Edwin, Defias Kingpin
Edwin, Defias Kingpin is a 4 Mana Cost Legendary Rogue Minion Pirate card from the Deadmines set!
Battlecry: Draw a card. If you play it this turn, gain +2/+2 and repeat this effect.
Flavor TextHe’s not going to tear down the walls of Stormwind sitting around in the Hall of Fame.
- Mana Cost: 4
- Attack: 4
- Health: 4
- Crafting Cost: 1600 / 3200 (Golden)
- Arcane Dust Gained: 400 / 1600 (Golden)
- Rarity: Legendary
- Class: Rogue
- Card Type: Minion
- Minion Type: Pirate
- Set: Deadmines
- Mechanics: Battlecry, Buff Minion, Draw Cards
It’s a 4+ Mana 6/6, That Draws you a Card, and it doubles the effect. Don’t know exactly how I feel about this card just yet, but I can see it is powerful when done right.
4 Stars. I think this card is Cool, and I think specifically, the SI:7 Rouges or Rouges that what a specific Value are what are going to try and abuse Edwin the most.
This is a cool card. I don’t really know what to think of it other than it being a cool card. At worst you’ll have a 4 mana 4/4 that draws 1 card. And at best you’ll draw your entire deck and have an Edwin with at least 20 attack and health that your opponent then ignores as he/she swings for lethal or he/she destroys it if they’re warlock or priest. It could see play or it doesn’t, I don’t really know and I don’t really care, at least I hope I won’t care.
so Rogue Class identity became Draw your entire Deck before Turn 6
Old edwin is not a good comparison for this card, a better comparison is gadgetzan auctioneer. Think about that for a second and tell me this card isn’t 5 stars.
This card isn’t 5 stars. Gadgetzan Auctioneer may be much more expensive, but you know what you’re getting into. When you play Edwin you cannot rely on the cheap spells you have kept in your hand, you rely entirely on the one card he will draw. It might be a 3 or 4 mana card.
It lies in a similar place to Scabbs where it’s definitely good but requires that specific RNG to really make the most of the effect.
Weaker than OG Edwin due to how unpredictable and inconsistent it is. This trades a lot of Edwin’s power as a jack of all trades for some draw engine instead. This card can be really good in late game but it’s unimpressive the rest of the time, you realistically don’t wanna play it if you don’t have at least 2 or 3 mana extra.
Late game good card? aside from the draws, I don’t think big stats is enough. There’s so many ways to secure the board in late game.
Unless of course you manage to combo Stealth to Edwin after that big stats.
But for me, not really the card I want. Kazakus still better being 4 mana.
It’s good for the draw specifically yes. The body is merely a bonus, you hope your opponent will spend some resources dealing with it. If they just ignore it, well… You’re screwed.
At first look, it’s a nice effect, but it won’t actually gonna see play at turn 4, unless this card get discounted, and there’s a bunch of 0 cost card when you draw. I don’t think this one gonna replace the old Edwin.
Miracle Rouge has a new friend
Right… now we just need a way to make our deck cost zero.
My first idea, and find a way to give it stealth and gg
No. Edwin only works on the turn you play him. You can’t endlessly milk your deck with him.