants with Taunt.
Druid Legendary Minion 9 5 8
Ceremonial Maul
Spellburst: Summon a Student with Taunt and stats equal to the spell's Cost.
Paladin, Warrior Epic Weapon 3 2 2
Chillmaw
Taunt, Deathrattle: If you're holding a Dragon, deal 3 damage to all minions.
Neutral Legendary Minion 7 6 6
Coilfang Warlord
Rush Deathrattle: Summon a 5/9 Warlord with Taunt.
Demon Hunter Rare Minion 8 9 5
Commencement
Summon a minion from your deck. Give it Taunt and Divine Shield.
Paladin, Warrior Rare Spell 7
Conjured Mirage
Taunt At the start of your turn, shuffle this minion into your deck.
Neutral Rare Minion 4 3 10
Convincing Infiltrator
Taunt Deathrattle: Destroy a random enemy minion.
Priest Rare Minion 5 2 6
Cornered Sentry
Taunt. Battlecry: Summon three 1/1 Raptors for your opponent.
Warrior Rare Minion 2 2 6
Crazed Worshipper
Taunt. Whenever this minion takes damage, give your C'Thun +1/+1 (wherever it is).
Neutral Epic Minion 5 3 6
Crimson Hothead
Spellburst: Gain +1 Attack and Taunt.
Neutral Common Minion 4 3 6
Crypt Lord
Taunt After you summon a minion, gain +1 Health.
Druid Common Minion 3 1 6
Cyclopian Horror
Taunt. Battlecry: Gain +1 Health for each enemy minion.
Neutral Epic Minion 4 3 3
Damaged Stegotron
Taunt Battlecry: Deal 6 damage to this minion.
Neutral Common Minion 6 5 12
Dark Arakkoa
Taunt Battlecry: Give your C'Thun +3/+3 (wherever it is).
Druid Common Minion 6 5 7