Sigil of Reckoning

Sigil of Reckoning Card

Sigil of Reckoning is a 5 Mana Cost Epic Demon Hunter Spell card from the Fractured in Alterac Valley set!

Card Text

At the start of your turn, summon a random Demon from your hand.

Flavor Text

“It’s dangerous ‘round these parts, I reckon.”

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  1. EksSkellybur
    November 30, 2021 at 12:59 pm

    This card is especially good for Green Rag Demon Hunter, and you’re far more of a Cheese OTK Strategy.

    And even if you don’t have Green Rag, you can still try and go for Mistress of Blades, as she can often split her 6 damage apart enough with enough accuracy, even if it’s not the most accurate.

    I think Sigil of Reckoning is a Sleeper card, especially for Big Demon Hunter. When your especially not doing anything for 5 mana, and you “gain 5 extra mana” for Turn 6, the spike is absolutely game changing in the right hands, So don’t underestimate it. 4 Stars.

  2. TOGX
    November 25, 2021 at 5:08 am

    DH: Can I copy your homework? Warlock: Sure, but make sure it’s not too obvious.

  3. JoyDivision
    November 23, 2021 at 8:10 am

    One time weapon. Weapon was broken, this is not. 😉

  4. TallJake26
    November 23, 2021 at 3:02 am

    Has some potential for sure. It summons on your turn so your opponent literally can’t react to the demon getting summoned.

    This could guarantee that you have an inquisitor on board on turn 6, AND you will have 6 mana to spend on stuff(and you can rush your inquisitor into enemy minions too). That’s pretty insane, honestly.

    But asides from inquisitor(and maybe pit commander or void hound) the other demons you could pull from this are honestly pretty meh. Pulling an Antaean? You might as well just play it for the same cost lol. Taintheart Tormenter is mehh, an 8/8 taunt on turn 6.

    To make a viable big demon deck with this you’d probably need to cut off some cards.

  5. WingedCastaway
    November 22, 2021 at 2:29 pm

    The real good thing about this spell is that it’s Fel, meaning Jace can use it again.

  6. Sidus
    November 22, 2021 at 1:33 pm

    I think it’s bad an argument can be made this is somehow worse than the 6 mana deathrattle minion with this effect. The deathrattle can at least be pulled with proving grounds so you only have to wait ONE turn to attack with your minion.

    This has to wait a turn to go off and then ANOTHER turn for summoning sickness. Imagine pulling Antaen off this. Yikes.

    • Irish Seadog
      November 22, 2021 at 3:02 pm

      You can also play it a turn earlier though, and you have more control over when it triggers. If the deathrattle minion survives, you’re left with the same problems as this (although admittedly with a high attack body on the board), and also this can’t be silenced.

  7. H0lysatan
    November 22, 2021 at 1:30 pm

    Nice card, just because you can work this around in making sure you only have big demon in your hand.
    And, those 13 mana demon can see play. But I rather just summon Inquisitor or Tormenter than 8/8 only body.