Mulligans
General Mulligans
Nearly always keep Therkal since it works really well with the healing spells. Rightous protector is a no brainer, especially against pesky odd sorceress and paladin. Consecration is also useful against odd paladin's and beast hunters.
Paladin
The basic strategy of this deck is for opponents to waste the removal spells on your creatures, and in the end, you still have an arsenal at your disposal. Ideally, you want to keep Lynessa and Galvadon for the very end, although against aggro decks they do tend to come out earlier.
There’s quite a lot of healing, which combos well with Glass Knight, Thekal, and Kangor.
If possible try to use Flash of Light on minions, because it adds to the quest and also gives you card draw on Lynessa.
Immortal Prelate and Spikeridge also combo very well together, especially if it comes down to fatigue (mainly against warrior), simply because you get to keep drawing Prelate if he is being removed.
It’s not a fast paced deck, but very colourful and fun to play with. Please give feedback, curious about thoughts and suggestions.

























