Taunt Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
|
Ornery Direhorn Taunt Battlecry: Adapt. |
Warrior | Common | Minion | 6 | 6 | 6 | |
|
Overconfident Orc Taunt While at full Health, this has +2 Attack. |
Neutral | Common | Minion | 3 | 1 | 6 | |
|
Overgrown Horror Taunt Battlecry: Reduce the Cost of minions in your hand with Dark Gifts by (2). |
Warlock | Rare | Minion | 4 | 3 | 5 | |
|
Ozruk Taunt Battlecry: Gain +5 Health for each Elemental you played last turn. |
Neutral | Legendary | Minion | 8 | 8 | 8 | |
|
Paragon of Light While this minion has 3 or more Attack, it has Taunt and Lifesteal. |
Paladin | Rare | Minion | 3 | 2 | 5 | |
|
Perplexing Anomaly Rush, Taunt, ...Stealth? |
Neutral | Rare | Minion | 3 | 2 | 5 | |
|
Phantom Militia Echo Taunt |
Neutral | Rare | Minion | 3 | 2 | 4 | |
|
Pipsi Painthoof Deathrattle: Summon a random Divine Shield, Rush, and Taunt minion from your deck. |
Paladin | Legendary | Minion | 7 | 4 | 4 | |
|
Pit Commander Taunt At the end of your turn, summon a Demon from your deck. |
Demon Hunter | Epic | Minion | 9 | 7 | 9 | |
|
Pompous Thespian Taunt |
Neutral | Common | Minion | 2 | 3 | 2 | |
|
Pop-Up Book Deal 2 damage. Summon two 0/1 Frogs with Taunt. |
Shaman | Common | Spell | 1 | |||
|
Prescience Draw 2 minions. For each that costs (5) or more, summon a 2/3 Spirit with Taunt. |
Shaman | Rare | Spell | 4 | |||
|
Priest of An'she Taunt. Battlecry: If you've restored Health this turn, gain +3/+3. |
Priest | Epic | Minion | 5 | 5 | 5 | |
|
Priest of the Deceased Taunt Infuse (3): Gain +2/+2. |
Neutral | Common | Minion | 2 | 2 | 3 | |
|
Primordial Drake Taunt Battlecry: Deal 2 damage to all other minions. |
Neutral | Epic | Minion | 8 | 4 | 8 | |
|
Prince Valanar Battlecry: If your deck has no 4-Cost cards, gain Lifesteal and Taunt. |
Neutral | Legendary | Minion | 4 | 4 | 4 | |
|
Promotion Give a Silver Hand Recruit +3/+3 and Taunt. |
Paladin | Epic | Spell | 1 | |||
|
Protect the Innocent Summon a 5/5 Defender with Taunt. If your hero was healed this turn, summon another. |
Paladin | Rare | Spell | 5 | |||
|
Protect the King! For each enemy minion, summon a 1/1 Pawn with Taunt. |
Warrior | Rare | Spell | 3 | |||
|
Proud Defender Taunt Has +2 Attack while you have no other minions. |
Neutral | Common | Minion | 4 | 2 | 6 | |
|
Psych-o-Tron Taunt Divine Shield |
Neutral | Common | Minion | 5 | 3 | 4 | |
|
Public Defender Taunt |
Warrior | Common | Minion | 2 | 0 | 7 | |
|
Ra-den Taunt. Deathrattle: Summon each other minon you've played this game that didn't start in your deck. |
Priest | Legendary | Minion | 6 | 5 | 5 | |
|
Rabble Bouncer Taunt Costs (1) less for each enemy minion. |
Neutral | Common | Minion | 7 | 2 | 7 | |
|
Rain of Toads Summon three 2/4 Toads with Taunt. Overload: (3) |
Shaman | Common | Spell | 6 | |||
|
Rat Sensei Battlecry and Deathrattle: Add two 1/1 Turtles with Taunt to your hand. |
Druid | Common | Minion | 2 | 2 | 2 | |
|
Razormane Battleguard The first Taunt minion you play each turn costs (2) less. |
Druid | Rare | Minion | 2 | 2 | 3 | |
|
Reckless Diretroll Taunt Battlecry: Discard your lowest Cost card. |
Warlock | Common | Minion | 3 | 2 | 6 | |
|
Red Herring Taunt Your non-Red Herring minions have Stealth. |
Neutral | Common | Minion | 7 | 3 | 12 | |
|
Reluctant Wrangler Reborn Deathrattle: Summon a 2/2 Undead Beast with Taunt. |
Death Knight | Common | Minion | 3 | 1 | 1 | |
|
Righteous Protector Taunt Divine Shield |
Paladin | Common | Minion | 1 | 1 | 1 | |
|
Rin, Orchestrator of Doom Taunt, Deathrattle: Both players draw 2 cards, discard 2 cards, and destroy the top 2 cards of their deck. |
Warlock | Legendary | Minion | 5 | 3 | 6 | |
|
Rin, the First Disciple Taunt Deathrattle: Add 'The First Seal' to your hand. |
Warlock | Legendary | Minion | 6 | 3 | 6 | |
|
Ring Matron Taunt Deathrattle: Summon two 3/2 Imps. |
Warlock | Common | Minion | 6 | 6 | 4 | |
|
Rock Rager Taunt |
Neutral | Common | Minion | 2 | 5 | 1 | |
|
Rotten Applebaum Taunt Deathrattle: Restore 6 Health to your hero. |
Neutral | Common | Minion | 5 | 4 | 6 | |
|
Ruststeed Raider Taunt, Rush Battlecry: Gain =4 Attack thi sturn. |
Neutral | Common | Minion | 5 | 1 | 8 | |
|
Rusty Recycler Taunt Lifesteal |
Neutral | Common | Minion | 5 | 2 | 6 | |
|
Sacrificial Imp Deathrattle: If it's your turn, summon a 6/6 Imp with Taunt. |
Rogue, Warlock | Rare | Minion | 3 | 1 | 6 | |
|
Safeguard Taunt Deathrattle: Summon a 0/5 Vault Safe with Taunt. |
Neutral | Common | Minion | 6 | 4 | 5 | |
|
Salvage the Bunker Summon two 2/2 Marines with Taunt. Your next Starship launch costs (2) less. |
Paladin | Common | Spell | 3 | |||
|
Sand Drudge Whenever you cast a spell, summon a 1/1 Zombie with Taunt. |
Priest | Common | Minion | 3 | 3 | 3 | |
|
Sargeras, the Destroyer Titan Battlecry: Open a portal that summons two 3/2 Imps each turn. |
Warlock | Legendary | Minion | 9 | 6 | 12 | |
|
Saronite Chain Gang Taunt Battlecry: Summon a Saronite Chain Gang. |
Neutral | Rare | Minion | 4 | 2 | 3 | |
|
Saronite Taskmaster Deathrattle: Summon a 0/3 Free Agent with Taunt for your opponent. |
Neutral | Common | Minion | 1 | 2 | 3 | |
|
Saronite Tol'vir Taunt Whenever this is attacked, draw a card. |
Neutral | Common | Minion | 4 | 3 | 5 | |
|
Sauna Regular Taunt Costs (1) less for each time your hero has taken damage on your turn. |
Demon Hunter, Priest | Rare | Minion | 5 | 5 | 5 | |
|
Scrap Golem Taunt. Deathrattle: Gain Armor equal to this minion's Attack. |
Warrior | Rare | Minion | 5 | 4 | 5 |