Can’t be attacked or targeted until it deals damage.

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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Akama
Stealth Deathrattle: Shuffle 'Akama Prime' into your deck.
Rogue Legendary Minion 3 3 4
Blood Imp
Stealth. At the end of your turn, give another random friendly minion +1 Health.
Warlock Common Minion 1 0 1
Burrowing Scorpid
Battlecry: Deal 2 damage. If that kills the target, gain Stealth.
Neutral Common Minion 4 5 2
Cloak of Shadows
Give your hero Stealth for 1 turn.
Rogue Epic Spell 3
Cloakscale Chemist
Stealth Divine Shield
Neutral Common Minion 2 1 2
Coppertail Imposter
Battlecry: Gain Stealth until your next turn.
Neutral Common Minion 4 4 4
Cursed Vagrant
Deathrattle: Summon a 7/5 Shadow with Stealth.
Rogue Common Minion 7 7 5
Druid of the Saber
Choose One - Charge; or +1/+1 and Stealth.
Druid Common Minion 2 2 1
Duskhaven Hunter
Stealth Each turn this is in your hand, swap its Attack and Health.
Hunter Rare Minion 3 2 5
Escaped Manasaber
Stealth Whenever this attacks, gain 1 Mana Crystal this turn only.
Neutral Epic Minion 4 3 5
Finja, the Flying Star
Stealth Whenever this attacks and kills a minion, summon 2 Murlocs from your deck.
Neutral Legendary Minion 5 2 4
Flare
All minions lose Stealth. Destroy all enemy Secrets. Draw a card.
Hunter Rare Spell 1
Giant Wasp
Stealth Poisonous
Neutral Common Minion 3 2 2
Gilblin Stalker
Stealth
Neutral Common Minion 2 2 3
Half-Time Scavenger
Stealth Overkill: Gain 3 Armor.
Neutral Common Minion 4 3 5
Harbinger Celestia
Stealth After your opponent plays a minion, become a copy of it.
Neutral Legendary Minion 4 5 6
Hench-Clan Sneak
Stealth
Neutral Common Minion 3 3 3
Infiltrator Lilian
Stealth Deathrattle: Summon a 4/2 Forsaken Lilian that attacks a random enemy.
Rogue Legendary Minion 4 4 2
Jade Swarmer
Stealth, Deathrattle: Summon a Jade Golem.
Rogue Common Minion 2 1 1
Jungle Panther
Stealth
Neutral Free Minion 3 4 2
Lotus Assassin
Stealth. Whenever this attacks and kills a minion, gain Stealth.
Rogue Epic Minion 5 5 5
Master of Disguise
Battlecry: Give a friendly minion Stealth until your next turn.
Rogue Rare Minion 4 4 4
Mini-Mage
Stealth Spell Damage +1
Neutral Free Minion 3 3 1
Moroes
Stealth At the end of your turn, summon a 1/1 Steward.
Neutral Legendary Minion 3 1 1
Ogre Ninja
Stealth 50% chance to attack the wrong enemy.
Rogue Rare Minion 5 6 6
One-eyed Cheat
Whenever you summon a Pirate, gain Stealth.
Rogue Rare Minion 2 4 1
Patient Assassin
Stealth, Poisonous
Rogue Free Minion 2 1 2
Ravenholdt Assassin
Stealth
Neutral Rare Minion 7 7 5
Sabretooth Stalker
Stealth
Neutral Common Minion 6 8 2
Shade of Naxxramas
Stealth. At the start of your turn, gain +1/+1.
Neutral Epic Minion 3 2 2
Shadow Clone
Secret: After a minion attacks your hero, summon a copy of it with Stealth.
Rogue Rare Spell 2
Shadow Rager
Stealth
Rogue Common Minion 3 5 1
Shadow Sensei
Battlecry: Give a Stealth minion +2/+2.
Rogue Rare Minion 4 4 4
Shaku, the Collector
Stealth. Whenever this minion attacks, add a random card to your hand (from your opponent's class).
Rogue Legendary Minion 3 2 3
Shellshifter
Choose One - Transform into a 5/3 with Stealth; or a 3/5 with Taunt.
Druid Rare Minion 4 3 3
Shifty Sophomore
Stealth Spellburst: Add a Combo card to your hand.
Rogue Rare Minion 4 4 4
Shroud of Concealment
Draw 2 minions. Any played this turn gain Stealth for 1 turn.
Rogue Rare Spell 3
SI:7 Operative
Rush After this attacks a minion, gain Stealth.
Rogue Common Minion 3 2 4
SI:7 Skulker
Stealth Battlecry: The next card you draw costs (1) less.
Neutral Common Minion 2 2 2
Silent Knight
Stealth Divine Shield
Neutral Common Minion 3 2 2
Skyvateer
Stealth Deathrattle: Draw a card.
Rogue Common Minion 2 1 3
Sneaky Delinquent
Stealth. Deathrattle: Add a 3/1 Ghost with Stealth to your hand.
Neutral Common Minion 2 3 1
Sneaky Devil
Stealth Your other minions have +1 Attack.
Neutral Common Minion 4 2 2
Spirit of the Bat
Stealth for 1 turn. After a friendly minion dies, give a minion in your hand +1/+1.
Warlock Rare Minion 2 0 3
Spirit of the Dead
Stealth for 1 turn. After a friendly minion dies, shuffle a 1-Cost copy of it into your deck.
Priest Rare Minion 1 0 3
Spirit of the Dragonhawk
Stealth for 1 turn. Your Hero Power also targets adjacent minions.
Mage Rare Minion 2 0 3
Spirit of the Frog
Stealth for 1 turn. Whenever you cast a spell, draw a spell from your deck that costs (1) more.
Shaman Rare Minion 3 0 3
Spirit of the Lynx
Stealth for 1 turn. Whenever you summon a Beast, give it +1/+1.
Hunter Rare Minion 3 0 3