Does something when you play it from your hand.

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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Dreamplanner Zephrys
Battlecry: Choose a Travel Tour to get two potentially perfect cards from it.
Neutral Legendary Minion 3 3 2
Dreamwarden
Taunt. Battlecry: If there is a card in your deck that didn't start there, draw it and gain +2/+2.
Paladin Epic Minion 4 3 4
Dredger Staff
Battlecry: Give minions in your hand +1 Health.
Neutral Common Minion 1 1 2
Drek'Thar
Battlecry: If this costs more than every minion in your deck, summon one of those minions.
Neutral Legendary Minion 4 4 4
Drilly the Kid
Battlecry, Quickdraw, and Deathrattle: Excavate a treasure.
Rogue Legendary Minion 4 4 3
Drone Deconstructor
Battlecry: Get a 1/1 Magnetic Sparkbot with a random bonus effect.
Neutral Common Minion 1 1 2
Druid of Regrowth
Rewind Battlecry: Cast 2 random Nature spells.
Druid Common Minion 6 3 5
Druid of the Fang
Battlecry: If you have a Beast, transform this minion into a 7/7.
Druid Common Minion 5 4 4
Drum Soloist
Taunt Battlecry: If you control no other minions, gain +2/+2 and Rush.
Warrior Common Minion 5 5 5
Dryscale Deputy
Battlecry: The next time you draw a spell, get a copy of it.
Neutral Common Minion 2 2 2
Drywhisker Armorer
Battlecry: For each enemy minion, gain 2 Armor.
Warrior Common Minion 2 2 2
Duskbat
Battlecry: If your hero took damage this turn, summon two 1/1 Bats.
Warlock Common Minion 3 2 4
Duskbreaker
Battlecry: If you're holding a Dragon, deal 3 damage to all other minions.
Priest Rare Minion 4 3 3
Dust Bunny
Battlecry and Deathrattle: Add a random piece of junk to your hand (a Coin, Rock, Banana, or Knife).
Rogue Rare Minion 3 3 2
Dyn-o-matic
Battlecry: Deal 5 damage randomly split among all minions except Mechs.
Warrior Rare Minion 5 3 4
E.M.P. Operative
Battlecry: Destroy a Mech.
Neutral Epic Minion 5 3 3
E.T.C., Band Manager
While building your deck, assemble a band of 3 cards. Battlecry: Discover one!
Neutral Legendary Minion 4 4 4
Eadric the Pure
Battlecry: Change all enemy minions' Attack to 1.
Paladin Legendary Minion 7 3 7
Earth Revenant
Taunt Battlecry: Deal 1 damage to all enemy minions.
Shaman Rare Minion 4 2 6
Earthen Ring Farseer
Battlecry: Restore 3 Health.
Neutral Common Minion 3 3 3
Eater of Secrets
Battlecry: Destroy all enemy Secrets. Gain +1/+1 for each.
Neutral Rare Minion 4 2 4
Ebon Dragonsmith
Battlecry: Reduce the Cost of a random weapon in your hand by (2).
Neutral Rare Minion 4 3 4
Ebonscale Scout
Battlecry: Deal damage equal to this minion's Attack. (While in hand, play a Dragon to become an 8/8 Dragon.)
Hunter Epic Minion 6 4 4
Ebyssian
Battlecry: Your Dragons have Rush this game. While in hand, play a Dragon to become a 12/12 Dragon!
Hunter Legendary Minion 7 6 6
Echoing Ooze
Battlecry: Summon an exact copy of this minion at the end of the turn.
Neutral Epic Minion 2 1 2
Edwin, Defias Kingpin
Battlecry: Draw a card. If you play it this turn, gain +2/+2 and repeat this effect.
Rogue Legendary Minion 4 4 4
Eggbasher
Battlecry: Deal 1 damage to a minion and give it +4 Attack.
Warrior Common Minion 4 3 5
Elder Longneck
Battlecry: If you're holding a minion with 5 or more Attack, Adapt.
Druid Common Minion 3 5 1
Elder Nadox
Battlecry: Destroy a friendly Undead. Your minions gain its Attack.
Druid Legendary Minion 5 5 4
Electra Stormsurge
Battlecry: Your next spell this turn casts twice.
Shaman Legendary Minion 3 3 3
Electrowright
Battlecry: If you're holding a spell that costs (5) or more, gain +1/+1.
Neutral Common Minion 3 3 3
Elementium Geode
Battlecry and Deathrattle: Draw a card. Deal 2 damage to your hero.
Warlock Rare Minion 2 2 1
Elise, Badlands Savior
Battlecry: If your deck started with no duplicates, summon 5/5 copies of 4 random minions in your deck.
Priest Legendary Minion 8 5 5
Elise Starseeker
Battlecry: Shuffle the 'Map to the Golden Monkey' into your deck.
Neutral Legendary Minion 4 3 5
Elise the Enlightened
Battlecry: If your deck has no duplicates, duplicate your hand.
Druid Legendary Minion 5 5 5
Elise the Navigator
Battlecry: If your deck started with 10 cards of different Costs, craft a custom location.
Neutral Legendary Minion 4 3 5
Elise the Trailblazer
Battlecry: Shuffle a sealed Un'Goro pack into your deck. If your deck contains no duplicates, draw it.
Neutral Legendary Minion 5 5 5
Elite Tauren Chieftain
Battlecry: Give both players the power to ROCK! (with a Power Chord card)
Neutral Legendary Minion 5 5 5
Elitist Snob
Battlecry: For each Paladin card in your hand, randomly gain Divine ShieldLifestealRush, or Taunt.
Paladin Epic Minion 5 3 4
Elven Archer
Battlecry: Deal 1 damage.
Neutral Common Minion 1 1 1
Emberscale Drake
Battlecry: If you're holding a Dragon, gain 5 Armor.
Warrior Rare Minion 5 5 5
Emberscarred Whelp
Battlecry: Discover a 5-Cost card. Gain 1 Mana Crystal next turn only.
Shaman Rare Minion 3 3 2
Emerald Explorer
Taunt Battlecry: Discover a Dragon.
Druid Common Minion 6 4 8
Emerald Reaver
Battlecry: Deal 1 damage to each hero.
Neutral Common Minion 1 2 1
Emeriss
Battlecry: Double the Attack and Health of all minions in your hand.
Hunter Legendary Minion 10 8 8
Endangered Dodo
Taunt Battlecry: If you have 10 or less Health, gain +5/+5 and summon a copy of this.
Druid Rare Minion 5 5 5
Endbringer Umbra
Battlecry: Trigger the Deathrattles of 5 friendly minions that died this game.
Neutral Legendary Minion 7 6 6
Endtime Murozond
Battlecry: Fill your board with random Dragons. Fully heal your hero. Skip your next turn.
Neutral Legendary Enchantment 9