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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Sightless Magistrate
Battlecry: Both players draw until they have 5 cards.
Demon Hunter Common Minion 4 5 4
Sightless Ranger
Rush Overkill: Summon two 1/1 Bats.
Neutral Common Minion 5 3 4
Sightless Watcher
Battlecry: Look at 3 cards in your deck. Choose one to put on top.
Demon Hunter Rare Minion 2 3 2
Sigil of Alacrity
At the start of your next turn, draw a card and reduce its Cost by (1).
Demon Hunter Rare Spell 1
Sigil of Cinder
At the start of your next turn, deal 6 damage randomly split among all enemies.
Demon Hunter Epic Spell 2
Sigil of Flame
At the start of your next turn, deal 3 damage to all minions.
Demon Hunter Epic Spell 2
Sigil of Reckoning
At the start of your turn, summon a random Demon from your hand.
Demon Hunter Epic Spell 5
Sigil of Silence
At the start of your next turn, Silence all enemy minions.
Demon Hunter Rare Spell 0
Sigil of Skydiving
At the start of your next turn, summon two 1/1 Pirates with Charge.
Demon Hunter, Shaman Common Spell 2
Sigil of Summoning
At the start of your next turn, summon two 2/2 Demons with Taunt.
Demon Hunter Rare Spell 2
Sigil of Time
At the start of your turn next turn, draw 3 additional cards.
Demon Hunter Common Spell 3
Silas Darkmoon
Battlecry: Choose a direction to rotate all minions.
Neutral Legendary Minion 7 4 4
Silence
Silence a minion.
Priest Common Spell 0
Silent Knight
Stealth Divine Shield
Neutral Common Minion 3 2 2
Silithid Queen
Rush Kindred: Give your hero +5 Attack this turn.
Demon Hunter Common Minion 5 5 2
Silithid Swarmer
Can only attack if your hero attacked this turn.
Neutral Rare Minion 3 3 5
Silk Stitching
Choose a friendly minion. Discover a spell that costs (4) or less for it to cast when it dies.
Death Knight Epic Spell 2
Siltfin Spiritwalker
Whenever another friendly Murloc dies, draw a card. Overload: (1)
Shaman Epic Minion 4 2 5
Silver Hand Knight
Battlecry: Summon a 2/2 Squire.
Neutral Common Minion 5 4 4
Silver Hand Regent
Inspire: Summon a 1/1 Silver Hand Recruit.
Neutral Common Minion 3 3 3
Silver Serpent
Rush, Poisonous Quickdraw: Gain Immune this turn.
Hunter Common Minion 3 2 3
Silver Sword
After your hero attacks, give your minions +1/+1.
Paladin Rare Weapon 8 3 4
Silver Vanguard
Deathrattle: Recruit an 8-Cost minion.
Neutral Common Minion 7 3 3
Silverback Patriarch
Taunt
Neutral Free Minion 3 1 4
Silverfury Stalwart
Taunt, Rush Can't be targeted by spells or Hero Powers.
Warrior Common Minion 6 4 8
Silverleaf Poison
Give your weapon "After your hero attacks, draw a card."
Rogue Common Spell 1
Silvermoon Arcanist
Spell Damage +2 Battlecry: Your spells can't target heroes this turn.
Neutral Common Minion 3 2 2
Silvermoon Armorer
Rush Manathirst (7): Gain +2/+2.
Neutral Common Minion 4 4 4
Silvermoon Brochure
Give a minion Immune this turn and +2/+2. (Flips each turn.)
Demon Hunter, Priest Rare Spell 2
Silvermoon Farstrider
Battlecry: Give all Arcane spells in your hand Spell Damage +1.
Hunter Rare Minion 2 2 3
Silvermoon Guardian
Divine Shield
Neutral Common Minion 4 3 3
Silvermoon Portal
Give a minion +2/+2. Summon a random 2-Cost minion.
Paladin Common Spell 3
Silvermoon Sentinel
Taunt Manathirst (8): Gain +2/+2 and Divine Shield.
Neutral Common Minion 3 2 5
Silverware Golem
If you discard this minion, summon it.
Warlock Rare Minion 3 3 4
Simulacrum
Copy the lowest Cost minion in your hand.
Mage Epic Spell 3
Sin'dorei Scentfinder
Frenzy: Summon four 1/1 Hyenas with Rush.
Hunter Common Minion 4 1 6
Sindragosa
Battlecry: Summon two 0/1 Frozen Champions.
Mage Legendary Minion 8 8 8
Sinfueled Golem
Infuse (3): Gain stats equal to the Attack of the minions that Infused this.
Neutral Epic Minion 7 2 2
Sinful Brand
Brand an enemy minion. Whenever it takes damage, deal 1 damage to the enemy hero.
Demon Hunter Epic Spell 2
Sinful Sous Chef
Deathrattle: Add 2 Silver Hand Recruits to your hand.
Paladin Common Minion 1 2 1
Sing-Along Buddy
Your Hero Power triggers twice.
Neutral Common Minion 3 2 4
Sinister Deal
Discover Lackey.
Warlock Common Spell 1
Sinister Soulcage
Give a friendly Undead +2/+2. Spend 5 Corpses to summon a copy of it.
Death Knight Rare Spell 4
Sinister Strike
Deal 3 damage to the enemy hero.
Rogue Rare Spell 1
Sinrunner
Deathrattle: Destroy a random enemy minion.
Neutral Common Minion 5 6 5
Sinstone Graveyard
Summon a 1/1 Ghost. (Has +1/+1 for each other card you played this turn!)
Rogue Rare Location 3
Sinstone Totem
At the end of your turn, gain +1 Health.
Neutral Common Minion 1 0 3
Siphon Mana
Deal 2 damage. Honorable Kill: Reduce the Cost of spells in your hand by (1).
Mage Common Spell 2