Rush Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Deviate Dreadfang After you cast a Nature spell, summon a 4/2 Viper with Rush. |
Druid | Rare | Minion | 8 | 4 | 9 | |
Devoted Maniac Rush Battlecry: Invoke Galakrond. |
Neutral | Common | Minion | 4 | 2 | 2 | |
Diving Gryphon Rush, Battlecry: Draw a Rush minion from your deck. |
Hunter | Rare | Minion | 3 | 4 | 1 | |
Doctor Krastinov Rush When this minion attacks, your weapon gains +1/+1. |
Rogue, Warrior | Legendary | Minion | 5 | 4 | 4 | |
Dozing Kelpkeeper Rush. Starts Dormant. After you cast 5 Mana worth of spells, awaken. |
Druid | Rare | Minion | 1 | 4 | 4 | |
Druid of the Claw Choose One - Transform into a 7/6 with Rush; or a 4/9 with Taunt. |
Druid | Common | Minion | 6 | 4 | 6 | |
Druid of the Plains Rush Frenzy: Transform into a 6/7 Kodo with Taunt. |
Druid | Epic | Minion | 7 | 7 | 6 | |
Druid of the Reef Choose One - Transform into a 3/1 Shark with Rush; or a 1/3 Turtle with Taunt. |
Druid | Common | Minion | 1 | 1 | 1 | |
Druid of the Scythe Choose One: Transform into a 4/2 with Rush or a 2/4 with Taunt. |
Druid | Common | Minion | 3 | 2 | 2 | |
Drum Soloist Taunt Battlecry: If you control no other minions, gain +2/+2 and Rush. |
Warrior | Common | Minion | 5 | 5 | 5 | |
Elitist Snob Battlecry: For each Paladin card in your hand, randomly gain Divine Shield, Lifesteal, Rush, or Taunt. |
Paladin | Epic | Minion | 5 | 3 | 4 | |
Emerald Skytalon Rush |
Neutral | Common | Minion | 1 | 2 | 1 | |
Eredar Deceptor Whenever you draw a card, summon a 1/1 Demon with Rush. |
Demon Hunter | Common | Minion | 4 | 3 | 5 | |
Evasive Wyrm Rush Divine Shield Elusive |
Neutral | Common | Minion | 6 | 5 | 3 | |
Fable Stablehand Rush Battlecry: If you control a minion with 4 or more Attack, gain +2/+2. |
Hunter | Common | Minion | 3 | 3 | 3 | |
Faceless Corruptor Rush. Battlecry: Transform one of your minions into a copy of this. |
Neutral | Rare | Minion | 5 | 5 | 4 | |
Fanboy Choosee One - Give a friendly minion +2 Attack and Rush; or +2 Health and Lifesteal. |
Druid, Priest | Common | Minion | 2 | 2 | 2 | |
Felrattler Rush Deathrattle: Deal 1 damage to all enemy minions. |
Demon Hunter | Common | Minion | 3 | 3 | 2 | |
Fierce Outsider Rush Outcast: Your next Outcast card costs (1) less. |
Demon Hunter | Common | Minion | 1 | 2 | 1 | |
First Blade of Wrynn Divine Shield Battlecry: Gain Rush if this has at least 4 Attack. |
Paladin | Epic | Minion | 4 | 3 | 5 | |
Fishy Flyer Rush. Deathrattle: Add a 4/3 Ghost with Rush to your hand. |
Neutral | Common | Minion | 4 | 4 | 3 | |
Fizzy Elemental Rush Taunt |
Druid | Rare | Minion | 9 | 10 | 10 | |
Flame Leviathan Rush When you draw this, deal 2 damage to all characters except Mechs. |
Mage | Legendary | Minion | 7 | 7 | 7 | |
Fleethoof Pearltusk Rush Corrupt: Gain +4/+4. |
Neutral | Common | Minion | 5 | 4 | 4 | |
Forsaken Lieutenant Stealth. After you play a Deathrattle minion, become a 2/2 copy of it with Rush. |
Rogue | Epic | Minion | 2 | 2 | 2 | |
Frantic Hippogryph Rush. Honorable Kill: Gain Windfury. |
Neutral | Common | Minion | 5 | 3 | 7 | |
Furious Felfin Battlecry: If your hero attacked this turn, gain +1 Attack and Rush. |
Demon Hunter | Rare | Minion | 2 | 3 | 2 | |
Fye, the Setting Sun Rush, Lifesteal, Taunt Costs (1) less for each Dragon you've summoned this game. |
Druid | Legendary | Minion | 9 | 4 | 12 | |
Gangplank Diver Dormant for 1 turn. Rush. Immune while attacking. |
Neutral | Common | Minion | 5 | 6 | 4 | |
General Vezax Rush Battlecry: Gain 4 Armor. Deathrattle: Lose 4 Armor to resummon this. |
Warrior | Legendary | Minion | 7 | 7 | 6 | |
Ghostly Charger Divine Shield Rush |
Paladin | Common | Minion | 5 | 3 | 4 | |
Gilnean Royal Guard Divine Shield, Rush Each turn this is in your hand, swap its Attack and Health. |
Neutral | Rare | Minion | 8 | 3 | 8 | |
Gnomelia, S.A.F.E. Pilot Rush. Also damages minions next to whomever this attacks. Deathrattle: Deal 2 damage to all enemies. |
Neutral | Legendary | Minion | 6 | 4 | 2 | |
Goldshire Gnoll Rush Costs (1) less for each other card in your hand. |
Neutral | Rare | Minion | 10 | 5 | 4 | |
Goldwing Rush Battlecry: If you're holding a Mech, gain Windfury. |
Paladin | Rare | Minion | 4 | 3 | 5 | |
Gyrocopter Rush Windfury |
Neutral | Common | Minion | 6 | 4 | 5 | |
Halazzi, the Lynx Battlecry: Fill your hand with 1/1 Lynxes that have Rush. |
Hunter | Legendary | Minion | 5 | 3 | 2 | |
Halveria Darkraven Rush After a friendly Rush minion attacks, give your minions +1 Attack. |
Demon Hunter | Legendary | Minion | 4 | 4 | 3 | |
Hench-Clan Hogsteed Rush Deathrattle: Summon a 1/1 Murloc. |
Neutral | Common | Minion | 2 | 2 | 1 | |
Herald of Chaos Lifesteal Battlecry: If you've cast a Fel spell while holding this, gain Rush. |
Demon Hunter | Common | Minion | 3 | 3 | 4 | |
High Exarch Yrel Battlecry: If your deck has no Neutral cards, gain Rush, Lifesteal, Taunt and Divine Shield. |
Paladin | Legendary | Minion | 8 | 7 | 5 | |
Hippogryph Rush Taunt |
Neutral | Common | Minion | 4 | 2 | 6 | |
Hog Rancher Battlecry: Summon a 2/1 Hog with Rush. |
Neutral | Common | Minion | 3 | 3 | 2 | |
Hollow Hound Lifesteal, Rush Also damages minions next to whomever this attacks. |
Death Knight, Hunter | Common | Minion | 6 | 3 | 4 | |
Houndmaster Shaw Your other minions have Rush. |
Hunter | Legendary | Minion | 4 | 3 | 6 | |
Hulking Overfiend Rush. After this attacks and kills a minion, it may attack again. |
Demon Hunter | Rare | Minion | 8 | 5 | 10 | |
Hunting Mastiff Echo Rush |
Hunter | Common | Minion | 2 | 2 | 1 | |
Hydralodon Colossal +2 Battlecry: Give your Hydralodom Heads Rush. |
Hunter | Legendary | Minion | 7 | 5 | 5 |