Paladin Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
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Sword of Justice Whenever you summon a minion, give it +1/+1 and this loses 1 Durability. |
Paladin | Epic | Weapon | 3 | 1 | 5 | |
|
Sword of the Fallen After your hero attacks, cast a Secret from your deck. |
Paladin | Rare | Weapon | 2 | 1 | 2 | |
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Synchronized Spark Deal 3 damage to an enemy. If it dies, give a random friendly minion +3/+3. |
Hunter, Paladin | Common | Spell | 4 | |||
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Tankgineer Divine Shield Deathrattle: Summon a 7/7 Tank with Divine Shield. |
Paladin | Common | Minion | 4 | 2 | 1 | |
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Templar Captain Rush. After this attacks a minion, summon a 5/5 Defender with Taunt. |
Paladin | Rare | Minion | 8 | 8 | 8 | |
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The Badlands Bandits Get eight 3/2 Bandits with bonus effects. Any that can't fit in your hand are summoned instead. |
Paladin | Legendary | Minion | 6 | 0 | 0 | |
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The Countess Battlecry: If your deck has no Neutral cards, add 3 Legendary Invitations to your hand. |
Paladin | Legendary | Minion | 7 | 7 | 7 | |
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The Fins Beyond Time Battlecry: Replace your hand with your starting hand. Swap back at the end of your turn. |
Paladin | Legendary | Minion | 2 | 2 | 3 | |
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The Garden's Grace Give a minion +4/+4 and Divine Shield. Costs (1) less for each Mana you've spent on Holy spells this game. |
Paladin | Epic | Spell | 10 | |||
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The Glass Knight Divine Shield Whenever you restore Health, gain Divine Shield. |
Paladin | Legendary | Minion | 4 | 4 | 3 | |
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The Last Kaleidosaur Quest: Cast 5 spells on your minions. Reward: Galvadon. |
Paladin | Legendary | Spell | 1 | |||
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The Leviathan Colossal +1 Rush, Divine Shield After this attacks, Dredge. |
Paladin | Legendary | Minion | 7 | 4 | 5 | |
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The Purator Taunt Battlecry: If your deck has no Neutral cards, draw a minion of each minion type. |
Paladin | Legendary | Minion | 5 | 4 | 6 | |
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Threshrider's Blessing Give a friendly minion +4/+4 and "Deathrattle: Summon a random 4-Cost minion." |
Paladin | Epic | Spell | 5 | |||
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Tigress Plushy Miniaturize Rush, Lifesteal, Divine Shield |
Paladin | Common | Minion | 4 | 3 | 2 | |
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Time Out! Your hero is Immune until your next turn. |
Paladin | Common | Spell | 3 | |||
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Timeless Blessing Give four random minions in your hand +4/+4, +3/+3, +2/+2, and +1/+1. |
Paladin | Rare | Spell | 4 | |||
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Timewarden Battlecry: Until the end of your next turn, Dragons you summon gain Taunt and Divine Shield. |
Paladin | Epic | Minion | 3 | 3 | 4 | |
|
Tip the Scales Summon 7 Murlocs from your deck. |
Paladin | Epic | Spell | 8 | |||
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Tirion Fordring Divine Shield. Taunt. Deathrattle: Equip a 5/3 Ashbringer. |
Paladin | Legendary | Minion | 8 | 8 | 8 | |
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Toreth the Unbreaking Divine Shield, Taunt Your Divine Shield take three hits to break. |
Paladin | Legendary | Minion | 5 | 3 | 4 | |
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Toy Captain Tarim Miniaturize Taunt. Battlecry: Set a minion's Attack and Health to this minion's. |
Paladin | Legendary | Minion | 5 | 3 | 7 | |
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Treasure Hunter Eudora Battlecry: Go on a Sidequest to Discover amazing loot! Play 3 cards from other classes to complete it. |
Mage, Paladin, Rogue | Legendary | Minion | 4 | 4 | 5 | |
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Trinket Artist Battlecry: Draw a Divine Shield minion and an Aura. |
Paladin | Rare | Minion | 3 | 2 | 3 | |
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Truesilver Champion Whenever your hero attacks, restore 3 Health to it. |
Paladin | Common | Weapon | 4 | 4 | 2 | |
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Trust Fall Discover two minions that cost (5) or less. They gain each other's Attack and Health. |
Mage, Paladin | Rare | Spell | 4 | |||
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Turalyon, the Tenured Rush. Whenever this attacks a minion, set the defender's Attack and Health to 3. |
Paladin | Legendary | Minion | 8 | 3 | 12 | |
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Tuskarr Jouster Battlecry: Reveal a minion in each deck. If yours costs more, restore 7 Health to your hero. |
Paladin | Rare | Minion | 5 | 5 | 5 | |
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Twilight Timereaver Choose One - Set the Attack of all other minions to 1; or Health to 1. |
Druid, Paladin | Rare | Minion | 6 | 5 | 5 | |
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Tyr Battlecry: Resurrect a 2, 3, and 4-Attack Paladin minion. |
Paladin | Legendary | Minion | 6 | 4 | 5 | |
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Tyrannogill Rush Deathrattle: Summon three 2/1 Murlocs. Give them each a random Bonus Effect. |
Paladin | Rare | Minion | 6 | 6 | 3 | |
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Tyr's Tears Resurrect 3 different minions from your class. Set their stats to 2/2. Forge: Resurrect another. |
Paladin | Rare | Spell | 5 | |||
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Ultra-Capacitor Starship Piece Battlecry: Gain +1/+1 for each other friendly minion. Also triggers on launch. |
Paladin | Rare | Minion | 2 | 1 | 1 | |
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Underlight Angling Rod After your Hero attacks, add a random Murloc to your hand. |
Paladin | Epic | Weapon | 3 | 3 | 2 | |
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Unidentified Maul Gains a bonus effect in your hand. |
Paladin | Rare | Weapon | 3 | 2 | 2 | |
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Ursine Maul After your hero attacks, draw your highest Cost card. |
Paladin | Rare | Weapon | 4 | 4 | 2 | |
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Ursol Battlecry: Cast the highest Cost spell from your hand as an Aura that lasts 3 turns. |
Paladin | Legendary | Minion | 8 | 9 | 7 | |
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Uther of the Ebon Blade Battlecry: Equip a 5/3 Lifesteal weapon. |
Paladin | Legendary | Hero | 9 | |||
|
Uther's Gift Discover a temporary Equality, Consecration, or Blessing of Kings. |
Paladin | Rare | Spell | 1 | |||
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Vacation Planning Restore 4 Health. Summon 3 Silver Hand Recruits. Draw 2 cards. |
Mage, Paladin | Common | Spell | 4 | |||
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Val'anyr Deathrattle: Give a minion in your hand +4/+2. When it dies, reequip this. |
Paladin | Legendary | Weapon | 6 | 4 | 2 | |
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Veteran Warmedic After you cast a Holy spell, summon a 2/2 Medic with Lifesteal. |
Paladin | Epic | Minion | 4 | 3 | 5 | |
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Vilefin Inquisitor Battlecry: Your Hero Power becomes 'Summon a 1/1 Murloc.' |
Paladin | Epic | Minion | 1 | 1 | 3 | |
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Vinecleaver After your hero attacks, summon two 1/1 Silver Hand Recruits. |
Paladin | Rare | Weapon | 6 | 4 | 3 | |
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Violet Treasuregill Battlecry: Cast a random spell from your deck that costs (2) or less (targets this if possible). |
Paladin | Rare | Minion | 2 | 1 | 2 | |
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Vitality Surge Draw a minion. Restore Health to your hero equal to its Cost. |
Paladin | Common | Spell | 2 | |||
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Volley Maul After your hero attacks, get a 1-Cost Sunscreen that gives +1/+2. |
Mage, Paladin | Common | Weapon | 3 | 3 | 2 | |
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Warhorse Trainer Your Silver Hand Recruits have +2 Attack and Taunt. |
Paladin | Common | Minion | 3 | 3 | 4 |