Hunting Mastiff is a 2 Mana Cost Common Hunter Minion Beast card from the The Witchwood set!
"Shh! You're going to start a howl!"
Hunting Mastiff Additional Information
Hunting Mastiff Card Review
The Rush mechanic is really cool, but it’s not exactly exciting on a 2/1 minion. I mean, that’s the point, because it also comes with Echo, so it would be too strong if the stats were higher. But the problem is that you can’t play it, hit something and still have a minion on the board. Unless you’re using it to clear a board of Totems, Doomsayer and such, which sometimes is the case, but not that often.
What I like about this, and well, like about any other Echo card is flexibility. A 2/1 with Rush for 2 mana would not be good. But you can use it to fill your Turn 4, 6, 8 and even 10 by playing more. Too bad that it jumps by two, so you will have to round them up if you want to clear anything with odd health. E.g. a simple Tar Creeper would stop 3 (6 mana worth) of them.
The thing going for this card is obviously the Beast tag. At 1 mana, this would probably be broken thanks to e.g. Scavenging Hyena or Dire Wolf Alpha. But at 2 mana, those synergies are just “okay”. For example, on Turn 8 you can play Hyena, 3x this, clear something and pump Hyena up to 8/5. Definitely not bad play, but not super exciting either.
The biggest issue I have with this card is that it might not fit into any Hunter archetype. It’s just too slow. I don’t think that you’d want to play this in Midrange, because Echo cards are generally better in slower decks, who can take advantage of the flexibility. If you play on curve anyway and want to finish the game as soon as possible, then you won’t really appreciate Echo until your last turns.
One important thing to note is that the Zombeast pool (from Deathstalker Rexxar) is going to be updated for The Witchwood, meaning that it will be one of the potential picks. And adding +2/+1, Rush AND Echo to something for 2 mana seems quite good.
All in all, this card is pretty weak by itself, but makes up for it with its flexibility and synergies. So, all in all, it’s okay – not spectacular, but not bad. I just feel that it might be too slow for Midrange builds, and as we all know, Control Hunter is not really a thing.
Card rating: 6/10
Hunting Mastiff Full Card Art