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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
A Light in the Darkness
Discover a Paladin minion. Give it +2/+2.
Paladin Common Spell 2
A New Challenger...
Discover a 6-Cost minion. Summon it with Taunt and Divine Shield.
Paladin Epic Spell 7
Adaptation
Adapt a friendly minion.
Paladin Common Spell 0
Air Raid
Twinspell Summon two 1/1 Silver Hand Recruits with Taunt.
Paladin Rare Spell 2
Alarmed Securitybot
Deathrattle: Draw another minion. Set its Attack, Health and Cost to 5.
Paladin Rare Minion 4 4 3
Aldor Attendant
Battlecry: Reduce the Cost of your Librams by (1) this game.
Paladin Common Minion 1 1 3
Aldor Peacekeeper
Battlecry: Change an enemy minion's Attack to 1.
Paladin Rare Minion 3 3 3
Aldor Truthseeker
Taunt. Battlecry: Reduce the Cost of your Librams by (2) this game.
Paladin Rare Minion 5 4 6
Alliance Bannerman
Battlecry: Draw a minion. Give minions in your hand +1/+1.
Paladin Common Minion 3 2 2
Amber Watcher
Battlecry: Restore 8 Health.
Paladin Common Minion 5 4 6
Amitus, the Peacekeeper
Titan Taunt. Your minions can't take more than 2 damage at a time.
Paladin Legendary Minion 7 1 8
Anachronos
Battlecry: Send all other minions 2 turns into the future.
Paladin Legendary Minion 7 8 8
Ancestral Guardian
Lifesteal Reborn
Paladin Common Minion 4 4 2
Annoy-o-Module
Magnetic Divine Shield Taunt
Paladin Rare Minion 4 2 4
Annoy-o-Troupe
Taunt, Divine Shield Deathrattle: Summon three 1/2 Mechs with Taunt and Divine Shield.
Paladin Epic Minion 9 3 6
Anyfin Can Happen
Summon 7 Murlocs that died this game.
Paladin Rare Spell 10
Argent Braggart
Battlecry: Gain Attack and Health to match the highest in the battlefield.
Paladin Epic Minion 2 1 1
Argent Lance
Battlecry: Reveal a minion in each deck. If yours costs more, +1 Durability.
Paladin Rare Weapon 2 2 2
Argent Protector
Battlecry: Give a friendly minion Divine Shield.
Paladin Common Minion 2 3 2
Arrogant Crusader
Deathrattle: If it's your opponent's turn, summon a 2/2 Ghoul.
Paladin Rare Minion 4 5 2
Astral Serpent
At the end of your turn, if this didn't Attack, draw 2 cards.
Paladin Common Minion 4 3 3
Autodefense Matrix
Secret: When one of your minions is attacked, give it Divine Shield.
Paladin Common Spell 1
Avenge
Secret: When one of your minions dies, give a friendly minion +3/+2.
Paladin Common Spell 1
Avenging Wrath
Deal 8 damage randomly split among enemy characters.
Paladin Epic Spell 6
Azsharan Mooncatcher
Divine Shield. Battlecry: Put a 'Sunken Mooncatcher' on the bottom of your deck.
Paladin Rare Minion 3 4 2
Balloon Merchant
Battlecry: Give your Silver Hand Recruits +1 Attack and Divine Shield.
Paladin Rare Minion 4 3 5
Barricade
Summon a 2/4 Guard with Taunt. If it's your only minion, summon another.
Paladin, Warrior Common Spell 4
Battle Vicar
Battlecry: Discover a Holy spell.
Paladin Rare Minion 2 1 3
Bellringer Sentry
Battlecry and Deathrattle: Put a Secret from your deck into the battlefield.
Paladin Rare Minion 4 3 4
Benevolent Djinn
At the end of your turn, restore 3 Health to your hero.
Paladin Common Minion 3 2 4
Blackguard
Whenever your hero is healed, deal that much damage to a random enemy minion.
Paladin Epic Minion 6 3 9
Blessed Champion
Double a minion's Attack.
Paladin Rare Spell 5
Blessed Goods
Discover Secret, weapon, or Divine Shield minion.
Paladin Common Spell 1
Blessing of Authority
Give a minion +8/+8. It can't attack heroes this turn.
Paladin Rare Spell 5
Blessing of Kings
Give a minion +4/+4. (+4 Attack/+4 Health)
Paladin Common Spell 4
Blessing of Might
Give a minion +3 Attack.
Paladin Free Spell 1
Blessing of Wisdom
Choose a minion. Whenever it attacks, draw a card.
Paladin Common Spell 1
Blood Crusader
Battlecry: Your next Paladin minion this turn costs Health instead of Mana.
Paladin Epic Minion 6 5 5
Blood Matriarch Liadrin
After you summon a minion with less Attack than this, give it Divine Shield and Rush.
Paladin Legendary Minion 2 3 2
Bloodclaw
Battlecry: Deal 5 damage to your hero.
Paladin Common Weapon 1 2 2
Bolvar, Fireblood
Divine Shield After a friendly minion loses Divine Shield, gain +2 Attack.
Paladin Legendary Minion 5 1 7
Bolvar Fordragon
Whenever a friendly minion dies while this is in your hand, gain +1 Attack.
Paladin Legendary Minion 5 1 7
Boogie Down
Summon two 1-Cost minions from your deck. Finale: Summon another.
Paladin Common Spell 4
Brasswing
At the end of your turn, deal 2 damage to all enemies. Honorable Kill: Restore 4 Health to your hero.
Paladin Epic Minion 8 9 7
Brazen Zealot
Whenever you summon a minion, gain +1 Attack.
Paladin Rare Minion 1 2 1
Bronze Dragonknight
Taunt. Battlecry: If this has 5 or more Attack, summon a copy of this.
Paladin Epic Minion 4 3 5
Bronze Explorer
Lifesteal Battlecry: Discover a Dragon.
Paladin Common Minion 3 3 3
Bronze Herald
Deathrattle: Add two 4/4 Dragons to your hand.
Paladin Common Minion 3 3 2