Free Rhino Hunter

Class: Hunter - Format: dragon - Type: midrange - Season: season-67 - Style: ladder

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Deck Import

Mulligans

General Mulligans

Any cards that allow you to control the board, play spells to fill your hand and draws beasts out, or power up Hyena's for early pressure/kills are best.

Dire Frenzy, Vicious Scalehide and Tracking should be saved for later draws.

Been getting great success with this deck so far.

General Strategy

Play as many Animal Companions, Unleash the Beast and other spells as you can early on for a powered up Zuljin.

Land the Scarlet Webweaver on the Tundra Rhino prior to your Zuljin play for a large OTK turns after playing spells, or when you have many powered 1-Mana beasts in hand from Dire Frenzy, and you can end games with 30+ damage on a strong turn. This deck works well even without a perfectly powered Zuljin OTK turn.

Early Game:

Focus on playing spells and landing Dire Frenzies on Vicious Scalehide, or Springpaws/Locusts (with Rush). Try not to land them to early. Try not to land Dire Frenzy too early so you can draw out Master’s Call or Zuljin before filling your deck with more minions.

Early Scavenging Hyena’s can close the game early if they don’t have answers.

Mid-Game:

Try to land Scarlet Webweaver on the Tundra Rhino. Play Unleash the Beast whenever possible, and draw Zuljin as soon as you can.

Use Marked Shot to discover spells for whatever you need (board clears/card draw/buffs).

End Game:

Smork.


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