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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Adorable Infestation
Give a minion +1/+1. Summon a 1/1 Cub. Add a Cub to your hand.
Druid, Hunter Common Spell 1
Air Raid
Twinspell Summon two 1/1 Silver Hand Recruits with Taunt.
Paladin Rare Spell 2
All Fel Breaks Loose
Summon a friendly Demon that died this game. Infuse (3 Demons): Summon three instead.
Demon Hunter Common Spell 5
Ambush
Secret: After your opponent plays a minion, summon a 2/3 Ambusher with Poisonous.
Rogue Rare Spell 2
Amulet of Undying
Tradeable Resurrect 1 friendly Deathrattle minion. (Upgrades when Traded!)
Priest Common Spell 3
Animal Companion
Summon a random Beast Companion.
Hunter Free Spell 3
Animate Dead
Resurrect a friendly minion that costs (3) or less.
Priest Rare Spell 1
Apexis Blast
Deal 5 damage. If your deck has no minions, summon a random 5-Cost minion.
Mage Epic Spell 5
Arbor Up
Summon two 2/2 Treants. Give your minions +2/+1.
Druid Rare Spell 5
Arcane Defenders
Summon two 5/6 Golems with Taunt and "Can't be targeted by spells or Hero Powers."
Mage Rare Spell 8
Arcane Overflow
Deal 8 damage to an enemy minion. Summon a Remnant with stats equal to the excess damage.
Mage Rare Spell 5
Army of the Dead
Raise up to 5 Corpses as 2/2 Risen Ghouls with Rush.
Death Knight Common Spell 5
Auspicious Spirits
Summon a random 4-Cost minion. Corrupt: Summon a 7-Cost minion instead.
Priest Rare Spell 4
Azsharan Ritual
Silence a minion and summon a copy of it. Put 'Sunken Ritual' on the bottom of your deck.
Priest Rare Spell 4
Azsharan Vessel
Summon two 3/3 Pirates with Stealth. Put a 'Sunken Vessel' on the bottom of your deck.
Rogue Epic Spell 5
Baited Arrow
Deal 3 damage. Overkill: Summon a 5/5 Devilsaur.
Hunter Common Spell 5
Ball of Spiders
Summon three 1/1 Webspinners with "Deathrattle: Get a random Beast."
Hunter Rare Spell 3
Bane of Doom
Deal 3 damage to a character. If that kills it, summon a random Demon.
Warlock Epic Spell 5
Barrel of Monkeys
Summon a 1/4 Monkey with Taunt. (3 Monkeys left!)
Hunter Rare Spell 2
Barricade
Summon a 2/4 Guard with Taunt. If it's your only minion, summon another.
Paladin, Warrior Common Spell 4
Bear Trap
Secret: After your hero is attacked, summon a 3/3 Bear with Taunt.
Hunter Common Spell 2
BEEEES!!!
Choose a minion. Summon four 1/1 Bees that attack it.
Druid Common Spell 3
Beetlemancy
Choose One - Gain 12 Armor; or Summon two 3/3 Beetles with Taunt.
Druid Rare Spell 5
Beneath the Grounds
Shuffle 3 Ambushes into your opponent's deck. When drawn, you summon a 4/4 Nerubian.
Rogue Epic Spell 3
Best in Shell
Tradeable Summon two 2/7 Turtles with Taunt.
Druid Common Spell 6
Big Bad Voodoo
Give a friendly minion "Deathrattle: Summon a random minion that costs (1) more."
Shaman Epic Spell 2
Big Dreams
Summon the highest Cost Beast from your hand. It goes Dormant for 2 turns.
Hunter Rare Spell 5
Blast from the Past
Get 2 Spare Parts. Summon two 1/1 Boom Bots. Shuffle a Bomb into your opponent's deck.
Warrior Common Spell 4
Blood in the Water
Deal 3 damage to an enemy. Summon a 5/5 Shark with Rush.
Rogue Common Spell 6
Blood To Ichor
Deal 1 damage to a minion. If it survives, summon a 2/2 Slime.
Warrior Rare Spell 1
Bomb Toss
Deal 2 damage. Summon a 0/2 Goblin Bomb.
Hunter Common Spell 2
Boogie Down
Summon two 1-Cost minions from your deck. Finale: Summon another.
Paladin Common Spell 4
Boon of the Ascended
Give a minion +2 Health. Summon a Kyrian with its stats and Taunt.
Priest Epic Spell 4
Breakdance
Return a friendly minion to your hand. Summon a Dancer with its stats and Rush.
Rogue Epic Spell 1
Bridge Riff
Summon a 3/4 Rocker with Taunt and a 4/3 with Rush. Finale: Play your last Riff.
Warrior Epic Spell 5
Build a Snowman
Summon a 3/3 Snowman that Freezes. Add "Build a Snowbrute" to your hand.
Mage Rare Spell 3
Burden of Pride
Summon three 1/3 Jailers with Taunt. If you have 20 or less Health, give them +1/+1.
Warrior Epic Spell 4
Cactus Construct
Discover a 2-Cost minion. Summon a 1/1 copy of it.
Druid Rare Spell 1
Call in the Finishers
Summon four 1/1 Murlocs.
Shaman Common Spell 3
Call of the Wild
Summon all three Animal Companions.
Hunter Epic Spell 8
Call to the Stand
Your opponent summons a random minion from their hand.
Warrior Common Spell 1
Camouflage Mount
Give a minion +3/+3 and a random bonus effect. When it dies, summon a Chameleon.
Hunter Rare Spell 4
Cat Trick
Secret: After your opponent casts a spell, summon a 4/2 Panther with Stealth.
Hunter Rare Spell 2
Cenarion Ward
Gain 8 Armor. Summon a random 8-Cost minion.
Druid Epic Spell 8
Chaos Creation
Deal 5 damage. Summon a random 5-Cost minion. Destroy the bottom 5 cards of your deck.
Mage, Warlock Common Spell 6
Charged Call
Discover a 1-Cost minion and summon it. (Upgrades for each Overload card you played this game!)
Shaman Rare Spell 3
Chemical Spill
Summon the highest Cost minion from your hand, then deal 5 damage to it.
Warrior Epic Spell 5
Chill Vibes
Restore 8 Health. Finale: Summon a 3/3 Elemental with Taunt.
Shaman Common Spell 3