Stealth Card List
Can’t be attacked or targeted until it deals damage.
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
|
Perplexing Anomaly Rush, Taunt, ...Stealth? |
Neutral | Rare | Minion | 3 | 2 | 5 | |
|
Primal Sabretooth Stealth After this attacks and kills a minion, get a copy of it. |
Neutral | Common | Minion | 4 | 5 | 3 | |
|
Ram Tamer Battlecry: If you control a Secret, gain +1/+1 and Stealth. |
Hunter | Common | Minion | 3 | 4 | 3 | |
|
Ravenholdt Assassin Stealth |
Neutral | Rare | Minion | 7 | 7 | 5 | |
|
Red Herring Taunt Your non-Red Herring minions have Stealth. |
Neutral | Common | Minion | 7 | 3 | 12 | |
|
Sabretooth Stalker Stealth |
Neutral | Common | Minion | 6 | 8 | 2 | |
|
Shade of Naxxramas Stealth. At the start of your turn, gain +1/+1. |
Neutral | Epic | Minion | 3 | 2 | 2 | |
|
Shadow Clone Secret: After a minion attacks your hero, summon a copy of it with Stealth. |
Rogue | Rare | Spell | 2 | |||
|
Shadow Rager Stealth |
Rogue | Common | Minion | 3 | 5 | 1 | |
|
Shadow Sensei Battlecry: Give a Stealth minion +2/+2. |
Rogue | Rare | Minion | 4 | 4 | 4 | |
|
Shadowcrafter Scabbs Battlecry: Return all minions to their owner's hands. Summon two 4/2 Shadows with Stealth. |
Rogue | Legendary | Hero | 8 | |||
|
Shaku, the Collector Stealth. Whenever this minion attacks, add a random card to your hand (from your opponent's class). |
Rogue | Legendary | Minion | 3 | 2 | 4 | |
|
Shellshifter Choose One - Transform into a 5/3 with Stealth; or a 3/5 with Taunt. |
Druid | Rare | Minion | 4 | 3 | 3 | |
|
Shifty Sophomore Stealth Spellburst: Add a Combo card to your hand. |
Rogue | Rare | Minion | 4 | 4 | 4 | |
|
Shroud of Concealment Draw 2 minions. Any played this turn gain Stealth for 1 turn. |
Rogue | Rare | Spell | 3 | |||
|
SI:7 Operative Rush After this attacks a minion, gain Stealth. |
Rogue | Common | Minion | 3 | 2 | 4 | |
|
SI:7 Skulker Stealth Battlecry: The next card you draw costs (1) less. |
Neutral | Common | Minion | 2 | 2 | 2 | |
|
Silent Knight Stealth Divine Shield |
Neutral | Common | Minion | 3 | 2 | 2 | |
|
Sinstone Graveyard Summon a 1/1 Ghost. (Has +1/+1 for each other card you played this turn!) |
Rogue | Rare | Location | 3 | |||
|
Skyvateer Stealth Deathrattle: Draw a card. |
Rogue | Common | Minion | 2 | 1 | 3 | |
|
Smoke Bomb Discover a Combo, Battlecry, or Stealth minion with a Dark Gift. |
Rogue | Rare | Spell | 2 | |||
|
Sneaky Delinquent Stealth. Deathrattle: Add a 3/1 Ghost with Stealth to your hand. |
Neutral | Common | Minion | 2 | 3 | 1 | |
|
Sneaky Devil Stealth Your other minions have +1 Attack. |
Neutral | Common | Minion | 4 | 2 | 2 | |
|
Sneaky Scout Stealth Honorable Kill: Your next Hero Power costs (0). |
Neutral | Common | Minion | 2 | 3 | 2 | |
|
Sneaky Snakes Summon two 1/1 Snakes with Stealth. |
Hunter | Common | Spell | 1 | |||
|
SP-3Y3-D3R Magnetic Stealth for 1 turn. |
Rogue | Common | Minion | 3 | 3 | 4 | |
|
Spirit of the Bat Stealth for 1 turn. After a friendly minion dies, give a minion in your hand +1/+1. |
Warlock | Rare | Minion | 2 | 0 | 3 | |
|
Spirit of the Dead Stealth for 1 turn. After a friendly minion dies, shuffle a 1-Cost copy of it into your deck. |
Priest | Rare | Minion | 1 | 0 | 3 | |
|
Spirit of the Dragonhawk Stealth for 1 turn. Your Hero Power also targets adjacent minions. |
Mage | Rare | Minion | 2 | 0 | 3 | |
|
Spirit of the Frog Stealth for 1 turn. Whenever you cast a spell, draw a spell from your deck that costs (1) more. |
Shaman | Rare | Minion | 5 | 0 | 3 | |
|
Spirit of the Lynx Stealth for 1 turn. Whenever you summon a Beast, give it +1/+1. |
Hunter | Rare | Minion | 3 | 0 | 3 | |
|
Spirit of the Raptor Stealth for 1 turn. After your hero attacks and kills a minion, draw a card. |
Druid | Rare | Minion | 1 | 0 | 3 | |
|
Spirit of the Rhino Stelath for 1 turn. Your Rush minions are Immune the turn they're summoned. |
Warrior | Rare | Minion | 1 | 0 | 3 | |
|
Spirit of the Shark Stealth for 1 turn. Your minions' Battlecries and Combos trigger twice. |
Rogue | Rare | Minion | 4 | 0 | 3 | |
|
Spirit of the Team Stealth for 1 turn. Your hero has +2 Attack on your turn. |
Demon Hunter | Rare | Minion | 2 | 0 | 3 | |
|
Spirit of the Tiger Stealth for 1 turn. After you cast a spell, summon a Tiger with stats equal to its Cost. |
Paladin | Rare | Minion | 4 | 0 | 3 | |
|
Spymistress Stealth |
Rogue | Common | Minion | 1 | 3 | 1 | |
|
Sticky Situation Secret: After your opponent casts a spell, summon a 3/4 Spider with Stealth. |
Rogue | Common | Spell | 2 | |||
|
Stranglethorn Tiger Stealth |
Neutral | Common | Minion | 5 | 5 | 5 | |
|
Streetwise Investigator Battlecry: Enemy minions lose Stealth. |
Neutral | Common | Minion | 5 | 4 | 6 | |
|
Sweet Tooth Corrupt: Gain +2 Attack and Stealth. |
Rogue | Common | Minion | 2 | 3 | 2 | |
|
Trapdoor Spider Stealth, Poisonous After your opponent plays a minion, attack it. |
Neutral | Common | Minion | 2 | 1 | 2 | |
|
Troubled Double Stealth Combo: Summon a copy of this. |
Rogue | Common | Minion | 4 | 3 | 3 | |
|
Twilight Runner Stealth Whenever this attacks, draw 2 cards. |
Druid | Rare | Minion | 5 | 5 | 4 | |
|
Twisted Worgen Stealth |
Neutral | Common | Minion | 2 | 3 | 1 | |
|
Valeera the Hollow Battlecry: Gain Stealth until your next turn. |
Rogue | Legendary | Hero | 9 | |||
|
Wasteland Assassin Stealth Reborn |
Neutral | Common | Minion | 5 | 4 | 2 | |
|
Water Moccasin Stealth Has Poisonous while you have no other minions. |
Rogue | Common | Minion | 3 | 2 | 5 |