Paladin Card List
Name | Class | Rarity | Type | ![]() |
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A Light in the Darkness Discover a minion. Give it +1/+1. |
Paladin | Common | Spell | 2 | |||
A New Challenger... Discover a 6-Cost minion. Summon it with Taunt and Divine Shield. |
Paladin | Epic | Spell | 7 | |||
Adaptation Adapt a friendly minion. |
Paladin | Common | Spell | 1 | |||
Aldor Peacekeeper Battlecry: Change an enemy minion's Attack to 1. |
Paladin | Rare | Minion | 3 | 3 | 3 | |
Annoy-o-Module Magnetic Divine Shield Taunt |
Paladin | Rare | Minion | 4 | 2 | 4 | |
Anyfin Can Happen Summon 7 Murlocs that died this game. |
Paladin | Rare | Spell | 10 | |||
Argent Lance Battlecry: Reveal a minion in each deck. If yours costs more, +1 Durability. |
Paladin | Rare | Weapon | 2 | 2 | 2 | |
Argent Protector Battlecry: Give a friendly minion Divine Shield. |
Paladin | Common | Minion | 2 | 2 | 2 | |
Arrogant Crusader Deathrattle: If it's your opponent's turn, summon a 2/2 Ghoul. |
Paladin | Rare | Minion | 4 | 5 | 2 | |
Autodefense Matrix Secret: When one of your minions is attacked, give it Divine Shield. |
Paladin | Common | Spell | 1 | |||
Avenge Secret: When one of your minions dies, give a friendly minion +3/+2. |
Paladin | Common | Spell | 1 | |||
Avenging Wrath Deal 8 damage randomly split among enemy characters. |
Paladin | Epic | Spell | 6 | |||
Bellringer Sentry Battlecry and Deathrattle: Put a Secret from your deck into the battlefield. |
Paladin | Rare | Minion | 4 | 3 | 4 | |
Benevolent Djinn At the end of your turn, restore 3 Health to your hero. |
Paladin | Common | Minion | 3 | 2 | 4 | |
Blackguard Whenever your hero is healed, deal that much damage to a random enemy minion. |
Paladin | Epic | Minion | 6 | 3 | 9 | |
Blessed Champion Double a minion's Attack. |
Paladin | Rare | Spell | 5 | |||
Blessing of Kings Give a minion +4/+4. (+4 Attack/+4 Health) |
Paladin | Free | Spell | 4 | |||
Blessing of Might Give a minion +3 Attack. |
Paladin | Free | Spell | 1 | |||
Blessing of Wisdom Choose a minion. Whenever it attacks, draw a card. |
Paladin | Common | Spell | 1 | |||
Bloodclaw Battlecry: Deal 5 damage to your hero. |
Paladin | Common | Weapon | 1 | 2 | 2 | |
Bolvar, Fireblood Divine Shield After a friendly minion loses Divine Shield, gain +2 Attack. |
Paladin | Legendary | Minion | 5 | 1 | 7 | |
Bolvar Fordragon Whenever a friendly minion dies while this is in your hand, gain +1 Attack. |
Paladin | Legendary | Minion | 5 | 1 | 7 | |
Call to Arms Recruit 3 minions that cost (2) or less. |
Paladin | Epic | Spell | 5 | |||
Cathedral Gargoyle Battlecry: If you're holding a Dragon, gain Taunt and Divine Shield. |
Paladin | Epic | Minion | 2 | 2 | 2 | |
Chillblade Champion Charge Lifesteal |
Paladin | Common | Minion | 4 | 3 | 2 | |
Cobalt Guardian Whenever you summon a Mech, gain Divine Shield. |
Paladin | Rare | Minion | 5 | 6 | 3 | |
Coghammer Battlecry: Give a random friendly minion Divine Shield and Taunt. |
Paladin | Epic | Weapon | 3 | 2 | 3 | |
Competitive Spirit Secret: When your turn starts, give your minions +1/+1. |
Paladin | Rare | Spell | 1 | |||
Consecration Deal 2 damage to all enemies. |
Paladin | Free | Spell | 4 | |||
Crystal Lion Divine Shield Costs (1) less for each Silver Hand Recruit you control. |
Paladin | Rare | Minion | 6 | 5 | 5 | |
Crystalsmith Kangor Divine Shield, Lifesteal Your healing is doubled. |
Paladin | Legendary | Minion | 2 | 1 | 2 | |
Crystology Draw two 1-Attack minions from your deck. |
Paladin | Rare | Spell | 2 | |||
Dark Conviction Set a minion's Attack and Health to 3. |
Paladin | Common | Spell | 2 | |||
Desperate Stand Give a minion "Deathrattle: Return this to life with 1 Health." |
Paladin | Rare | Spell | 2 | |||
Dinosize Set a minion's Attack and Health to 10. |
Paladin | Epic | Spell | 8 | |||
Divine Favor Draw cards until you have as many in hand as your opponent. |
Paladin | Rare | Spell | 3 | |||
Divine Strength Give a minion +1/+2. |
Paladin | Common | Spell | 1 | |||
Don Han'Cho Battlecry: Give a random minion in your hand +5/+5. |
Hunter, Paladin, Warrior | Legendary | Minion | 7 | 5 | 6 | |
Dragon Consort Battlecry: The next Dragon you play costs (2) less. |
Paladin | Rare | Minion | 5 | 5 | 5 | |
Drygulch Jailor Deathrattle: Add 3 Silver Hand Recruits to your hand. |
Paladin | Common | Minion | 2 | 1 | 1 | |
Eadric the Pure Battlecry: Change all enemy minions' Attack to 1. |
Paladin | Legendary | Minion | 7 | 3 | 7 | |
Enter the Coliseum Destroy all minions except each player's highest Attack minion. |
Paladin | Epic | Spell | 6 | |||
Equality Change the Health of ALL minions to 1. |
Paladin | Rare | Spell | 4 | |||
Eye for an Eye Secret: When your hero takes damage, deal that much damage to the enemy hero. |
Paladin | Common | Spell | 1 | |||
Farraki Battleaxe Overkill: Give a minion in your hand +2/+2. |
Paladin | Rare | Weapon | 5 | 3 | 3 | |
Flash of Light Restore 4 Health. Draw a card. |
Paladin | Common | Spell | 2 | |||
Forbidden Healing Spend all your Mana. Restore twice that much Health. |
Paladin | Epic | Spell | 0 | |||
Getaway Kodo Secret: When a friendly minion dies, return it to your hand. |
Paladin | Rare | Spell | 1 |